(Link to video)
For your own sanity and safety, please skip to the 4:05 mark of the temp encode.
  • Emulator Used: Bizhawk 2.3.0
  • Genre: platforming
This is the licensed port of Donkey Kong on ZX Spectrum by Ocean Software Ltd.
This port has less randomness than most of its counterparts on other platforms. In fact, the paths of the first 8 barrels in the 1st stage are set, and I couldn't find a way to manipulate them effectively other than staying at the upper edge of a ladder to prevent them from rolling down.For instance, the paths of the first few barrels in the 1st stage are set once you installed the game. However, I was able to manipulate the spawning of enemies in the 4th stage by delaying the completion of the 3rd stage.
Talking about the 3rd stage, it has a shortcut on this version. I'll leave it for you to find it out by watching the run. :P
Thanks Spikestuff for teaching me how to start the game.
Merry late Christmas and happy early New Year!

feos: Everything looks good, but unfortunately not that entertaining. Pace is incredibly slow, loading time is inhumanly long, gameplay is fairly simplistic. Accepting to Vault.
Spikestuff: Sorry, I can't hear you over my ears bleeding. But I guess I'm publishing it.
feos: Looks good huh? How about a 277-frame improvement that I missed? Updated.

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This topic is for the purpose of discussing #6212: Fortranm's ZXS Donkey Kong in 06:09.69
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My goodness these ports are horrible. That was a funny glitch shortcut though.
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Dang Mario’s butt sure is Thicc in this.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
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Cool shortcut!
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Man, this version almost reminds me of a Commodore Vic-20. With that long load, it makes me thing you were loading the game on tape. LOL And I have to agree with EZ...why are they making a big show of Mario's booty definition?
I recently discovered that if you haven't reached a level of frustration with TASing any game, then you haven't done your due diligence. ---- SOYZA: Are you playing a game? NYMX: I'm not playing a game, I'm TASing. SOYZA: Oh...so its not a game...Its for real? ---- Anybody got a Quantum computer I can borrow for 20 minutes? Nevermind...eien's 64 core machine will do. :) ---- BOTing will be the end of all games. --NYMX
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nymx wrote:
...why are they making a big show of Mario's booty definition?
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Actually, I'm not much surprised with the shortcut, since is also present in the current "Classic Kong Complete" run (SNES). But I still liked to see that the shortcut really exists on an official port!
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
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Post subject: Movie published
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3884] ZXS Donkey Kong by Fortranm in 06:09.69