I think Glover would be a very nice game to be TASed. So I made couple testruns of it.
Why Glover would be so good game to be TASed? Because there are so many ways to clear an obstacle: Bouncing with the ball, throwing the ball over, slaping the ball and many more..
In the first testrun I completed the course the way it is supposed to.
and
in the second testrun I completed the course by the fastest way possible so you can see how much can be cut when you learn how to control it.
I also made the runs to see how Mupen64-rerecording works with some other roms than Mario 64. So that's why there is different plugins in the runs. To see how they work.
The runs were made with Glover (U) [!].m64 rom.
For those who don't know what kind of game Glover is, you just need to try it yourself. At first it may seem somewhat stupid but when you get the hang of it, it's actually very good game (although quite hard). What you can't see in my testruns is that you can transform the ball into bowling ball, a magneting ball and crystal ball. Each has some sort special ability.
I also scanned the
Glover Moves from the quide book that came with the cartridge so that you can see what Glover is capable of doing.