A multi-platform emulator.
TopicsRepliesAuthorLast Post
emu.frameadvance during event callback?
10 PikalaxALT 7/25/2017 3:47 PM
zeromus
I do not know how to do movie end.
3 solo_netbattler 7/17/2017 7:49 AM
solo_netbattler
Crashing and broken resolution with SNES cores?
11 CasualChris 7/14/2017 11:16 PM
natt
How could i miss this?
4 RGL 7/14/2017 11:57 AM
Master_of_Puppets
SNES MSU-1 and SGB2 integration to SNESHawk
3 MarbleousDave 7/12/2017 2:13 AM
natt
Bizhawk Virtual pad n64 Analog input not showing.
7 kameron9291 7/9/2017 4:44 PM
zeromus
Equal Length Frames: is it preferred or not?
4 ThunderAxe31 7/5/2017 9:31 PM
natt
Special big thanks
0 zoboner 7/3/2017 9:05 PM
zoboner
save state buffer mismatch?
3 Mochithecat 7/3/2017 1:03 AM
zeromus
Odyssey 2
4 cibomatto2002 7/2/2017 2:25 PM
natt
Commodore 64 disk bundling help - can't run games
9 MarbleousDave 6/30/2017 11:05 PM
SaxxonPike
Can BizHawk handle .nib files for the Apple II?
2 temp_worker 6/30/2017 7:26 PM
SaxxonPike
SNES Graphics Debugger
2 snesmaster 6/29/2017 6:14 PM
snesmaster
Save state conversion
5 Nalonk 6/28/2017 12:27 AM
adelikat
Enlarging screen suddenly makes playback choppy
2 Monzter 6/28/2017 12:04 AM
Monzter
Disabling Red & Blue + Custom Colors for Virtual Boy core?
2 CasualChris 6/27/2017 10:36 PM
CasualChris
BizHawk paths
9 darkpaladin125 6/27/2017 3:31 AM
darkpaladin125
Apple 2 firmware problem.
6 temp_worker 6/26/2017 6:48 PM
ruadath
Why lag might differ so greatly between lsnes and Bizhawk?
5 Amaraticando 6/25/2017 11:46 PM
adelikat
MC2 to BK2 converter?
9 LaurentLaSalle 6/24/2017 3:50 AM
LaurentLaSalle
Playstation resolution issue
16 RaijinXBlade 6/23/2017 6:21 PM
RaijinXBlade
N64, RAM search have not option "specific change"
2 zoboner 6/22/2017 10:15 PM
zoboner
Can I create a new window with Lua?
11 metalsonic88 6/18/2017 11:18 PM
brunovalads
TASing with Rewind feature legitimacy (discussion)
4 lu9 6/16/2017 8:16 PM
Noxxa
Big problems to TASing on Yabauze core!!
6 zoboner 6/12/2017 9:45 PM
zoboner
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