Bram Stoker's Dracula is a pretty fast paced platformer, with many diffucult maze-like levels. You have to find your way through several levels and fight a boss every two levels. As with almost all NES games that are based on a movie, this game has little to do with the actual movie.
  • Emulator used: FCEUX 2.1.4a
  • Genre: Platformer
  • Take damage to save time
  • Manipulates luck (boss spawning location)

Background

There have been 2 submissions of this game (actually 3, but the first one got cancelled immediately):
Shiru's run held pretty good quality, and a lot of people found the game interesting - the game is pretty fast paced, it's short, and you can save a lot of time by taking damage which in turn forces you to plan ahead where to get extra health, giving the game another dimension of planning.
However, Shiru's run got some critisism - mostly that he could have planned health management better and played around more on the bosses you have to survive for a certain amount of time.
This is my attempt to redeem this game. I have improved Shiru's run by 59 seconds, mostly by taking more damage and killing bosses faster (details are in the next section). I think the game has TASing potential, and I hope it shows in this run.

Tricks and strategies

I'll list some tricks/strategies/notes on the TAS below, in no particular order.
  • You lose 1 frame when landing from a jump, so you should only jump when necessary.
  • If you jump directly after landing from a jump, you will lose an additional frame, adding up to 2 lost frames for this jump.
  • It's faster to shoot during a jump than when on ground, because the attack animation is much faster in air. This is used on bosses, where I usually make many small jumps with one shot each.
  • Attacking in mid-air will make you instantly fall down at top speed. This comes in handy a lot in the run.
  • Turning around on the ground takes several frames, while turning around in mid-air takes just 1 frame, so if you are to turn around it's faster to do so during a jump.
  • There are several weapons in this game, most notably the normal punch, the stones and the "3 stone" weapon. The 3 stone weapon deals 3 damage to bosses, while all other weapons only deals 1. This makes this weapon very attractive, and it's almost always worth getting it, even if it's slightly out of the way.
  • In this run I take a lot of damage to save time. Hearts give you 1 more health, and you can have a maximum of 6 health. I considered dying instead of taking damage, but since this costs around 300 frames and only gives you 2 hearts it's not worth it - it's much faster to grab hearts along the way.
  • After falling a certain height, you will notice that our hero starts flapping his arms. During this animation he moves 1 pixel per frame compared to the usual 2, so you want to avoid falling from too high if possible.
  • Coins (Those blue things that are found in question boxes) will be counted down at the end of the level, so I want to avoid these. Clocks (orange items from boxes) add to the total time, thus also wasting time at the end level countdown.
  • I tried to play around on the ghost bosses, where you have to wait a certain amount of time before you can proceed. I hope you find these sections entertaining.
Thanks to Shiru for his TAS. A lot of his tricks and strategies are used in this TAS.
That's all I can think of, I hope you enjoy!

feos: HD encode.

DarkKobold: Accepting for publication.

Brandon: Publication underway.

TASVideoAgent
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This topic is for the purpose of discussing #3396: Randil's NES Bram Stoker's Dracula in 13:19.85
mklip2001
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Wow, nice! I was hoping someone would go and improve Shiru's attempt, as that was fun to watch. I had this on my list of games that I would try to TAS (if I ever finally got the motivation to learn to TAS properly). From what I recall, the boss fights look a lot better than those in Shiru's run. The ghost-dodging is also pretty good. Yes vote.
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
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Encoding HD. I hope the result video is below 15 minutes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This doesn't just have TAS potential, but honest to goodness speedrunnability too! Definite Yes vote! Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
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That's just great! I knew that it is improvable by maybe 10-20 seconds through damage boosts usage, but I never thought it could be improved that much, for almost whole minute.
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Weak yes vote. It uses plenty of timesavers and tricks and it's a pretty good TAS, but on the downside it felt a bit repetitive, specially the repeated boss fights.
No.
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Without knowing the game at all beyond the AVGN review, I can say I was thoroughly entertained by the run. It looked fairly fast and fluid and it had a few obvious timesavers through taking damage. Just the music, oh god. In the end, it was a pretty enjoyable run, so here's my yes vote.
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Nice! I never saw the previous attempts at the game, but this one is nice. The dodging is pretty neat the first few times, but gets boring after a while. Still, the run is nice and I enjoyed watching it! Voted yes.
Current thoughts: Hachiemon (J) for GBA.
NitroGenesis
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Voting weak yes, the game seems really boring sometimes like when you just have to stand still and wait for a boss to do his thing. But it is a good quality run that I don't think I could obsolete by a lot. Also, Fred Fuchs @ 14:48.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
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As soon as it started to get boring, it ended. Good job! Voting yes!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
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voting yes It's not very faithful to the book tho
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Yes vote here. It was fun to see how you played with the ghosts the first few times. Unfortunately, they got too fast for you to walk with them later on.
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Nice way to beat a crap game like that.
NitroGenesis
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Handling the standard encodes...
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Brandon
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I'll publish after NitroGenesis provides the standard encodes.
All the best, Brandon Evans
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I never watched the other two submissions, but I enjoyed watching this one. It's easy to see that this took some health planning. There was a point that I was wondering why you waited for some spikes to retract before continuing on, but it became clear when you were reduced to one health point in the middle of the next level. Good job! Yes vote.
Brandon
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What's going on, nitrogenesis?
All the best, Brandon Evans
NitroGenesis
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I'm not encoding the movie.
YoungJ1997lol wrote:
Normally i would say Yes, but thennI thought "its not the same hack" so ill stick with meh.
Brandon
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NitroGenesis wrote:
I'm not encoding the movie.
Wow, just wow.
All the best, Brandon Evans
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [1951] NES Bram Stoker's Dracula by Randil in 13:19.85
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Does the movie work for anybody else?
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4K 60 FPS YouTube encode: Link to video
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The last screen in this encode is actually the first screen of the game again. fsvgm777, should it be trimmed away?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
fsvgm777
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Yeah, personally, I think it should be trimmed away.
Steam Community page - Cohost profile Oh, I'm just a concerned observer.
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Redone encode: Link to video