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Since this is after controllable gameplay has ended, it feels uneasy to accept an improvement to loading times when otherwise loading times have become longer
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What is faster exactly? The timer is ticking for 855 frames in both movies, which is an indication to me that controllable gameplay is of the same length, as is the resulting in-game time itself. Note that IGT is not only counting seconds but also presumably milliseconds, every frame, so it looks like a valid metric to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is there any info about this?
Regarding the Japanese version, since it's also an official release, using it is technically fine even if it has glitches. Even though I didn't notice any obvious ones, it's on the devs anyway to have released a version with problems. Cutting down the overall time significantly is a nice reason for a switch imo. However I can't force the author to switch if he has reasons to prefer the longer one. So it can stay on the international.
Regarding "questional" improvement, I think the whole question about it will become moot if the movie simply uses an older version of the core to make the comparison clear and the improvement obvious. If the improvement reduces lag in the same places accuracy increases it in, it's really hard to compare and prove which kind of lag is prevailing, especially when there's overall more of this lag, and no improvements in routing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Asking the same thing every month won't help me find time on this. I make a post whenever there's something new to test. If I don't make a post, there's nothing new to test. Not even "stearing and/or light gun support".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In my script I noticed that if you drop a file or a folder that has a space in its name, when running from mingw/msys2 it will say
find: ‘'/e/Users/feos/Desktop/thunderaxe31-gameboycamera_gambatte 2.bk2'’: No such file or directory
even tho the find command works if I supply it this path directly. Linux doesn't have this problem, nor does Dacicus's script (which prints =_fname is it's a link file).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Watched both. In some aspects they are similar, and in those where they are different, the 2P movie is more entertaining, but also has more lag. To me 1P feels like less of exactly the same. I'd leave the unobsoletion decision here for a discussion that involves more people, like if it was a new submission. I'm personally not convinced.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Rotation is not supported, and isn't planned.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does that include obvious gameplay/routing differences?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The post that contains actual explanation and is linked from the judgment makes it sound like in addition to one game being a version of another, the author kinda makes sure there's minimal difference in the goal, and that goal is also questionable. All this is still relevant to Moons requirements. So if you want to disprove that decision, please quote its parts and explain why they don't make sense anymore, and these are 2 completely different games and they are played differently enough to look like different branches with unique, entertaining content. I'm asking you for the legwork here because I may not be able to get around to this too soon. If you actually feel they're substantially different, you'll definitely be able to formulate why.
Do they meet Moons standard on entertainment?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Doing something about player counts and eligibility for Standard is a future plan. We add one Standard goal at a time, so we'll get to it eventually. Right now there's no policy on keeping player counts separated. It just happens to meet Moons requirements sometimes, so we decide to have both. I'll look into your example later.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Depends on where you tried to find it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How can we know that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If there will be obsoletion, 2P full completion can theoretically be obsoleted by 1P full completion, but 2P full completion can't be obsoleted by 2P any% (what the hell??! it's faster!!11). So full completion is more important, hence it should go first.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It only needs a label for a goal if it would be a separate branch from one without that goal. So yeah, remove.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Still Moons only.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah it's better. Did you have to use resync savestates this time too?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know the game, but if all the previous scenes are just overworld navigation, this timing looks good for subs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If it needs to be improved, it will be improved on the new site.
Flags are not as expressive as words, so how would you even draw an icon meaning "Forgoes major skip glitch" and potentially other tags like "Forgoes warps"? I don't want people to try to learn and remember 10 icon meanings (potentially more).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fastest completion flag only works because it's not directly tied to anything already present in specific goals expressed by tags. It's a meta concept, and new branches may steal it. If people don't pay attention to tags, it means they don't see their meaning fully, at least they aren't aware of how it changed recently. Tags are definitive for class-eligibility. Duplicating their meaning with flags will add complexity and visual clutter eventually, and it'd be hard to explain the functional benefit from having the same thing represented twice everywhere.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If you can pick difficulty directly, rather than via a password or a save file of prior completion, it counts as an in-game difficulty mode and is fine for Standard.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does it automatically increment difficulty every loop?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fixed it to say "no-BIOS improvements".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Enctopia, do you still have the savestates you created for the resync? For future encoding of this movie (for example SD downloadable encodes) we can host them somewhere for future encoders, so they don't have to do the resync from scratch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.