Post subject: Super Mario Ultimate
MarbleousDave
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Player (12)
Joined: 9/12/2009
Posts: 1555
This is a new hack of Super Mario Bros. 3. This hack has 90 new amazing levels, 8 new breathtaking worlds. You also have a reserve box. Unfortunately, this hack does not run on BizHawk (both the NESHawk and QuickNES cores fail to load the hack). You have to use FCEUX. A TAS of this you should avoid autoscrolling levels as much as possible. Red dots are levels. Castles, quicksand, etc are levels. ? spaces are mushroom houses and spade minigames, but watch out. Some are hand traps. I suggest using the default difficulty level (Gamer) as the harder levels disable the reserve box. Especially the hardest level (Wow!) which plays like the Japanese Mario 3 (you revert to small Mario when you take damage). The hardest level is best suited for a small only run.
Evan0512
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Joined: 10/18/2017
Posts: 161
Location: San Francisco
There was several Super Mario Ultimates hacks: Ultimate Mario 64 (SMB64 hack) Super Mario Ultimate (SMB1 hack)
Planned runs: Marble Madness (Arcade, Genesis J, GG/SMS) Proposed: Ecco the Dolphin (Genesis, GG/SMS, CD: regular, camera freeze) Ecco: The Tides of Time (Genesis, GG/SMS, CD; normal mode) Mario Kart DS (all cups, all missions) In progress: Grand Poo World 3 (all exits hard mode)
Post subject: Re: Super Mario Ultimate
Alyosha
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Editor, Expert player (3532)
Joined: 11/30/2014
Posts: 2730
Location: US
PikachuMan wrote:
Unfortunately, this hack does not run on BizHawk (both the NESHawk and QuickNES cores fail to load the hack). You have to use FCEUX.
Seems to work fine in NESHawk in the Dev Build, so I must have fixed whatever was breaking it since 2.2.1 was released.
Post subject: Re: Super Mario Ultimate
MarbleousDave
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Player (12)
Joined: 9/12/2009
Posts: 1555
Alyosha wrote:
PikachuMan wrote:
Unfortunately, this hack does not run on BizHawk (both the NESHawk and QuickNES cores fail to load the hack). You have to use FCEUX.
Seems to work fine in NESHawk in the Dev Build, so I must have fixed whatever was breaking it since 2.2.1 was released.
For TASing with BizHawk, we'll have to use 2.2.0 for the time being. Thanks for the heads up.