Posts for feos


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Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Tyson's actions seem to depend on your position relatively to him. And you can affect the position he spawns at by changing the position the previous enemy in that slot despawns at: http://tasvideos.org/GameResources/NES/NinjaGaiden.html#InheritedSubPixels UPD: tyson's attack also depends on his jumping pattern, that depends on Y pixel & subpixel, subpixel is got from the previous enemy as well. EDIT: Saved 2 frames over your stage 1 + boss! Better bouncing off the last tyson. You touch him when he is jumping, and spend more time with 1.0 speed. I touch him whlie he is on the ground. This saves some of my improvement and helps to prevent additional 1-frame boost you get before hitting the door. The boss is 0.5 pixel closer to me when I enter his room, but I still couldn't hit him sooner. EDIT 2: Revised level 2. We saved overall 70 frames comparing to my first wip. Starting lvl 3. http://tasvideos.org/userfiles/info/3971327318803844
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Okay, then, when I am in mood I will resume test run, try improving it and post here. I would use this scheme anyway, because it's better to do the whole test, then totally redo, than trying to make each level optimized instantly. Marx seems more interested in a no-damage pacifist.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The source code is available, it's a Multimedia Fusion 2 project, with a few additional extension files. All the logics are present. Will rip from there directly. http://kayin.pyoko.org/iwbtg/forums/index.php?topic=14467.0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Wiki: TasingGuide/AdvancedTools - see Memory observing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Looks very pleasant. Played that game in 1998 or something.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Wait this still wasn't submitted? Really? EDIT: Anyone still has Kurikinton's WIP? The link is dead. I wanted to map the game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Block a post if a newbie/lurker says "jersey" in it :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Ah, I see. I liked the old name more :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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niamek wrote:
I think it would be helpful if the consoles games wish list were a sticky post?
Seconding that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Are cheats allowed in a Playaround? Gonna need more lives to showcase stuff!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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GabCM wrote:
Mister Epic is back as GabCM. I'd like to apply again to be a publisher. I think I'll have to encode some stuff first.
And instantly a few questions rise :D Were you leading both accounts? Are you really Mister Epic? Why not use MrE. original account? Are you okay with using the most up-to-date encoding methods?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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It would depend on game complexity, for example, TASing a Genesis game is pretty similar to TASing a SNES game, while NES and 3D games are different compared to both. So I don't see benefit it trying different consoles, since complexity isn't directly related. Genres, on the contrary, can make sense. But I'd still leave only game diversity considered.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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The game restarts. I got no credits.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: TODO ideas (feos edition)
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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This is an official TODO page considering site code: Wiki: TODO/Coding I felt unsatisfied and made up my own list of overall ideas about everything (Wiki, File base, Forum, Submission/Publication, Judging). Please discuss mine and suggest yours. Bug reports don't count. Wiki: Feos/Ideas Note: my list ignores required manpowers, just lists concepts.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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I saved 100 MB over Aktan's encode of the previous publication. This is pretty surprising. There were 2 reasons: better compression and downscaling of the widescreen cuts instead up upscaling of the main game. Normal game resolution is 320x240 (as is my encode), cuts are 512x240 (as is Aktan's one). And my encode is 43 minutes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Next time this call is repeated add a news announcement. Might help. But seeing how an Accepted list grows in 6 items per day is annoying. Four-ish people aren't enough, especially considering runs which require several days in a row to encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Nobody has time to care.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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How to disable single frame flashes detection? Kills console's interlaced vids.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Grincevent wrote:
I think it would be nice to encourage people to work on guides in other languages too. Either full guides or just articles focusing on some specific technical aspects to begin with. I'm sure a lot of newbies are hesitant to post questions about some things they don't understand because they're not confident with english (and afraid to not understand the answers given ^^).
That's how I imagine it: Each page that has translations must store them as a special kind of subpages, so that once you put [module:traslations] (which doesn't exist yet), it gives links to translations in the same fashion [module:listsubpages] works. Encouraging people to actually translate stuff is a whole different story. And it lacks official support, like putting translation on actual wiki, unless you count this: http://www.excite-webtl.jp/world/english/web/?wb_url=http://tasvideos.org/&wb_lp=ENJA&wb_dis=
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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We need to find good examples.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: New TASing Guide
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Wiki: TasingGuide Goal: collect all info spread through multiple pages, overlapping each other, to one systematized guide, as was done some years ago with Wiki: EncodingGuide by sgrunt and reinstalled by me: Wiki: EncodingGuide/PublicationManual. What will hopefully be obsoleted by this guide: Wiki: TASHowTo Wiki: Guidelines Wiki: KeepingAnOpenMind Wiki: GenericTips Tools usage was moved to 2 pages: Wiki: TasingGuide/BasicTools Wiki: TasingGuide/AdvancedTools Added a page focusing on how to create art while TASing. Wiki: TasingGuide/TASArt Do not ask to remove all the Guide because you didn't like it. Suggest constructive improvements instead. Which still doesn't mean "being as sterile as possible", because TASing is not creation of something sterile, it is about creating something unique and interesting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
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Will you continue? I saved 3 more frames up to the middle of your 1-1, but 2 frames were lost due to tysons difference at 1430 and then I was too far forward, so a wall double-jump at 1735 landed me right on the warrior, while doing that jump a frame later caused me to fall off the roof in the first place. I use to give up once I get such crap, but it will be pointless if you stop it too. You don't have to save trap floor frames in 1-1.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
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Pretty fun run. The physics engine here seems rather complex due to acceleration in 2 dimensions, which means it can be improvable by changing random pressings here and there, and TASEditor is a good tool to do it. The only thing I'd add entertainment-wise is flying in imaginary figures that segue one into another, and still gobbling up all the pipe balloons (like "incidentally").
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11269
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Warp
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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