Posts for eien86

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eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
Winslinator wrote:
Thank you for accepting, eien! And thank you for mentioning the current world record run, as I did not realize there was a new speedrun record that dropped since I started working on the TAS.
Happy to help
Winslinator wrote:
Upon quick review, I found at least one strat in that run that I overlooked when making this. Would it be alright to hold off on publishing until I thoroughly review that run for anything I may have missed?
Sure thing
Post subject: We need the community's opinion on this one
eien86
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Quoting https://tasvideos.org/MovieRules#Alternative:
Choose a unique and interesting goal that results in significantly different gameplay to other publications.
Alternative runs that aim for speed are lightly curated: While there are no outright entertainment requirements, the chosen goal must still be clear, concise, objective, and non-arbitrary.
The question for this movie is whether the use of this code as only reason-to-be for this movie is enough to warrant the above conditions for publication to Alternative, or should be classified as PG. Staff members have varying opinions, so we decided to give the community the oppotunity to voice theirs too. Please reply to this message with your thoughts.
eien86
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Hi Zohaf, welcome to TASVideos. I am the judge for this movie. You have provided a zip file with an empty file inside. Can you please re-upload your movie using the Userfile system and post the link here? https://tasvideos.org/UserFiles/Upload Thanks
eien86
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Joined: 3/21/2021
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Location: Switzerland
Emil_Borg wrote:
Made a Windows 3.11 installation movie for future reference https://tasvideos.org/UserFiles/Info/638831817358505725
Hi Emil_Borg, thanks for taking the effort to produce this but we had already a 3.11 installation movie that takes care of installing some extra necessary drivers besides the system itself. https://tasvideos.org/UserFiles/Info/638831831749361921 We just forgot to upload it, so thanks for bringing this up. The link has been updated in https://tasvideos.org/Bizhawk/DOSBox Please use that one if you are ever considering creating a 3.11 TAS for submission
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
Evidence of completion
eien86
He/Him
Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
KusogeMan wrote:
does it have multiplayer lol?
yes. yes, it does.
eien86
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Joined: 3/21/2021
Posts: 327
Location: Switzerland
alexheights1 wrote:
Hahahaha! Budokan?
Budokan is done: Link to video
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
eien86
He/Him
Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
arukAdo wrote:
Thank you very much for the clarification. Does cleaning up the other categories will happen on an obsoletion basis or you are going to append "luck code" to them? And does this mean that [2541] PSX Castlevania: Symphony of the Night "luck mode" by ForgoneMoose in 18:40.08 is no longer "standart" since it actually use a code (but nosram), it should be alternative too?
[2541] PSX Castlevania: Symphony of the Night "luck mode" by ForgoneMoose in 18:40.08 has been re-categorized now. Thanks for bringing it up
eien86
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Joined: 3/21/2021
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Location: Switzerland
arukAdo wrote:
Im fine with it, just wanted to make sure.
eien86 wrote:
If you a submit a pacifist movie faster than 2657.
Or kill less, right? It happen to be faster anyway so I guess thats just extra cherry on the cake. Would this duplicate every other branches as well? the baseline im working on does use luck mode like the published movie, but theres no "luck code" category attached to it (or the other branches). But would a nocode run been a seperate category ?
Yes. A movie with fewer kills will obsolete the current pacifist, no matter how much slower it might be. The primary criteria is how pacific it is. Only when pacifism is equal does time decide. Yes. The use of codes will translate to alternative categories, no matter what the base goal is (pac, any%, etc). The total number of possible goals is the Cartesian product of codes (not) used x base goals.
eien86
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Joined: 3/21/2021
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Location: Switzerland
arukAdo wrote:
Its the same goal, we talked a lot about it 2 pages earlier in this very thread, I can do a non-luck mode movie and the only difference would be that its slower, I dont see the point tho. I dont see the point neither to have multiple branches for pacifist, or at least that was the conclusion presented here. The advantage in question is a stat difference and is unrelated to the pacifist objective, its a speed purpose. The old movie does 5 kills so its 2 kills more than the new, aside the speed difference. I would also like to point out that almost all the others branches use that code, including "baseline". If for a reason or another, you want more branches for pacifist, I will do it (obsolote without the code...) but lets just state it properly then. This movie : #9534: arukAdo's PSX Castlevania: Symphony of the Night "pacifist, AXEARMOR code" in 19:56.08 Is as close as to not use the code, you gonna say it still use a code, yes, but the point is those are the stats you get from not using luck code, not using the axe armor code will only lead to 10-30 seconds slower for using a trick in a different room and with a slower technique; the whole rest will be identic.
If you a submit a pacifist movie faster than 2657 and don't use any code, then that will obsolete 2657. If you use any codes, minimal in effect as they may be, it will be categorized as a different goal. That's my last word on the matter. I will defer to Senior Judges should any further inquiries be made in this topic.
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
arukAdo wrote:
[2657] PSX Castlevania: Symphony of the Night "pacifist" by ForgoneMoose in 21:08.62 should be obsolete by [6463] PSX Castlevania: Symphony of the Night "pacifist, luck mode" by arukAdo in 18:27.81 3min faster, 2 less kills.
These are two different goals that don't obsolete each other. 6463 uses a special code that grants an advantage, hence "luck mode"
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
arukAdo wrote:
arukAdo wrote:
On a different matter, I see the old pacifist "low level" was relabel just "pacifist" but the new one is still label "pacifist, luck mode" and does not obsolete it, what gives ?
Sorry to ask again but its been a month, is theres something blocking obsoleting the old tas with the new one? luck mode only improve the time as the movie not using it was sent into playground for that very reason.
Can you provide a link to the movie you're taking about, and also a link to the movie it is supposed to obsolete?
eien86
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Joined: 3/21/2021
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Location: Switzerland
Thornstrom wrote:
I saw that the latest dev build had added Windows support for the experimental new Dosbox core, and wanted to try it out. I load up the .iso-file with the Dosbox-core which gives med a DOS-prompt with mounted drives. When I try to launch a windows-only file from there I get the message "This program cannot be run in DOS mode.". How does the Windows-support work?
This is still under development (both code and documentation), but here's a guide that includes how to install and run Windows on bizhawk: https://tasvideos.org/Bizhawk/DOSBox
eien86
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Joined: 3/21/2021
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Location: Switzerland
McBobX wrote:
CoolHandMike wrote:
This looks like a code for a boss rush? Could you explain a little bit more about what is going on here?
Well, that is basically it. It is a boss rush mode of the game. Difference from current published run is that some bosses are harder with just regular shots.
Can you explain what the word 'Opposition' means here for the goal? Also from your description, this seems to be better described as "boss rush, regular shot only", right?
eien86
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Joined: 3/21/2021
Posts: 327
Location: Switzerland
Thornstrom wrote:
There seems to be a problem with the calculation of the new Dosbox core movie length. I was trying to record a movie of a cd-rom game, and the movie length is said to be 1111:21:03:36.439 (which it isn't). I was using the latest dev build.
Thanks for reporting this. If you create a new issue https://github.com/TASEmulators/BizHawk/issues I'll handle it
eien86
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Hi hydrideGS I'm sitting here wondering... why 10? I mean, I can imagine why, but I rather not make assumptions. Are these all possible ways to crash the game?
eien86
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Joined: 3/21/2021
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moozooh wrote:
Spikestuff wrote:
stares at input You died before end of level.
Haha, RIP sub-600 dream!
At least somebody got a good laugh out of this joke. leaves the room crying
eien86
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Judge please update movie with https://tasvideos.org/UserFiles/Info/638788723424797950 I used a better optimizer and reduced running time by 4 minutes
eien86
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Joined: 3/21/2021
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feos wrote:
If there's already community consensus on it, I think it's safe to rely on it. But if someone wants to avoid even more borderline glitches, that's also fine.
Many speedrunning communities have solved this very discussion by naming this category: "No Major Glitches", instead of the more categorical: "Glitchless". I believe this run belongs much better to the former categorization than the latter.
eien86
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Hi Eumeus14, I'll be judging this movie and think it'd be interesting if you could provide an answer to these questions/comments by Slowking.
Slowking wrote:
[...] glitchless allows such an obvious glitch as power crouch stab... just because it's easy to do?
Slowking wrote:
[...] there actually is a version that has this glitch fixed, yet you chose to not use that version, in large parts specifically so you could use this glitch, in your glitchless run.
Slowking wrote:
[...] Don't the rules state "no out of bounds"? Yet you went out of bounds two times in Pinnacle Rock.
Thanks
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
alexheights1 wrote:
My hopeful eyes nearly read you did Budokan because you said Sobokan. I wished it was Budokan, but then again Budokan is probably too complex to TAS without losing sanity. There is no speedrun community for Budokan because it is too hard.
Budokan is in my to-do list
eien86
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Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
Thanks all for your comments!
jeff_town wrote:
how can you be done? aren't there about 253 more friction values to TAS?
Oh heeeeell no ;)
FractalFusion wrote:
Sorry, eien86. The Arkanoid TAS raised the bar so high that 5 Lunar Pool TASes are boring in comparison.
Fair enough! Glad you liked the Arkanoid one ;)
eien86
He/Him
Experienced Forum User, Judge, Published Author, Expert player (3360)
Joined: 3/21/2021
Posts: 327
Location: Switzerland
alexheights1 wrote:
i tried to watch the video, but it was just 4 hours of eien86 sorting his tas projects in warehouses.
Ha! the struggle is real
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