Posts for feos


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Archanfel wrote:
Aqfaq wrote:
Oh dear, my head would explode trying to optimize three characters at once.
I not play in traditional sense, i just type input in tas editor for each frame. It requires a holy patience, but this way i can achieve absolute team work execution of all my ideas.
Woah! You then use read-only savestates to get to the edited frame quickly in Gens I guess?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah. Restored it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Anty-Lemon wrote:
GoddessMaria15 wrote:
I have finished encodes for the US Soundtrack. Starting the JP/EU Soundtrack now.
How's it going?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You might want to submit this to VGMaps: http://www.vgmaps.com/ -> CONTRIBUTE Note that Jon won't reply on this matter, he will likely just put it here right away: http://www.vgmaps.com/Atlas/NES/index.htm
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Anty-Lemon wrote:
I'll try encoding this one. Wish me luck! :U
How is it going?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That old encode doesn't do aspect ratio correction, so they're both wrong, and the best thing to do would be to reencode it altogether. Not sure I should repalce a video that sounds wrong with one that looks wrong.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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* Forgoes time-saving deaths * Contains speed/entertainment tradeoffs
accepting to vault
So are these "time wasting for entertainment in an already boring run" techniques allowed for Vault or not?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Go triple merge! http://tasvideos.org/forum/viewtopic.php?t=4834 http://tasvideos.org/forum/viewtopic.php?t=2314 I see no reason to disallow Recca, even if you mean the hard mode cheat code. Also, enemies not spawning looks more like a limit on concurrent objects in memory. Finally, Randil posted some cool scripts in the first thread.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Anty-Lemon wrote:
All I know of is VDub with ffmpeg input driver, but it only outputs as avi
Wow this thing rocks! As for output, avi from virtualdub can be packed into mkv with mkvmerge no problem.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Random question about programming colors
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There's a code in desmume to create a PNG file. http://higgs.rghost.ru/6QQf4BfLt/image.png The way variables are called, it's trying to convince me it writes pixels to file in order BGR, while front buffer sent to monitor (32bpp RGB8888, right MemWatch) kind of matches buffer that contains PNG pixels (24bpp RGB888, LeftMemWatch), and both of them match this picture http://higgs.rghost.ru/82NMKWSDh/image.png when read as RGB. The code calls it so like red and green have some values, and blue doesn't, even though it's a blue sky. Am I missing something, or the color order is messed up as far as variables go? EDIT: there's also internal screen (16bpp RGB555) for that frame, where it reads bits from and converts them for PNG, which contains something that actually does look like BGR. http://tau.rghost.ru/7x6dkmZWf/image.png
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Global known improvements list?
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What if we create a thread where people could post published runs with known improvements (and a few hints on what the improvements are, and their size) to help others get ideas on what to TAS next? Just like Wishlist or WIPs threads, which however aren't so strict to getting a runner involved or inspired. For example [1810] NES Battletoads & Double Dragon: The Ultimate Team "2 players" by feos in 17:41.14 Can be improved quite a lot by using void jumps in Level 3, tight lag management and insane enemy manipulation (requires disasm). [1930] NES Zen: Intergalactic Ninja by feos in 11:34.21 Can be improved (not by much) by getting extra health in bonus levels, probably also first boss. [2212] NES James Bond Jr. by feos in 18:29.84 Can be improved by disasming AI and manipulating it (will be annoying as hell due to constant desyncs in future after any improvement in the past). Looks like these'd be better put on wiki, but no one forbids using a thread for getting actual ideas, and wiki for systematizing them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This crap will drive me mad.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How could a TAS optimization task be done by writing lua scripts? I can write anything you want, or disasm this to death, but I thought it wouldn't help.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I'm pretty sure it's an internal problem: Dolphin is missing samples every once in a while, we force it do add gaps there, then these gaps are fixed not to sound crackling, the result is what you hear. Like, anything we could do with it would sound worse, or desynced.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I want to remind about a bug where wiki page history doesn't link to revisions, but always to the newest version of the page. Makes annoying as hell trying to find when a certain thing was added, you need to make a whole bunch of diffs blindly, looking for when it gets added/changed/removed and them binary-searching.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TASeditor wrote:
I tried to create maps with auto stitcher, but failed at it.
You probably didn't configure it right. Try mine: http://code.google.com/p/feos-tas/downloads/detail?name=screenshotautostitcher07.7z http://www.vgmaps.com/forums/index.php?topic=1368.0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since it's a Rare game, it's very possible that RNG can be adjusted by adding random inputs, just like in Battletoads and some other games from them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I never said that it will solve any problems, I said it will stop trying to send your broken files to TASVideosChannel.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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There's been a few points voiced in the GB Tennis submission thread, that sound very true to feelings of some people. http://tasvideos.org/forum/viewtopic.php?p=400464#400464 A Demo tier would sound best as a tier for research and development achievements. Right? So, R&D being a direction, a movie aiming there must have 2 critical qualities: optimality and impressiveness. Right? Now a question. Is a Fool's Mate in Chess impressive, even if it's optimal? Developing a bot that can TAS something is impressive obviously, or making a research on how to complete some absurdly random game, or whatever. But what about the easiest/fastest way to beat any chess party? If it doesn't look impressive, it can not be added to such a Demo tier. If we still want it there, we should change the "impressiveness" criterion. Sure, if tricking a simple AI into a Fool's Mate is not impressive, tricking some sophisticated one into it may be, but that would mean we'd need to choose games that fit into Demo tier. Which makes it not too reachable for some board games probably. Please guys let's think over this paradox carefully.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Man this looks like Star contents to me! As for that spike test, might be a deserving task for
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Or rename it in the script to force using the normal hd logo instead of nds hd logo. The problem is again that resolution won't fit perfectly and your sprite will be stretched.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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goldenband wrote:
I can't say I'd want to watch the whole thing at normal speed, but I'm glad it exists. (It helps if you're a tennis game fan and have played this one.) If an existing rule that prevents this from being accepted, then I suggest we create a tier for sports and board games. Research is a higher priority for me than entertainment; being entertained is fine, but I'm more interested in TAS as a form of truth-seeking.
Man this post gives us all the reason to add a Demo tier. RESEARCH! And development. If one develops a script like Jetpack Mario, I'd be all for publishing a movie that demonstrates it (if it's done optimally o course). If someone develops a bot that records some movie, we'd have a reason to showcase it. If someone puts research into figuring out how to best manipulate CPU's actions in a board game, there'd be a place for it. But the question should become "was research/development (put into this otherwise unfitting movie) impressive?" And that way tiers would be absolutely clear: speed-oriented, entertainment-oriented, research/development-oriented.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I HAVE A SOLUTION! If Aqfaq does the runs himself, he will get those points! Well, he won't be able to lose them though, so it's not like he's selling the runs to himself. Well, I dunno if no one losing the score is okay for him...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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