In the last stage of the previous TAS, at the ladder above a mine, the previous authors chose to climb the ladder. The time to climb the ladder minus the distance difference between the two characters is 16. So I think it can save 16 frames to let 2P step on the mine.
This TAS is easy to do, and I only changed the last stage, the final time is only 16 frames faster. So I put my name after the two previous authors.
Replace the file with a 4 frames quickly. userfiles/info/58093784426114001
The total improvement is 20 frames.

Masterjun: Replaced file with 4 frame improvement. And claiming for judging.
Masterjun: Accepted to Vault as an improvement to the previous run.
Dacicus: Processing...


TASVideoAgent
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Arc
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I tested the idea of not using the ladder in a post four years ago, but I didn't end up saving the 16 frames like I expected. It looks like the difference between movies is that I let Blue catch up enough to die on the mine, whereas in this submission Blue catches up a little but Red still dies on the mine. When Blue died on the mine for me, the screen stopped scrolling, which cost 27 frames. But it looks like the screen never stops scrolling in this submission. I gave up on the idea too quickly. Good work; this game should be pretty close to fully optimized with this submission.
Alyosha
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Cool, nice work finding an additional time save.
aiqiyou
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Arc wrote:
It looks like the difference between movies is that I let Blue catch up enough to die on the mine
Let Blue lie down to increase the lateral decision range seems to be the best solution. But when Blue resurrects, it causes the screen to stop scrolling. The cause is the vertical death of blue. Before Blue's body disappeared, Blue's transverse coordinates have reached their minimum. This makes Red ineffective lateral movement. So I finally chose to walk over and step on the mines.
MESHUGGAH
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Good job! Will look on it tonight and check it with my Lua script.
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
aiqiyou
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Replace the file with a 4 frames quickly. http://tasvideos.org/userfiles/info/58093784426114001 In Submission #2712, Randil said: Level 4 - 0 frames saved (17 in total) The first section of the level can be quite laggy if you don't take care of the enemies as soon as possible. This is why I move back with Blue, in order to kill off enemies as soon as they appear. Because of this, it's not possible for me to climb up and take the rocket launcher around frame 17935. 3 rockets in total on this level, but Arc also pulls of an RPP here, so 2 frames saved using the RPP trick. I lose 2 frames by the between-levels frame rule, negating the 2 frames saved by the RPP. I tried to change Level 4 and got this route - get two rocket launchers without any extra lag. This makes level 4 three frames faster. Influenced by frame rules, the final increase is 4 frames.
aiqiyou
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MESHUGGAH wrote:
Good job! Will look on it tonight and check it with my Lua script.
I changed a new file with a 4 frames quick. You could check the new one.
Post subject: Re: #6513: Randil & MESHUGGAH & aiqiyou's NES Rush'n Attack in 09:35.3
EZGames69
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TASVideoAgent wrote:
Dacicus: Processing...
I see that you’re trying to finish off the Rush’ns again?
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4046] NES Rush'n Attack "2 players" by Randil, MESHUGGAH & aiqiyou in 09:35.30
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If the game has pacifism, will it be accepted
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DreamYao wrote:
If the game has pacifism, will it be accepted
Please, post your judgement questions in this thread: http://tasvideos.org/forum/t/19741
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"