Noxxa
They/Them
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🇳🇱 Netherlands
Joined: 8/14/2009
Posts: 4118
Location: 🇳🇱 Netherlands
Here's a little game that has been developed specifically for speedrunning and TASing competition. More information, download links, and record tables (both unassisted and TAS) about the game can be found on this page: Wiki: GameResources/NES/NESPack Featuring a little guy with a jetpack, with the objective to collect items and race for the finish. Anyone interested to give TASing or running the game a try?
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.
Editor, Expert player (2412)
🇩🇪 Germany
Joined: 5/15/2007
Posts: 3992
Location: 🇩🇪 Germany
Are we expected to work separately and keep our work a secret, or are we supposed to work together?
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Both.
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🇫🇷 France
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Baddap1
He/Him
Experienced player (890)
Joined: 3/7/2015
Posts: 58
I TASed this game and I got 46.53! :D
Editor, Experienced player (892)
🇫🇷 France
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Movie file?
Spikestuff
They/Them
Editor, Expert player (3187)
Location: The land down under.
Joined: 10/12/2011
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Location: The land down under.
Baddap1 wrote:
I TASed this game and I got 46.53! :D
Okay, there was an attempt atleast.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Strong for yourself and also others.
Baddap1
He/Him
Experienced player (890)
Joined: 3/7/2015
Posts: 58
Editor, Expert player (2412)
🇩🇪 Germany
Joined: 5/15/2007
Posts: 3992
Location: 🇩🇪 Germany
I made a luascript. I didn't figure out hitboxes, but they have nothing to do with the "x up left right down" values on the game resource memory table. I just made an estimate based on player position and missile positions. The missiles' hitboxes seem to change depending on their direction, but not sure..
Editor, Expert player (2412)
🇩🇪 Germany
Joined: 5/15/2007
Posts: 3992
Location: 🇩🇪 Germany
I saved some subpixels but it was not enough to make the last jump 1 frame sooner, so my best time is 1.95 too. http://tasvideos.org/userfiles/info/29578263699936108