Post subject: All Night Nippon Super Mario Bros.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
This is a Famicom game, I'm trying to attempt to TAS it, but I'm stuck on 4-2.
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Player (138)
Joined: 9/18/2007
Posts: 389
If you're just going to have some fun TASing this game, go with it. But if you want to submit a publishable movie, I highly recommend you to choose another game (preferably not Mario). All the good Mario games have been TASed to death, and this game just has some changed graphics, nothing else. And your name indicates that you want to use Famtasia... This emulator is not allowed anymore for publication.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
partyboy1a wrote:
If you're just going to have some fun TASing this game, go with it. But if you want to submit a publishable movie, I highly recommend you to choose another game (preferably not Mario). All the good Mario games have been TASed to death, and this game just has some changed graphics, nothing else. And your name indicates that you want to use Famtasia... This emulator is not allowed anymore for publication.
No, I use FCEUX (Why the hell I choosed that usename), I know that Famtasia is not allowed anymore. I'm stuck in 4-2 because I can't going through walls there, but I CAN do the flagpole pole glitch and going through walls in 1-2, the Youtube link doesn't even help me do the wall trick in 4-2, but thanks anyway!
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Joined: 4/25/2004
Posts: 498
The SMB1 game resources page has some more detailed info on how to pass through walls more easily; though it was written for SMB1, it can also be applied to all the other games that use its engine (SMB2J, Vs. SMB, and ANNSMB). Hope that'll help you some more. :) ...Were you planning on doing the A-D worlds, too? Just curious. :o
Joined: 3/10/2011
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Location: Inside the FCEUX emulator
4matsy wrote:
The SMB1 game resources page has some more detailed info on how to pass through walls more easily; though it was written for SMB1, it can also be applied to all the other games that use its engine (SMB2J, Vs. SMB, and ANNSMB). Hope that'll help you some more. :) ...Were you planning on doing the A-D worlds, too? Just curious. :o
No, I was planning a warps run, but I can go through walls in 1-2, just not 4-2, I trying to look in runs, but it didn't help, The tricks page don't have a 4-2 GIF, but I won't be needing the Super Mario Tricks page, but thanks!
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Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
I made my movie. Here's the link! http://dehacked.2y.net/microstorage.php/info/1826284162/annsmb1-TMWF.fm2 I wonder about submitting this, of course I did the flagpole glitch, and going through walls in 1-2 and 4-2.
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NitroGenesis
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Don't submit it, this game is just a graphical rehash of regular SMB.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
NitroGenesis wrote:
Don't submit it, this game is just a graphical rehash of regular SMB.
Well, it does have level changes, I thought it was unique, Its one of the only games I can think of.
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NitroGenesis
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Like?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
NitroGenesis wrote:
Like?
It has level changes, the last level is an edited version of the last level of Super Mario Bros. 2. At the end, The princess seems to wear a geisha outfit, the emimies have been changed, and the mushrooms retainers were replaced by All Night Nippon celebraties, please try watching my movie to see if you like it.
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Player (138)
Joined: 9/18/2007
Posts: 389
NitroGenesis wrote:
Don't submit it, this game is just a graphical rehash of regular SMB.
As I already said. As far as I have seen, there is exactly one level with a changed level layout, and there is a sound effect if you brake. That's not enough for a hack an officially licensed hack.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
partyboy1a wrote:
NitroGenesis wrote:
Don't submit it, this game is just a graphical rehash of regular SMB.
As I already said. As far as I have seen, there is exactly one level with a changed level layout, and there is a sound effect if you brake. That's not enough for a hack.
Its not a hack, its an offical game. http://www.mariowiki.com/All_Night_Nippon_Super_Mario_Brothers
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Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
Ugh... I'll just try to submit the movie.
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Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
partyboy1a wrote:
NitroGenesis wrote:
Don't submit it, this game is just a graphical rehash of regular SMB.
As I already said. As far as I have seen, there is exactly one level with a changed level layout, and there is a sound effect if you brake. That's not enough for a hack an officially licensed hack.
It's still not a hack, Fuji Television published it in 1986, but did you watch my movie?
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Player (138)
Joined: 9/18/2007
Posts: 389
Your movie was technically well done. You chose the wrong game if you want to get a movie published here. It would be rejected for bad game choice. You might find it interesting to know why this submission got rejected, as this would apply to your movie as well:
Truncated wrote:
This is basically identical to Super Mario Bros. 1 for the NES [...] I see no need for such a movie, and I think the original game should be the obvious choice when TASing a game.
I wondered I couldn't find any rule which explicitly states something like this.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
partyboy1a wrote:
Your movie was technically well done. You chose the wrong game if you want to get a movie published here. It would be rejected for bad game choice. You might find it interesting to know why this submission got rejected, as this would apply to your movie as well:
Truncated wrote:
This is basically identical to Super Mario Bros. 1 for the NES [...] I see no need for such a movie, and I think the original game should be the obvious choice when TASing a game.
I wondered I couldn't find any rule which explicitly states something like this.
O.K...
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NitroGenesis
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You can play as Luigi for a higher jump. Play as luigi. It would make the run a bit different.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
NitroGenesis wrote:
You can play as Luigi for a higher jump. Play as luigi. It would make the run a bit different.
I actully came up with that, it's seems different, I made a test, but I don't think it's good to use him, because he can't go through walls, and I thought a Mario version is more entertaining.
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Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
I think I'm gonna give up on this game for the Luigi version, I'm keep getting fireworks in the game, so that wasted a perfect movie. ): I wish I would post the Mario version.
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Joined: 5/2/2009
Posts: 656
Why can't Luigi get through walls? He can in the Japanese Super Mario Bros 2... and, about the fireworks, just waste a few frames...
My first language is not English, so please excuse myself if I write something wrong. I'll do my best do write as cleary as I can, so cope with me here =) (ノಥ益ಥ)ノ
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
OmegaWatcher wrote:
Why can't Luigi get through walls? He can in the Japanese Super Mario Bros 2... and, about the fireworks, just waste a few frames...
Luigi jumps very high, I think that's the problem(?) for going through walls. I finshed a Luigi version: http://dehacked.2y.net/microstorage.php/info/1412225831/annsmb-luigi-TMWF.fm2
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Joined: 3/10/2011
Posts: 136
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I'll submit!!!...Maybe! Can anyone tell me if it deserves to be submitted.
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NitroGenesis
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ok
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Joined: 3/10/2011
Posts: 136
Location: Inside the FCEUX emulator
Somehow the movie has been broken. Help!
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NitroGenesis
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Elaborate?
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.