Welcome, this is the discussion board of TASVideos.
If you have a question, please read the Site FAQ first to see if your question has already been answered.
Be sure your posts conform to Site Rules
We also have a Discord server and an IRC channel #tasvideos at irc.libera.chat...
Be sure your posts conform to Site Rules
We also have a Discord server and an IRC channel #tasvideos at irc.libera.chat...
If we go by the Cartesian coordinate system (which is where the X and Y axis are usually referenced from), then anything that goes up (above the 0) is y+ and anything that goes down (under the 0) is y-. Same with X, anything that goes left is x- and right is x+.
Which makes sense in a joystick or dpad. No input means zero and pressing UP should be y+.
So, why do emulators have the X axis properly identified (x- for left, x+ for right), but the Y axis is always inverted (y- is up, y+ is down when it should be y- = down, y+ = up)?
Can anyone explain it in simple terms?



















