Joined: 3/18/2006
Posts: 971
Location: Great Britain
I'm not prepared to beat the game 3 times. x_x Beating the game simply isn't fun... and 3 times...
I know Bisqwit wont publish it but I'm enjoying making these vids. Also, the ssb bonus stage pro's are finding them helpful.
I'll put all the clips together at the end to make one big vid for your viewing pleasure.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
I'm TASing the Bonus Stages "Board the Platforms". You can choose when to play this by going to 1P and selecting from the Bonus Stage menu.
There's also another Bonus Stage called "Break the Targets" which I will get through to later.
My Project is to do all the BtP and BtT stages for every character. Will take some time =P
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Awesome, thanks. *back to Super Smash Bros. Bonus stage*
Edit: Report bugs here?
For some reason when I press hard right on the analog stick it goes passed the normal range to actually pressing left. It doesn't do this for when I press Left on the stick. Any idea how to prevent this. I'm using a N64 controller.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Thanks. Then I'll just make the BtP runs individually. I don't mind that it wont get published. I'm also helping out the BtP community by giving them extra tips that they probably don't know about. Most of all, they are fun to make.
This forum is for tool assisted gameplay, no need to mention that I used frame advance. Obviously I did, right?
Joined: 3/18/2006
Posts: 971
Location: Great Britain
I'm working on the BtP's. I know quite a lot about smash 64 if I may say so myself. Oh, big up Moogle! Thanks to his vid I was inspired to break his Yoshi BtP time.
I've beaten the current Yoshi Board The Platforms World Record:
http://www.youtube.com/watch?v=TrvZLwisdgM
It took aaalllll day!! (playing on and off)
413 re-records
My time was 16"35. The current normal time record is 16"37. I think it's pretty much perfect... they are so damn good in normal time. Although there is no vid proving the 16"37 WR, the guy is highly respected in the BtP community.
Who wants me to eventually make them all? =P It could take a loooong time, but it was definitely fun/frustrating to do this one.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
You can't escape holds if that's what you mean.
You can't escape the combo's either, I tried. Unless you get into an advanced technique called D.I... but that means you can escape every thing... and CPU's cannot D.I.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
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[Edited by Bisqwit: ROM pointers are not any more allowed now than they were 20 minutes ago when I gobbled your last post.
Ref: http://tasvideos.org/ForumRules.html
]
Joined: 3/18/2006
Posts: 971
Location: Great Britain
I made this vs lvl9 Mario:
http://s6.11mbit.in/tqia6lm9fhDEkPv12yz06gCiFFGmnoq41739jklHI2y40174DjGG01y7/fds6H51B
I do a combo, air juggle and shine spike.
I'm currently speaking to the world record holder of the BtP/BtT bonus stages. I think he can give tips on strats to use etc.
EDIT: I can't encode to AVI anymore using this emu, I get damaged AVI files =( I wont be making anything until the coder can fix this.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
I've been using this emulator for a long time. But now there are problems with AVI output. I don't know why these problems arise now... =-/
Either,
I record a movie and the AVI file is unreadable (it says i dont have the right codecs, yeah right, i actually do :-))
or
I record a movie and the AVI file plays the movie but it is crazy. Weird sounds, multi coloured madness... just plain weird.
I only got this problem when I started an Extreme -G TAS... But now I cannot encode anything to AVI with this emu...
Any ideas? =-( I want to make N64 movies.
EDIT: BTW I am using uncompressed AVI. I do this and then encode later.
Joined: 3/18/2006
Posts: 971
Location: Great Britain
hehe It's so frustrating only knowing how to do 2 moves as sub zero ;) I'll definitely learn all the different techniques for Mortal Kombat 2, now that I know it wont desync.
I just used default settings, I didn't change anything. Also, you said you are using version 1.1, I am using version 1.0.
Try using the first version (1.0). It worked for me.
EDIT: I'm so silly. I just remembered MK Trilogy is also on the N64. I could simply use the N64 version to do a better TAS (in terms of more characters, new techniques, more combo's).
There's a ton of combo's and glitches in MKTrilogy. What do you think?
Georgexi: How about you use the N64 version of MK Trilogy to do a TAS?
It'll take some time for me to do something entertaining, since I have to learn the techniques of mortal kombat from scratch =P
Joined: 3/18/2006
Posts: 971
Location: Great Britain
Great. My MK2 ROM never desyncs.
My ROM:- Mortal Kombat II (U) (V1.0)
I used snes9x version 1.43 with re-recording etc.
Also, FBA works fine, it can play arcade games such as alpha 3, xmen vs street fighter. Perhaps it has support for MKII too.