This is a TAS of the original flash version of Loved by Alexander Ocias. It completes the "Good Girl" route in 2:04, an improvement of 111 seconds over RTA. To save most of its time, it utilizes frame-perfect movement, frame-perfect menuing (although RTA does this too to some extent), and an out-of-bounds glitch not utilized in RTA.
Backstory of this TAS
I made 90% of this TAS two years ago, but at the time, Ruffle did not support this game. Yesterday, I checked if Ruffle supported the game now, and it does. (Yay!)
About this route
I complete this route purely because it is what happens naturally if you go as fast as possible. This route is named "Good Girl" on Speedruncom. This is entirely an arbitrary name; the game itself never names its endings and internally they are listed as End1 and End2. However, there are significant routing and timing differences between "Good Girl" and "Ugly Creature" so making a routing distinction is important.
Movement
Being on the ground is very slow in this game, so I take great care to make sure the player is always jumping. Micro-optimizations are hard because the game is done all in one go (except for the ending), but I trust that my 2-year-ago self did his due diligence for the most part. There are a few things that look like they could be improved a bit (primarily when horizontal speed is killed by jumping off a corner near the start) but I'm mostly proud of the movement choices here.
In this TAS, a lot of dialog does not show up at all because I click through it before it even has a chance to fade in. This has the unintentional consequence of amplifying the game's already existing themes of purposeful misgendering; as a result, the TAS might need a content warning? (It's also just a game with mature themes in general, although nothing not safe for YouTube.)
OOB Glitch
If you duck while jumping and then un-duck with the right timing, you can clip into ceilings. Jumping lets you move up every other frame and pressing right lets you move left every other frame. Unfortunately you can't move right whilst out of bounds, limiting the scope of this trick. However, notably, it does sequence break sometimes, and this results in the Good Girl ending instead of the Ugly Creature ending. It would be cool to see someone route the Ugly Creature category. I would do this if I were still actively TASing, but I'm not.
Misc. Specs
Ruffle version: ruffle-nightly-2025_11_27-linux-x86_64
Ruffle command line arguments: -g gl --no-gui
Flash game md5sum: f2234355c087f269e7db483ff1008de0
eien86: A very fast movie that reaches the good enging "good girl" of this game. The movie is significantly faster than the current
RTA WR for the same goal. This ending is slower than the other "ugly creature" (any%) goal, so it needs to be established explicitly.
Accepting to Standard "Good Girl ending"