Post subject: Video tutorials
EZGames69
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SNES TASer of 2021SNES TAS of 2021Exotic platforms TAS of 2021TASer of 2020SNES TASer of 2020Sega TASer of 2020TASer of 2019Sega TASer of 2019Exotic platforms TAS of 2018
I oringially posted this in this thread. However, it turns out more people were unaware of the Branches feature than I initially thought (as in mostly veteran players didn't use them). So I figured I'd make a new topic in here so more people will see it. I created a simple tutorial of Branches in TAStudio, as I believe it's one of the most useful tools included in the program. However not a lot of people make use of it or understand how they work. So hopefully this video helps out. Link to video If anyone still has any questions, I'll try to answer them in this thread.
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
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Added to Post #333074
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
EZGames69
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Experienced Forum User, Expert player, Publisher, Reviewer (2701)
Joined: 5/29/2017
Posts: 2473
Location: Michigan
SNES TASer of 2021SNES TAS of 2021Exotic platforms TAS of 2021TASer of 2020SNES TASer of 2020Sega TASer of 2020TASer of 2019Sega TASer of 2019Exotic platforms TAS of 2018
Thanks feos!
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
CoolHandMike
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Bizhawk : TasStudio Basics Link to video Basics on how to open movies and use the piano roll. Mouse Wheel Notes: Right Mouse Button + Wheel Up: will scroll up. Same as scrolling a webpage/document up. Middle Mouse Button: Toggle Play and Pause. Right Mouse Button + Wheel Up: will scroll down. . Same as scrolling a webpage/document down. Page Up and Page Down can also be used to navigate up and down the piano roll. You can hold the ">" for frame advance. Also hold the "<" for Rewind. Hovering over a button will pop up a tooltip with a description of its functionality. TasStudio: .tasproj and .bk2 Files Link to video TasStudio: Branches [made private due to being old version] Hovering over the Branch in the Branches area will pop up with a screenshot.
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Post subject: 2nd Take for Branches with Hotkeys and Screenshot w/Values
CoolHandMike
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TasStudio: Branches [made private due to being old version] Improved Branches video.
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The Update button/functionality wasn't mentioned, but I'll still add this vid to the tastudio post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Post subject: Branches 3rd Take: Added text area to explain Update Branch
CoolHandMike
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feos wrote:
The Update button/functionality wasn't mentioned, but I'll still add this vid to the tastudio post.
Made a 3rd Take. Added a text area around 2:30 to mention the Update Branch button. Think this should be good now. Link to video
discord: CoolHandMike#0352
Post subject: Vid: Playback / Navigation
CoolHandMike
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TasStudio Playback / Navigation Link to video If something should be added post them.
discord: CoolHandMike#0352
CoolHandMike
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Bizhawk Subtitles [made private due to being old version] Edit: Replaced above link with one that explained about needing to have brief comments to fit the 1x scale. Edit: Need to replace the above vid again since it is possible to delete a row by pressing the Delete button on the keyboard on selection of a row.
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NES TAS of 2011
Can you use \n in hawk subtitles as a linebreak?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Post subject: Latest Subtitle Take.
CoolHandMike
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feos wrote:
Can you use \n in hawk subtitles as a linebreak?
That does not seem to work on system unfortunately. https://puu.sh/GqClA/a00f0f7c8d.png Ok here is the latest take with the subtitles. includes the delete, and also explains that the subtitle window accessed through the menu from the game view window is for View only, and the one accessed in TasStudio via Metadata -> Subititles is the one where you can Edit. Link to video
discord: CoolHandMike#0352
Post subject: Bizhawk TasStudio Markers Tutorial Vid
CoolHandMike
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TasStudio Markers [made private due to being old version]
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If you double-click on marker frame in the inputroll, it should spawn the text edit popup too. IIRC binding markers to input also affects wither they're saved to branches. I missed your question in the chat, it's better to talk here I guess.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Post subject: Marker Tutorial Video Added Extra Notes
CoolHandMike
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feos wrote:
If you double-click on marker frame in the inputroll, it should spawn the text edit popup too. IIRC binding markers to input also affects wither they're saved to branches. I missed your question in the chat, it's better to talk here I guess.
Ok added those two notes into this new version of the video Link to video
discord: CoolHandMike#0352
Post subject: Lua Showcase Top Tier Examples
CoolHandMike
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Going to show some examples of top tier lua scripts as a demonstration to show what is possible. I am sure there are many other great scripts and I do plan on making a second video that will do a lot more than this. If you notice any issues or have any feedback please post a comment. If you want a script to be shown in a later video also leave a comment. Made private due to the updated video posted below. [made private] Scripts used: 1. feos's mapdisplay script TAS SNES The Legend of Zelda: A Link to the Past "100%" in 52:52 by fmp & Yuzuhara_3 - Map Display (feos) https://www.youtube.com/watch?&v=_FYcflniHhM&feature=emb_logo&ab_channel=feostas http://tasvideos.org/userfiles/info/51554590290287988 2. warmcabin's mm2ghost https://github.com/warmCabin/mm2ghost/releases https://www.youtube.com/watch?v=t_t9zEz2iN0&feature=emb_logo&ab_channel=warmCabin 3. ThunderAxe31's DankBot https://github.com/ThunderAxe31/DankBot http://tasvideos.org/forum/viewtopic.php?t=21982 4. PJBoy's graphics fix scripts: Super Camhack.lua and Super Metroid.lua Sniq's SNES Super Metroid "100%" in 1:01:47.03 http://tasvideos.org/6381S.html https://drive.google.com/open?id=1MY8Ss75yMjDPgVR5t2IFuE3TDXTvmVkj 5. rodamaral's smw-tas Super Mario World script https://github.com/rodamaral/smw-tas *Not Bizhawk emu, but still shows a top tier lua script 6. Isotarge's ScriptHawk https://github.com/Isotarge/ScriptHawk Showing Donkey Kong 64 and Banjo Kazooie since they seem to be supported the best atm.
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Recorded my script: https://yadi.sk/d/KctbKMNlBpzj3Q
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Post subject: Bizhawk Top Tier Lua Examples Updated
CoolHandMike
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Examples of some Top Tier Lua Scripts. This is a updated version of the Bizhawk Top Tier Lua Examples video which includes some fixes and additions. Will make the outdated video private in the post above. Going to show some examples of top tier lua scripts as a demonstration to show what is possible. I am sure there are many other great scripts and I do plan on making a second video that will do a lot more than this. If you notice any issues or have any feedback please post a comment. If you want a script to be shown in a later video also leave a comment. Link to video Things updated 1. Replaced the snes9x version with the bizhawk smw-stuff script. 2. Added mkdasher's pokemon gen3 script 3. Added MUGG's Mario & Luigi Superstar Saga Lua script 4. Fixed attribution to the zelda minimap to fmp Scripts used: 1. fmp's mapdisplay script TAS SNES The Legend of Zelda: A Link to the Past "100%" in 52:52 by fmp & Yuzuhara_3 - Map Display https://www.youtube.com/watch?&v=_FYcflniHhM&feature=emb_logo&ab_channel=feostas http://tasvideos.org/userfiles/info/51554590290287988 2. warmcabin's mm2ghost https://github.com/warmCabin/mm2ghost/releases https://www.youtube.com/watch?v=t_t9zEz2iN0&feature=emb_logo&ab_channel=warmCabin 3. ThunderAxe31's DankBot https://github.com/ThunderAxe31/DankBot http://tasvideos.org/forum/viewtopic.php?t=21982 4. mkdasher's PokemonBizhawkLua https://github.com/mkdasher/PokemonBizhawkLua Pokemon gen3 script 5. PJBoy's graphics fix scripts: Super Camhack.lua and Super Metroid.lua Sniq's SNES Super Metroid "100%" in 1:01:47.03 http://tasvideos.org/6381S.html https://drive.google.com/open?id=1MY8Ss75yMjDPgVR5t2IFuE3TDXTvmVkj 6. Mugg's Mario & Luigi Superstar Saga's script http://tasvideos.org/Mugg/MLSSLuaScript.html 7. rodamaral (Amaraticando) and BrunoValads' smw-stuff Super Mario World script https://github.com/brunovalads/smw-stuff 8. Isotarge's ScriptHawk https://github.com/Isotarge/ScriptHawk Showing Donkey Kong 64 and Banjo Kazooie since they seem to be supported the best atm.
discord: CoolHandMike#0352
Post subject: Video Tutorial Lua Console
CoolHandMike
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Video Tutorial for the Lua Console. Not going in to Lua Script in this video, just how to use the Lua Console itself. Link to video Leave feedback or comments below.
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Post subject: Bizhawk: Intro to Lua Scripting video
CoolHandMike
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Made a Bizhawk: Intro to Lua Scripting video Link to video Please leave your thoughts and feedback below.
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Post subject: Vid Tutorial: Bizhawk Ram Search
CoolHandMike
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Bizhawk Ram Search Tutorial Link to video Tried to cover all the different options I could find, and explain how they work and how to use them. At the start I show how to find a boss's health, then go through the different comparisons, then go through the buttons and options. Thoughts and feedback are appreciated.
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Post subject: BizHawk Ram Search Player X Y Position and X Y Speed
CoolHandMike
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Made a video covering a lot of commonly used values in tases however the video was far too long so I have broken it into pieces. Below is the first part regarding basic x and y positions. BizHawk Ram Search Player X Y Position and X Y Speed Link to video
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Post subject: BizHawk Ram Search Camera X Y Position Vid Tutorial
CoolHandMike
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Part 2 of the commonly used values and how to find the camera. BizHawk Ram Search Camera X Y Position Link to video
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Post subject: Bizhawk Ram Search : Player X Y Sub Pixels Vid Tutorial
CoolHandMike
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Bizhawk Ram Search : Player X Y Sub Pixels Link to video Put feedback below or if you notice any issues. Thanks.
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Post subject: Bizhawk Ram Search : X Y Sub Speed Tutorial
CoolHandMike
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Video explaining how to possibly find a sub component of a speed. Bizhawk Ram Search : X Y Sub Speed Link to video
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Post subject: Bizhawk Firmware Setup
CoolHandMike
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Bizhawk Firmware Setup. Short video explaining how to setup up your firmware files. Link to video Note: No BIOS files will be provided.
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