Posts for ZeroPointer

Post subject: Atlas Encode
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I made a (soon the be released) Atlas Encode of this TAS :) Link to video
Post subject: Atlas Encode
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I made an Atlas Encoding of this TAS :) Link to video
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I've come to make an anouncement I created an Atlas Encoder w/ a special stage visualization Link to video
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I created an Atlas Encode of this Run :D Link to video
Post subject: Atlas Encoding
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I've been working on an Atlas Encoder for Sonic 3 just as a personal project, so I decided to test it out on a TAS. As one of my scripts currently only works on BizHawk 2.11+[1], I used this TAS as a test. It is still a work in progress, but here is the current state of the Encode: Obviously there is still work that can be done, but I am happy how this specific Encoding turned out :D Link to video Tangentially related, what would it take to resync older tases to work on BizHawk 2.11? Now to figure out if my loggin script can work with Gens
Post subject: Atlas Encoding
Editor, Experienced Forum User
🇨🇦 Canada
Joined: 22 days ago
Posts: 6
Location: 🇨🇦 Canada
I created an Sonic 3 Atlas encoder, and I have made an Atlas encoding of this run Link to video