Post subject: Ghouls 'N Ghosts
Joined: 3/11/2004
Posts: 191
i am currently in the process of making a Ghouls And Ghosts run. as of right now, i am at stage 5 of 6 (i think) and have 280 rerecords. i'm used to playing super ghouls and ghosts and having a double jump so thats why i've had to rerecord so much. my bad. so far i am at 0 hits. a few things though 1.) i change weapon once or twice by mistake. my main weapon is dagger as much as possible. 2.) i dont conserve ammo, but i try my best to hit all my targets. hard to do when you push the fire button three times,and 3 shots actualy come out. not used to that. (damn you famtaisa!) i'll update again tomorrow when i have the full version up and ready to go. btw i need someone to host this file, or at least tell me a good place to do so as i dont have any means to do this. ok i've just noticed in my replay that there is a desync half way through level 4, so i'm going to have to rerecord that level. bummer. anyways thats all for tonight. more tomorrow
xou
Joined: 4/26/2004
Posts: 118
Location: france
I can host that replay file for you, my isp can handle 100mb for a personnal website. And since replay files are so small => its ok !
hello world !
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
Sounds fun, but shot conservation is crucial to cool time attacks. Something to work on for future versions, perhaps.
Do Not Talk About Feitclub http://www.feitclub.com
Joined: 3/11/2004
Posts: 191
yes i know. if i ever do a future version i will make all my shots count. but when you use the dagger magic spell, it is impossible to conserve all shots as there is a delay in your mirror image that cant be helped. most of the shots come from me going nuts with the dagger on the 3rd level, which is a top scrolling level for half of it and i needed to clear the bat things, which moved a lot. anyways. i'm doing the last half of my run now. still not sure if i can finish the game without having to go back to the start to find the "good" weapon but we'll see. i'll do my best.
Joined: 3/11/2004
Posts: 191
sorry for the double post but i though this was fairly important. i cannot get the movie to sync in level 4, the underground/worm level. for some reason it just is'nt working. i have tried rerecording the levle like 10 times and each time i usualy works fine up to where you start sliding on the ice, then it gets bad and messes up. having to do the same level over and over is really starting to p**s me off so unless someone wants to finish my run, hopefully which they would have better luck than me, the movie is on hold until i can get this to sync. oh great, i'm watching the video to check where it desyncs exactly and now it desyncs in level 3. *sigh* ok someone else might have to do this because its not working for me at all. i might do a new run later on but i'm not sure. anyways, FFXI time now. bye
Joined: 3/11/2004
Posts: 191
ok, i'm very sorry for the triple post, but after 3 hours of non stop playing i've actualy got a full G&G run ready! bout time to. i've watched it 3 times and nothing has gone wrong so far. however there are a few things... 1.) the first 2 levels were from my previous run, so i do waste a few shots. all the levels after that i try to conserve as much ammo as possible. bar 1 or 2 shots that miss. 2.) i dont actualy finish the game. now i know many of you wont like that but i tried for 1 1/2 hours to find the final weapon you need on the last level and i cant for the life of me get it. i have opened every chest, i have killed every monster, jumped every gap i can think of. nothing. so my run is simply to the screen that says i must go back to the start. mabye someone can add/do a run through leading on from mine? 3.) my run is on "professional" difficulty i dont get hit once. if i make another run, i might make it a "get hit only to speed things up run" 4.) the times are as follows. granted i may be off a bit in times, i only had my pc clock to time these lol 1st level - 1 min 48 secs 2nd level - 1 min 57 secs 3rd level - 2 min 5 secs 4th level - 1 min 30 secs 5th level 3 min 3 secs ----------------------------- total play time - 9 min 43 secs now, for the link! http://home.ripway.com/2004-6/130051/Ghouls_and_ghosts_Dark-Mana.zip (right click and save as if the link wont open with a left click) btw, the rom i used is as follows. Ghouls 'N Ghosts (REV 01) (JUE) [!].bin i'm not sure if your allowed to post where to get the roms here, so i wont. though it should'nt be to hard to find. anyways, ENJOY!
Joined: 1/1/2022
Posts: 1716
i did a run myself in 8.13 min. unfortunately are the genesis downloads not reachable at the moment on www.speedruns.org
Joined: 3/11/2004
Posts: 191
it seems i got quite a long while to go before i can beat your score, but that wont be happening anytime soon. this was the 1st speed run that i have done that i also posted publicly. i'm thinking that i might record a run through, when you get put back in the 1st level again. so i can run through all the levels, do all the bosses again but this time actualy get the final weapon and finish the game. but that prolly wont be for awhile. making this was hell lol
Joined: 6/26/2004
Posts: 6
Location: Québec, Canada
Hi, I just finished a 7m27s run at professional level. I'll put a link for download later when the 2nd part will be done.
Joined: 6/26/2004
Posts: 6
Location: Québec, Canada
Okay, here the complete run: 14m55.6sec I did it on prefessional level and I used some glitch. I don't know if I'll submit it, just tell me if it worth it. pm
Post subject: Ghouls 'N Ghosts (JUE) (REV 02) [!]
Joined: 4/10/2005
Posts: 39
Location: Raleigh, NC
kind of funny actually. the run is done for the most part, but then i remembered after all that work that i DIDN'T have to run the game 2 times. i could have just selected the pro difficulty in options. until then, here's a complete run of this game at normal: http://24.211.239.191/Super%20Play%20Movies/braceyj/braceyj-ghoulsnghosts-v1.gmv let me know what you guys think. hey, at least it's a start in the right direction!
Who ever got anywhere by being normal?
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
even if starting at pro it still requires to go through it twice, iirc.
Active player (278)
Joined: 5/29/2004
Posts: 5712
In that case, would it be better to start on normal difficulty so you could see both difficulties?
put yourself in my rocketpack if that poochie is one outrageous dude
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i dont think it changes difficulty after finishing. i may be wrong though
Skilled player (1404)
Joined: 10/27/2004
Posts: 1977
Location: Making an escape
FODA wrote:
i dont think it changes difficulty after finishing. i may be wrong though
Yeah, you're wrong. The little "PRACTICE" in the corner doesn't go away, though. Anyway, I've got this. It's been a lot harder than I thought it would be.
A hundred years from now, they will gaze upon my work and marvel at my skills but never know my name. And that will be good enough for me.
Post subject: WHO YA GONNA CALL?
Editor, Expert player (2460)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
If there's something strange in your T.A.S. Who ya gonna call? ANOOBIS! If there's something weird and it don't look good Who ya gonna call? ANOOBIS! Saved 19 frames in level 3 by taking a boost from the sliding sandpit and grabbing the armor from the chest a bit faster: http://dehacked.2y.net/microstorage.php/info/1690101082/Ghouls19framesfaster.gmv