Submission Text Full Submission Page
  • Emulator used:
  • <Snes9x rerecording 1.51 v6.>
  • <Level very Hard>
  • < Much glitch differenty (abuse error the progamme)>
  • < I manipulated the cpu to make the game more fun>
  • < MUCH COMBOS IMPOSSIBLE >
Comment this would be a very original TAS because it uses the randper kombat + hyper fighting and no one had thought to do that, with these codes can be many new combos and both impossible and can also be a number of glitch with these codes.

Nach: This run doesn't seem to add much to the UMK3 runs we already have. Coupled with weak audience response, rejecting.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15582
Location: 127.0.0.1
Joined: 5/29/2004
Posts: 757
A bit slow to start, but when it picked up, it was definitely quite entertaining. I really liked the 23 hit 99% combo as well. :) Not quite the fatality glitchiness I was totally hoping for, but it was amusing to see Brutalities being referred to as Fatalities. And the end of Kahn? Total amusement! :) Definitely well thought out and well done and a definite Yes! Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
BigBoct
He/Him
Editor, Former player
Joined: 8/9/2007
Posts: 1692
Location: Tiffin/Republic, OH
That was a fun run. Randper Kombat and Hyper Fighting made for some really funny moments. I do agree with Mr. Kelly R. Flewin that more glitched fatalities would have been nice to see, though, but that's not enough to keep me from voting Yes.
Previous Name: boct1584
Experienced player (961)
Joined: 12/3/2008
Posts: 939
Location: Castle Keep
Too much useless cheating in there, is that even allowed ??
Joined: 6/4/2009
Posts: 893
well it was prety impressive, i liked the crouching tiger and hidden dragon ending style and i liked how the "E fights didn't mean "endurance fight" but "freaking dragon ball Z style fights" yes vote!
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
Starting HD and SD encode.
Expert player (2468)
Joined: 6/2/2009
Posts: 1182
Location: Teresópolis - Rio de Janeiro - Brazil
Outstanding! Even though not flawless, as you took damage in one of the endurance matches, it's an easy Yes vote for me.
I am old enough to know better, but not enough to do it.
Active player (279)
Joined: 4/30/2009
Posts: 791
Needs more Dan Forden. Otherwise, it still deserves a Yes vote.
Joined: 2/20/2010
Posts: 209
Location: I'm in space
WTF?? Wow, this redefines pwn-age for me. At first I was rolling my eyes at another MK submission, but it's quite good. Yes.
Oh, play it cool. Play it cool. Here come the space cops.
Player (42)
Joined: 12/27/2008
Posts: 873
Location: Germany
I was expecting a Randper Kombat run to be submitted. This one was quite good, the amazing display of combos made it a pleasant watch. Personally, I turn my head away every time you miss a move, I really don't understand why this is done. There were also some glitches I'd like to see that weren't present, but that's a matter of the author's taste. Additionally, the small experience I had TASing this game indicated that the RNG can be manipulated easily, so I have to doubt if taking damage was mandatory. That being said, this run is very cruel to opponents and has a much better pace than the other MK runs submitted, so it deserves a (somewhat weak) Yes vote.
Active player (417)
Joined: 8/22/2008
Posts: 301
Location: Brazil
Weak Yes Vote if it doesn't obsolete the published run. Cause I think SDR's run is better. Using this ugly super jump in all battles is not so good. And why all of these missed moves in a tool assisted run? :( Would be more nice if you used the 2 players, like SDR did. But I think it was good in overall.
Editor, Experienced player (860)
Joined: 8/12/2008
Posts: 845
Location: Québec, Canada
SD Download (168 MB) I am re-doing the HD encode since it resulted in a grey screen on Youtube... -_- Edit: I won't do the HD encode.
Active player (352)
Joined: 10/31/2010
Posts: 93
Location: Honduras
thank everyone for their votes if, for months I wanted to do a TAS like this because people do not mk TAS had happened was this.
mkTAScommunity website: http://mktascommunity.foromotion.net/ mkTAScommunity youtube channel: http://www.youtube.com/user/mkTAScommunity Working in Wario Land 2 and Wario Land 3 Speedruns NON-TAS My twitch channel: http://www.twitch.tv/vlacksr My hitbox channel: http://www.hitbox.tv/vlackSR
Joined: 6/23/2009
Posts: 150
Overall a really good run. Very entertaining. However I did kinda prefer SRD's run better because he showed off some more bugs.
Jungon
He/Him
Player (50)
Joined: 4/2/2009
Posts: 376
Location: Porto Alegre - Brazil
I gotta tell you ... when I finished watching the first two rounds, I thought that was going to be a weak TAS, but then, it got better, and these insane combos and glitched fatalities ... I think it deserves a little more than weak yes votes .... I'm voting Yes at least above-average \o\
*Jungon*/*Johnnyz* smilie weirdo =P ^^ o.o @__@ +D
Player (149)
Joined: 7/12/2006
Posts: 264
Location: Brazil
Randper Kombat is OK, but Hyper Fighting is totally crap. Pop-up combos sends the enemy off the screen, normal jumps are so high, it screw the game physics. A Randper run without Hyper Fighting is a lot better, combos with Randper in natural game physics is harder and more creative. Voting meh.
Joined: 1/6/2011
Posts: 12
It's not as good as SDR's run because that run shows more glitches and 2-player fighting. I'm also wondering why you did some unnecessary missing attacks and taking damage. Yet it's still a good movie because of the insane combos. Voting Yes for a separate category.
Joined: 5/13/2009
Posts: 141
I don't really find the concept of Randper that appealing, since as SDR showed us it can be imitated using ST as a character and controlling it, which also allows for some very interesting (and entertaining) interactions. I was impressed by the occasional combo, but nothing more. Voting meh.
Skilled player (1652)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
SDR's run was much better, demonstrated far more glitches.... This run doesn't seem to add anything over that. No vote, sorry. I'd like to see you retry MK3 for gameboy, and make it more entertaining.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Joined: 7/25/2007
Posts: 109
It's most of the fun of the current run, except with less time wasted transforming and significantly more Kabal. Everything could use more Kabal - most badass fighting game character ever. Could use a little less Brutalities, but that's about it. Hyper Fighting really makes it stand out, though. Makes it all the more fast-paced.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Yeah... Mortal Kombat == BRs hijacking the thread It had a few interesting glitches, but it also had too many brutalities (they're all the same "repeated combo and explosive uppercut") and too much Kabal (dumb character always using the same combo). Hyper Fighting added a little variety... but it was still a little boring. I'll vote NO because I'm sure you can do better.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 6/20/2008
Posts: 150
Blargh, randper. The existing published run is way more interesting, largely because it has the pretense of making sense before it completely goes off into left field. This....this is noise. There's a couple moments where it gets interesting, but the unnecessary effluvium associated with randper drowns out most memorability from this run. Voting no. As an aside, I think a non-randper run with Hyper Fighting might be interesting as a "playaround" run, maybe published in the "hacks/demos" section.
Glitcher
He/Him
Joined: 3/24/2007
Posts: 216
Location: London, U.K.
A very funny alternative to the usual MK runs. I loved the way you finished off Shao Khan at the end.
Active player (315)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
Randper is awesome because the characters switch instantly. With Shang Tsung you have always to morph into them then morph back into Shang Tsung.<- BORING
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Joined: 5/2/2009
Posts: 656
pirate_sephiroth wrote:
Yeah... Mortal Kombat == BRs hijacking the thread
more like fighting games = BRs. that being said, yes
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ