Submission Text Full Submission Page
About the Game
Improbability Fighter is a homebrew shoot-em-up released for the NES by Wendel Scardua in 2021. You must defeat 13 enemy fighters spread across 6 waves to win.
Tags:
  • Emulator used: FCEUX 2.6.4
  • Genres: Shooter, Homebrew
  • Contains a small dose of RNG manipulation
Wave 1
First, let's start talking about the fighter's physics. You can shoot once every 8 frames and can shoot 3 bullets in ~67 frame intervals.
The wave itself is pretty easy with 1 flying saucer.
Wave 2
This wave has 2 flying saucers instead of 1. Just as before, it's pretty easy.
Wave 3
In this wave, the "CHAOS" bar gets filled. This can turn you into 1 of 2 things: a tree or a Tetris block. The tree has 32 frame shooting intervals and can take down a fighter in 3 hits. The Tetris block has 8 frame shooting intervals in sets of 4 and can take down a fighter in 4 hits. The Tetris block is overall faster to use, so with some simple luck manipulation, my fighter becomes a Tetris block. This is much faster than your plain old fighter jet.
Anyway, there are 4 flying saucers in this level, making it pretty tough. However, with some very precise Tetris manoeuvres, I can clear it easily.
Wave 4
Now we've gone from saucers to big jets, with this level having 1. Really easy to take out with the Tetris block.
Wave 5
The chaos bar has been filled again, which means I have to switch back to my plain old fighter jet.
This wave has 2 big jets instead of 1. It's objectively exactly as difficult as Wave 3.
Wave 6
Here we go. This is the final wave.
This wave has 3 big jets instead of 2. It's the hardest and longest wave in the game.
However, Wave 6 is sped up at the last minute thanks to another filling of the chaos bar. I can shoot the last 3 bullets as a Tetris block and finish the game. Input ends when I shoot the final bullet on frame 2530.
Thanks for Reading!
If you find any improvements, I'll include you as a co-author.
Improvements Underway
I’m currently redoing this TAS in order to improve it.

LoganTheTaser: Cancelled due to optimisation being too difficult.

adelikat: Original submission notes restored.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15561
Location: 127.0.0.1
This topic is for the purpose of discussing #8153: LoganTheTASer's NES Improbability Fighter in 00:47.09
TASVideosGrue
They/Them
Joined: 10/1/2008
Posts: 2785
Location: The dark corners of the TASVideos server
om, nom, nom... om, nom, nom... nom nom
Editor, Experienced player (570)
Joined: 11/8/2010
Posts: 4036
Looks like you had some good info on TASing the game in your submission text before. You should restore it so it can help the next person who decides to TAS this.
Banned User
Joined: 1/6/2023
Posts: 263
CoolKirby wrote:
Looks like you had some good info on TASing the game in your submission text before. You should restore it so it can help the next person who decides to TAS this.
https://tasvideos.org/InternalSystem/SubmissionContent/S8153?revision=2
Published TASes: #1, #2, #3, #4, #5, #6, #7, #8, #9, #10, #11, #12 Please consider voting for me as Rookie TASer Of 2023 - Voting is in December 2023 My rule is quality TASes over quantity TASes... unless I'm bored.
LoganTheTASer
He/Him
Banned User
Joined: 7/3/2022
Posts: 463
Location: Berkshire, UK
CoolKirby wrote:
restore it
how do i do that?
YouTube: @LoganL2008 Discord: sneakers_o_toole Watch my TASes here: https://youtube.com/playlist?list=PLmcAd4CTuEymf4qWKIE0Pv_NlA031cYR1&si=m1hP9qz9c8Ip35Ur
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3571)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Original Submission text restored
It's hard to look this good. My TAS projects