Noxxa
They/Them
Moderator, Expert player (4123)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
Since Metal Force is the game choice of DTC5, let's create a topic so every team can feed some elaborate lies to each other people can discuss anything there is to discuss about it.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Masterjun
He/Him
Site Developer, Skilled player (1987)
Joined: 10/12/2010
Posts: 1185
Location: Germany
I think you move with left and right.
Warning: Might glitch to credits I will finish this ACE soon as possible (or will I?)
Joined: 5/14/2007
Posts: 525
Location: Pisces-Cetus filament
I have found a trick: If you press forward while not being against an obstacle, you move to the right.
AzumaK wrote: I swear my 1 year old daughter's favorite TASVideo is your R4MI run :3 xxNKxx wrote: ok thanks handsome feos :D Help improving TASVideos!
Editor, Expert player (2091)
Joined: 8/25/2013
Posts: 1200
Taking damage is bad, I think? Idk, still trying to figure that part out.
effort on the first draft means less effort on any draft thereafter - some loser
Noxxa
They/Them
Moderator, Expert player (4123)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
It looks like some players have been working on a Game Resources page. Still a work in progress, but it will be expanded with some cool stuff, no doubt.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Samsara
She/They
Senior Judge, Site Admin, Expert player (2110)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Boss fight strategy: 1. Hit a button 2. goto 1 3. THE KICK IS GOOOOOOOOOD
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Player (204)
Joined: 8/18/2013
Posts: 146
Location: location, location!
Masterjun wrote:
I think you move with left and right.
Strange, I found that you move with A... I'll look into it.
Current TAS: [SNES] Jelly Boy [NES] Street Fighter 2010
ars4326
He/Him
Experienced player (776)
Joined: 12/8/2012
Posts: 706
Location: Missouri, USA
Wait a sec, how do you make these TAS things again? I plug my NES controller in and hit record on my VCR...
"But as it is written, Eye hath not seen, nor ear heard, neither have entered into the heart of man, the things which God hath prepared for them that love him." - 1 Corinthians 2:9
Player (204)
Joined: 8/18/2013
Posts: 146
Location: location, location!
New glitch found: You can gain height by jumping.
Current TAS: [SNES] Jelly Boy [NES] Street Fighter 2010
Editor, Expert player (2479)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Masterjun wrote:
I think you move with left and right.
What does this even mean? Please elaborate! It is very irritating that you claim you found some movement trick and refuse to tell everyone how to do it exactly! Please avoid technical jargon around here. Just because you understand how to do it doesn't mean everyone around here has the same level of expertise. Status update: I am now about 50% into starting the emulator, but I need to redo the first mouse click again, because it is very hard to get the second click to hit the same icon while also counting it as a double click. It gets even harder, because I often hit the wrong banner and then some interesting pop-up windows pop up and I get very very badly distracted.
Personman
Other
Joined: 4/20/2008
Posts: 465
I've been hanging around for a while, but I'm kinda new to actually TASing.. I was hoping you guys could explain something to me.. I obviously figured out how to manipulate this guy so you don't have to wait to go up the ladder, but after I do it, it always causes one frame of lag right here: I tried shooting the little floaty guy but then it makes the manipulation not work. I know I can get this lag-free, but I need your help!! :(
A warb degombs the brangy. Your gitch zanks and leils the warb.
ars4326
He/Him
Experienced player (776)
Joined: 12/8/2012
Posts: 706
Location: Missouri, USA
I'd love to offer a possible solution, but doing so would be such a conflict of interest in the spirit of this competition. But where there's a will, there's a way!
"But as it is written, Eye hath not seen, nor ear heard, neither have entered into the heart of man, the things which God hath prepared for them that love him." - 1 Corinthians 2:9
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3572)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Personman wrote:
I've been hanging around for a while, but I'm kinda new to actually TASing.. I was hoping you guys could explain something to me.. specific stuff about this game
I don't like this post. If you are really trying to get help, I think it is not in the spirit of the competition. You have teammates, rely on them! I think the most exciting thing about the competition is finding out what everyone came up with at the end. If it is an attempt at sarcasm (in the spirit of this thread), I think it is a bit too subtle.
It's hard to look this good. My TAS projects
Personman
Other
Joined: 4/20/2008
Posts: 465
Well, I suppose I can't try to keep up a charade after a post like that. It is most certainly not a sincere request for help. It was primarily an attempt to be funny in the spirit of the thread, but also intentionally pretty subtle, on the off chance that it might sow a bit of confusion among the competition. I mostly expected everyone to get it, though.. If you feel that it was in sufficiently poor taste, I won't object to the last four posts being deleted, but I still think it's pretty funny :P EDIT: Also, if your response was the best way you thought of to make sure I was joking before spending your time investigating my claims... well played.
A warb degombs the brangy. Your gitch zanks and leils the warb.
Editor, Expert player (2479)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Personman wrote:
I obviously figured out how to manipulate this guy
Well, that's good, but this is not the route you should be taking anyway. Just use the other route to avoid the lag and save ~3 seconds. I am currently optimizing my emulator settings, so can't help you any more than this.
MESHUGGAH
Other
Skilled player (1918)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
Personman wrote:
I tried shooting the little floaty guy but then it makes the manipulation not work. I know I can get this lag-free, but I need your help!! :(
1. visit jessica in town 2. trade 8 health for "Blasphemy Orb" 3. save the game 4. load the game This way enemies will walk slower, reducing your expected life span and soda drinking habit.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Active player (476)
Joined: 2/1/2014
Posts: 928
I finished encoding our team's tas, enjoy!
Joined: 7/2/2007
Posts: 3960
solarplex wrote:
I finished encoding our team's tas, enjoy!
Knew what it was going to be, still clicked the link. I must not be fully awake yet.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Experienced player (588)
Joined: 2/5/2011
Posts: 1417
Location: France
solarplex wrote:
I finished encoding our team's tas, enjoy!
dem tas 3m30 for Metal Force, pretty good!
Current: Rayman 3 maybe? idk xD Paused: N64 Rayman 2 (with Funnyhair) GBA SMA 4 : E Reader (With TehSeven) TASVideos is like a quicksand, you get in, but you cannot quit the sand
Personman
Other
Joined: 4/20/2008
Posts: 465
Thanks so much Aqfaq and MESHUGGAH! With your assistance I've gotten my total TAS time down to three trillionths of a subframe. I'm sure due to my amateur skills I still won't come close to the top teams, but at least now I have an entry I can be proud of!
A warb degombs the brangy. Your gitch zanks and leils the warb.
MESHUGGAH
Other
Skilled player (1918)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
Personman wrote:
Thanks so much Aqfaq and MESHUGGAH! With your assistance I've gotten my total TAS time down to three trillionths of a subframe. I'm sure due to my amateur skills I still won't come close to the top teams, but at least now I have an entry I can be proud of!
Masterjunits or GTFO.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
Editor, Skilled player (1536)
Joined: 7/9/2010
Posts: 1319
wtf are you doing? We play the game backwards, which means we start at the credits.
Favorite animal: STOCK Gt(ROSA)26Sortm1.1(rtTA,EGFP)Nagy Grm7Tg(SMN2)89Ahmb Smn1tm1Msd Tg(SMN2*delta7)4299Ahmb Tg(tetO-SMN2,-luc)#aAhmb/J YouTube Twitch
Editor, Expert player (2479)
Joined: 4/8/2005
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Location: Gone for a year, just for varietyyyyyyyyy!!
adelikat wrote:
Personman wrote:
I've been hanging around for a while, but I'm kinda new to actually TASing.. I was hoping you guys could explain something to me.. specific stuff about this game
I don't like this post. If you are really trying to get help, I think it is not in the spirit of the competition. You have teammates, rely on them! I think the most exciting thing about the competition is finding out what everyone came up with at the end. If it is an attempt at sarcasm (in the spirit of this thread), I think it is a bit too subtle.
Well, I don't like this post. If you are really trying to be funny, I think it is not in the spirit of the thread. You have teammates, rely on them! I think the most exciting thing about the thread is finding out what everyone came up with at the end. If it is an attempt at sarcasm (in the spirit of this thread), I think it is a bit too strange.
Samsara
She/They
Senior Judge, Site Admin, Expert player (2110)
Joined: 11/13/2006
Posts: 2822
Location: Northern California
Okay, I'm just gonna come out and say it. I'm sick and tired of all the joking around in this thread. Some of us are working extremely hard for this contest and it's discouraging to come into a thread expecting help and advice, only to get nothing but sarcasm. I propose we put a stop to this and make this thread serious from now on. The spirit of friendly competition is that it remains friendly. We're competing, but we're still a community at heart, so we should be helping each other. Here's a small part of TEAM SAD's progress. I'd like some opinions on what we're doing right and wrong. I think the weapon switching is optimal, but we're having some issues with killing enemies quickly anyway. Any thoughts? Link to video
TASvideos Admin and acting Senior Judge 💙 Currently unable to dedicate a lot of time to the site, taking care of family. Now infrequently posting on Bluesky
warmCabin wrote:
You shouldn't need a degree in computer science to get into this hobby.
Spikestuff
They/Them
Editor, Publisher, Expert player (2639)
Joined: 10/12/2011
Posts: 6437
Location: The land down under.
begins slow clap
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.