Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Unique glitches are a part of gameplay as far as TASing is concerned.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
If gameplay is not identical then yes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Hidden Palace in "Sonic" is the same as in "Tails" though.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Bitrate is irrelevant for ffv1, since it uses the same lossless compression all over the place. The only difference you will get is from different keyints.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
If watched without context, this run is super boring. But if you know the previous two movies and understand what's happening here, it feels like an awesome achievement, because it now doesn't waste all that time on chasing. I'd argue this is mostly just the excitement from technical achievement that bleeds into subjective impression of entertainment. Because if this movie was the first submission of this game, it'd most likely get awful feedback. Voted Meh due to this conflict that I find in myself as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
That works too, since ffv1 is very good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
GoddessMaria is back as a judge!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Links?
The explanation of the rule says the goal is playing on the hardest difficulty, which this movie seems to directly contradict.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Link to videohttp://tasvideos.org/userfiles/info/64700486797598600
Turns out even my previous tests can be called sloppy, because this technique is faster than even hitting every corner. Every time you need to travel in a 90 degree angle, the best strat is moving diagonally by alternating each direction you need to travel, for 4 frames. This makes optimizing this game tedious at a first glance, but actually quite fun, because there's a TON of different turns that need to be solved in various ways.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
All things considered, sound borderline, but leans towards acceptable imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
That one looks even less varied than the previous suggestion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Does this game require/involve any non-trivial routing?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Can't replay on 5.0, the movie ends almost immediately.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Turning is a HUGE deal in this game. You want to bump every possible corner that's in your way, because it makes you move diagonally for a bit. I saved ~200 frames on the first 10k frames of your movie by bumping corners harder.
Link to videohttp://tasvideos.org/userfiles/info/64568652445548068
With regular turns, you want the first frame that puts you on a new grid tile. If your turns match the grid, you get no position changes. If you turn too early, your position gets auto-corrected and pulls you back to fit into the previous tile. If you turn optimally, you will be pulled forward on the new tile, with a bit of diagonal movement.
Link to videohttp://tasvideos.org/userfiles/info/64590099561445513
I did a couple more damage boosts than you, because I was mostly testing the turns, but yes, there's a ton of health that's not being used on damage boosting all over the place.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
If there's no ending in the game:
http://tasvideos.org/MovieRules.html#GamesWithoutClearEnding
Overall, after having watched a bit of Slalom gameplay, I don't expect Moons feedback. So doing straight any% is your best bet, and then depending on the rating, probably some Moons-only branch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
If the entire image does not have a unifying concept, I think spreading the text around is better than having it in one place where it fits the conceptual background.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
"Others" need to be discovered first.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
Is this still in the works?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player
(1241)
Joined: 4/17/2010
Posts: 11325
Location: RU
If that mode is available from the beginning, it's acceptable. If it needs an existing save file, it can only be accepted to Moons and needs to get good feedback. Since it's meant to be teaching the player, I guess it is available from the start, but just mentioning this for clarity.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.