Posts for Walgrey

Walgrey
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Loved it! Some of those shots were mmm! chef's kiss Magnificent! Well done!
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Walgrey
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HappyLee wrote:
Do I really have to "provide a specific reasoning"... As I said, no TASer would like their work being ignored for a long time, or waiting endlessly to get a verdict.
I’m a TASer, and I’m perfectly fine with waiting. You do not speak for me or for every TASer.
HappyLee wrote:
At least I don't like waking up every day and check to see any update with my TAS in the submission workbench...
Then don’t. I don’t see why you need to do that, especially since you don’t like to do it.
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Walgrey
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HappyLee wrote:
It's been over a month, and still "new".
And? I also have a submission that's been New for over two months. You don't see me complaining about it.
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Walgrey
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It's already cancelled, but it is worth mentioning that (assuming this isn't a playaround) this is slower than the Deadlocked segment in my submission, as this run doesn't skip any speed portals.
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Walgrey
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I have also noticed the extra card being drawn on some hands, but wasn’t sure what to do about it. Awesome job!
Hi! I'm Kathryn!
Walgrey
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I'd highly recommend joining the Mario Party speedrunning server. There are quite a lot of people who are knowledgeable in Mario Party 9, and they can probably help you with what you need: https://discord.com/invite/0hwVJZ5USYlGkZre
Hi! I'm Kathryn!
Walgrey
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The forum post I linked says that you can manipulate CPU dice rolls by changing which frame you hit your block. Are you sure you have tried this?
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Walgrey
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xTASz wrote:
Depending on a specific board with this kind of manipulation (Bom-omb Factory, Blooper Beach and/or Magma Mine) I think you could get them to change a direction but it’s pretty intense
I'm talking about manipulating CPU dice rolls. As far as I can tell, I don't see you using this to its fullest potential in the run. Edit: Could you also take a look at the screenshot I posted above?
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Walgrey
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But you could still use this in other places, correct? Edit: I was able to manipulate Magikoopa into choosing a faster minigame instead of Goomba Bowling. Could you tell me why you chose Goomba Bowling as a minigame?
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Walgrey
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xTASz wrote:
55:06: I can’t manipulate anything around this part, as Luigi was the Captain here and Yoshi refuses to roll at least a 6 that could easily send Shy Guy towards the boss gate. Tegron also asked me the same question to this part and I briefly answered it with the nearest number I wanted not appearing on my dice. However, your point here still stands depending on how much faster you can get to the boss gate through the bottom (which of course the player will need to be Captain to do so).
Have you seen this thread that tells you how to manipulate CPU dice rolls? https://tasvideos.org/Forum/Topics/16437?CurrentPage=1&Highlight=413184#413184
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Walgrey
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I think you have the wrong encode linked. Please try to fix it if you can. Edit: Apparently, the author submitted the same run twice, with the second one having the correct encode. faerie9987, in case you aren’t aware, you can edit your submissions to fix any mistakes like that instead of making a brand new submission. It’s not a big deal, and it happens, but please keep this in mind for the future.
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Walgrey
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xTASz wrote:
5:22: Toad was going to hit a 1 bullet bill here, which I prevented from happening as hitting just the 1 bullet bill will slowly decease Lakitu’s health bar, and I often used Toad’s mushroom head as a boost up to hit the bullet bill boxes faster.
Wouldn't it be faster to just get more boxes to respawn and let Toad hit the 1-bullet? Or alternatively, couldn't you be at the area Toad was and hit the other two boxes after?
xTASz wrote:
1:32:45: While I know that I really didn’t have to win on every board, I still sorta want Koopa as a superstar on every board just to show what the TAS player can really establish by briefly winning everytime.
Winning every board on Solo Mode isn't exactly a difficult thing to do. I think it'd be more impressive if a TAS manipulated all players into tying for first.
xTASz wrote:
1:37:51: No, this is not considered faster because there’s a pattern of which ends the Bowser Jr fight immediately. 15 to 15 to 9 for 3 player and 15 to 15 to 12 for 4 player, while 2 player it is 15 to 15 to 6.
I'm afraid I don't understand this logic. If everyone always got a 6, there wouldn't be any turns where no damage is being dealt.
xTASz wrote:
1:47:34: I tried to skip a Minigame here but fell into some major problems with getting Kamek to roll a 6 to land on the Lucky space that gives the player ministars. So I obviously knew that this Minigame was gonna be suboptimal because of the wait of one COM beating another COM but was forced to play it anyway by RNG.
I'm afraid you're not understanding my question here. I'm referring to the in-game time at which you finished the minigame, which was 11.15.
xTASz wrote:
1:49:02: keeping the blocks on the ground towards only Koopa’s icon was far difficult to do. I spent hours doing trial and error for this until I managed to figure it out entirely to get on to Koopa’s face.
But they don't need to all be Koopa's face.
xTASz wrote:
1:49:03: It is really bad when Kamek or Shy Guy also throw them on a Bowser face, too. Sometimes I will try to hit possibly 9 Koopa’s but I want to avoid the Kamek and Shy Guy faces too.
Why? Even though it takes time for Shy Guy and Magikoopa to do their attacks, it is at least still doing damage to Bowser. The very first attack had 5 Bowser faces, and the second had 4. You're essentially forcing yourself to do extra turns just to make up for that.
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Walgrey
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As a former Mario Party 9 speedrunner, I have some questions about the optimization of this TAS. Keep in mind, I skimmed through most of the board sections, and my knowledge of specifically TASing this game is limited.
  • 5:22 - Why did you skip that Bullet Bill box and then run back to it? Wouldn't the next spawn spawn quicker if you just let Toad hit the block on the left and hit the remaining one?
  • 15:30 - RTA runners like to get a 1-on-1 match for Blooper Beach because it significantly reduces the time spent in the Captain Event. Why was this not attempted?
  • 41:06 - There is a long pause here. This could be to manipulate a minigame, but the minigame chosen was Goomba Bowling. Couldn't a faster minigame be chosen?
  • 53:27 - Unsure if it's possible to manipulate the dice rolls in the Unlucky Spaces, but why roll a 6 when a 1 would be faster?
  • 55:06 - On that note, why go on the unlucky path at all? Stopping on 3 Unlucky Spaces doesn't seem fast. The bottom route has a Shuffle Space and a Spin Space, so it's not like it's completely impossible to avoid a minigame there.
  • 59:30 - I believe it would be faster if no one salvaged any Mini Stars.
  • 1:04:30 - You can skip this second Captain Event by going on the top route. Not sure why this is done, considering it would save minutes.
  • 1:07:44 - The Lucky Island is not skipped.
  • 1:32:44 - You can go through the Superstar announcements quicker if everyone ties for first place. While it would be difficult, it would at least be nice to see some attempt being made to tie players together.
  • 1:32:45 - On that note, winning first place on every board isn't necessary and limits your options on saving time.
  • 1:37:51 - Wouldn't it be faster if everyone just always rolled a 6? More frequent attacks, less time spent on misses.
  • 1:47:34 - The Cyberscore record for Jigsaw Jumble is 9.76 seconds. Why is this 1.39 seconds off?
  • 1:49:02 - Having blocks in the air while the timer hits 0 wastes time.
  • 1:49:03 - Having any blocks be on the Bowser face is bad because it means that Bowser is spending time shooting fireballs and because less damage is being dealt to him. Ideally, no faces should be on Bowser during this boss fight.
  • 1:52:00 - Having the Bowser mini-boss dice bounce on the ground wastes time.
  • 1:52:09 - I recall that in the past, I timed how long every mini-boss dice segment takes, and if I remember correctly, Bowser is the fastest. Why doesn't this face appear more often? All in all, I think this TAS still has room for improvement. I am glad you gave it a try though, as TASing this game is definitely a challenge.
Hi! I'm Kathryn!
Walgrey
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Could you explain what’s going on in the TAS? I’m not familiar with the game or its speedruns. What is the goal? Additionally, why are there only 39 rerecords?
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Walgrey
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Glad someone noticed! 😁
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Walgrey
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Whoops! My mistake! Thanks for pointing that out.
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Walgrey
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I didn't say that. All I said is that if you continue to get for points when you don't need them, you can get lag (from explosions and such) and lose time that way.
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Walgrey
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Yeah that seems pretty low. There's already some places where I can see improvement, like in the first mission. It's better to do nothing after reaching the required score so that you don't get unnecessary lag. Also, can you show me where hitting a bus can remove time from the timer? I've only seen that happen with the oil tankers in Dynamite, and can't seem to get it to work myself.
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Walgrey
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Holy hell! I thought of TASing this myself, nice to see someone actually step in for the challenge! I will be following this with great interest. How many rerecords was that?
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Walgrey
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JD wrote:
I got a warning for pointing out that a forum post contradicted itself. Now I understand why OtakuTAS called you guys a hostile & cold community. I'm done here. Do whatever you want.
??? You cannot be serious.
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Walgrey
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Completely unhinged. “Let me prove to you that I changed.” Buddy, you had that chance and blew it.
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Walgrey
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How many alt accounts are you going to make? From the looks of things, the staff have given you several chances to explain, in detail, your grievances. All I'm seeing instead is just vague posts from someone who is doing a poor job at sockpuppeting. You're not helping your case by choosing to engage in this conversation like this. You are, indeed, in fact, just wasting everyone's time. I, as a user of this site and forum, am tired of seeing seemingly random and cryptic messages from people acting in bad faith here.
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Walgrey
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MESHUGGAH wrote:
It's 100% clear to me now that the staff thinks my case was absolutely justified, making me lose the faith in this community.
You broke site rules on hate-speech, then got banned for refusing to co-operate with anyone, then you started to make this thread about yourself. What, pray tell, do you expect us to do about it?
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Walgrey
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MESHUGGAH wrote:
You can go and check those posts of where I got banned.
Ok. I looked it up. https://tasvideos.org/Forum/Topics/23284?CurrentPage=1&Highlight=514255#514255 imo sounds pretty justified to me
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Walgrey
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Spikestuff uses they/them pronouns.
Hi! I'm Kathryn!