Post subject: How do I view Hitboxes in SMW?
Smudge
He/Him
Joined: 3/22/2017
Posts: 16
I'm making a TAS and I want to be able to see the hitboxes of all sprites in BizHawk 1.12.0. How can I do this? Thanks!
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
The problem with BizHawk is that Lua API changes very often. A script written for version 1.11 will most likely have issues in version 1.12 or 2.0. Try those scripts in the following order 1) https://github.com/rodamaral/smw-tas#how-to-use (full featured) 2) The script that comes with BizHawk in the Lua folder. 3) https://github.com/TASVideos/BizHawk/blob/1.9.1/output/Lua/SNES/Super%20Mario%20World.lua (very basic, only hitboxes) Or maybe update to BizHawk 2.x
Smudge
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Joined: 3/22/2017
Posts: 16
Amaraticando wrote:
3) https://github.com/TASVideos/BizHawk/blob/1.9.1/output/Lua/SNES/Super%20Mario%20World.lua (very basic, only hitboxes)
For link, do I just copy the text into a text file and name it .lua and then run in the lua console? Thanks!
Amaraticando
It/Its
Editor, Player (162)
Joined: 1/10/2012
Posts: 673
Location: Brazil
Smudge wrote:
Amaraticando wrote:
3) https://github.com/TASVideos/BizHawk/blob/1.9.1/output/Lua/SNES/Super%20Mario%20World.lua (very basic, only hitboxes)
For link, do I just copy the text into a text file and name it .lua and then run in the lua console? Thanks!
Yes. Or click raw and save the file.