• Aims for fastest time
  • Manipulates Luck
  • FCEU 0.98.13
  • Abuses programming errors
  • Takes damage to save time

AngerFist's Section

It began with a hobby and ended being a dead-serious project where every single frame I could gain was like a big reward for me...
This is my first Tool-Assisted Speedrun. During the time I worked on Mega Man 4, I really enjoyed every single moment of it, as it was very fun to do, pretty enlightening although very hard and frustrating sometimes.
People I want to especially thank:
Boss-Killer! aka. DeHackEd! aka. My awesome partner! Of course, this project would NOT be possible if it were not for his special knowledge of killing bosses. DeHackEd, thanks bro for everything you did, I sincerely appreciate all the effort you put into our project even during hard times when circumstances were not always the best.
My inspiration to complete this run, came from kopernical, Bisqwit, FODA and Truncated. Bisqwit helped me several times, and one of those times were during a very crucical stage in Bright Man where he actually helped improving the spike area with more than a half second. He always gave constructive critique every time when I finished a level so I humbly thank him for his patience and advices and he is also one of the main reasons why I even started working on Mega man 4 because he always encouraged me to even start working on this project :)
FODA, Bisqwit and Truncated all helped me understanding how to record and save properly with FCEU. It only took me about a week (!) and 30-40 private messages to them to finally understanding how to properly record and save :) So A BIG thanks to them for even replying to all of my messages I wrote to them.
Kopernical, for using his run as a reference or as a guidance for some stages I was stuck on. I want also to thank mister comedian aka BagofMagicFood, for letting me know a pretty obvious aspect for the game; facing left during a hit, and his advice saved quite alot of time during many different places. Finalfighter for showing many cool tricks, which some of them we used in our run. I also would like to take this opportunity to thank everyone who supported, showed interest, cheered and always keept my motivation up, you know who you are (--> Baxter, Walker, Vatchern, Randil, Shinryuu,Thereisnospoon, Bisqwit, DeHackEd etc).
  • A very important note*
Folks remember that kopernical DID NOT have frame counter when he did his mega man 4, meaning, he did NOT have the ability to check if a certain jump, slide, shot, lag, doing this and that is faster so you really have to stand on your feet and give a standing ovation to kopernical for doing a magnificent work on his mega man 4.
The run itself contains several new and original features compared with the former published run. We changed the route by simply picking Bright Man after Pharaoh Man. This new route gave us great opportunities to explore things via Balloon Adaptor and Flash Stopper. This is evident in Bright Man, Toad Man, Drill Man, Skull Man, Dive Man Cossack 2 and Cossack 4.

DeHackEd's Section

I'm not very good at writing these, so my section will be a bit more terse.
It started as a friendly gesture to Angerfist when he was having trouble with the Pharaoh Man battle. Not long after, I was his battle partner.
For the mostpart I only fought bosses. I also played the final zone of Bright Man's stage, the first zone of Cossack 3 (the auto-scroller) and everything starting after the Toad Man refight.
I tried to make all my battles look clean and smooth (minimize twitching) while still reducing lag and shooting at the earliest possible chance. The best lag reducing technique I found was keeping both feet on the ground (gravity = lag), so I'd rather take hits than jump unnecessarily.
For those of you unfamiliar with the game, Bright Man's special ability is to freeze Mega Man in place, though you'd never know from watching the battles.
Thanks to Bisqwit who contributed a non-trivial amount to this run.


TASVideoAgent
They/Them
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Location: 127.0.0.1
This topic is for the purpose of discussing #896: AngerFist & DeHackEd's NES Mega Man 4 in 35:11.48
Experienced player (544)
Joined: 5/12/2005
Posts: 707
WOHOOO AWEOSOME EXCELLENT ! :) I'll watch this.. you guys are amazing.. Really awesome work o/ *Raising Fist to the AngerHackEd* o// you guys did really good job :)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
According to DeHackEd, its about 1 minute and 2 seconds faster than the current published run.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
**Submitting a movie 1 frame quicker**............ J/K. Great job guys. Long time working on this had paid off. Yes-Vote sure. Completly Amazing job to both of you. **Raises fist for Angerfist** **Nods and shakes Mr. Dehacked's hand**
Joined: 7/28/2005
Posts: 83
Location: Montreal, Canada
Very, very nice. And I never realized that Skull Man's lackeys are immune to the weapon he's weak against (Dust Crusher). My Nintendo work is crumbling! Voted yes.
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
Truly amazing! It's finally done. And how unbelieveable entertaining it is! I see you didn't use the trick Shinryuu found in Ring Man stage (and that's prpably because you propably were already so far in the game). But that's so small minus that it doesn't affect my judgement to you guys even a bit. A definite YES vote from me. I'm truly astonished!
Which run should I encode next? :)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Maza wrote:
Truly amazing! It's finally done. And how unbelieveable entertaining it is! I see you didn't use the trick Shinryuu found in Ring Man stage (and that's prpably because you propably were already so far in the game). But that's so small minus that it doesn't affect my judgement to you guys even a bit. A definite YES vote from me. I'm truly astonished!
Thanks Maza :) Yeah that is true, we were so far ahead in the game when Shinryuu did that awesome discovery. Of course, both Bisqwit and DeHackEd tried hex-editing but it seems that its impossible to hex-edit Mega Man 4.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Nice Movie. Voting YES.
Current Projects: ???
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
:D Absolutely great! I really liked what was done with the cossack levels, even the autoscrolling level was very entertaining! The Dustman rematch was very nice aswell :P Aswell as the rest of the run. Obviously voting yes.
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Wow, Bright Man's weapon really makes a difference! Angerfist, this is great work, especially for your first time. Way to not give up! Be a role model to the kids! :P And DeHackEd, as always, very quality work. You two put together an excellent movie. Vote = Yes. Edit: Cossack 3 music rules.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 11/15/2004
Posts: 804
Location: Canada
Don't forget to put general submission information in your text! I assume the emulator is FCEU; aims for fastest completion; abuses glitches; takes damage to save time; etc, but you know what happens when you assume, right?
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Baxter wrote:
even the autoscrolling level was very entertaining!
Thanks! That part was played by me :) (At least the second half of it.) And I agree, the music of that stage is very good.
Skilled player (1827)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
I'm definitely voting YES on this. I don't think I have to evaluate why, you already know :). Once again, great job, Angerfist and DeHacked.
Shingen
He/Him
Joined: 11/23/2004
Posts: 68
Location: Urf
Ah, Megaman. The series that taught me all scientists live in castles. I enjoyed it. /yesvote
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Shingen wrote:
Ah, Megaman. The series that taught me all scientists live in castles.
:D
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
I guess this is a yesvote since it's quite a bit better than the last one. But I could really have done without all that jittering whenever megaman fell downwards. I really could have.
Editor, Expert player (2073)
Joined: 6/15/2005
Posts: 3282
Amazing work. Yes vote from me. One thing that caught my eye was the lag in Bright Man's stage, but that's probably unavoidable. I hope you guys work on more TAS together. :)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
FractalFusion wrote:
Amazing work. Yes vote from me. One thing that caught my eye was the lag in Bright Man's stage, but that's probably unavoidable. I hope you guys work on more TAS together. :)
Thank you FractalFusion :) Actually you are 99,9% right. I have a simple theory about how that could have been avoided so that will of course be tested and I think it will be most probably successful in our newer version. Truncated I feel your pain hehe
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
A newer version? Do you have such substantial improvements in mind that it would be rational to do a new version?
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Kyrsimys wrote:
A newer version? Do you have such substantial improvements in mind that it would be rational to do a new version?
There is two-three things we must redo. First thing is Pharaoh Man stage, the sand part can be improved by 30-40 frames give or take and the boss battle. If I can eliminate the lag in Bright Man, it should save between 1-3 seconds and finally the trick by Shinryuu in Ring Man saves 3-4-5 seconds (?). I dont blame Bisqwit or anyone else rejecting our submission or voting no, I totally respect that. In our only defense, when we realized that the lag in Bright Man, Shinryuu's discovery etc it was more or less too late to go back and start all over. I believe we were in Cossack 3 (about 80% of the run) when the trick was discovered. We had earlier restarted a couple of times so I hope all of you can overlook this as we will promise to give a kick-ass-run whether this run will be rejected or published. This time, we'll take it veeeery slow.. no rush etc to gain every freakin frame and to make 0% mistake during the entire run.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 5/27/2005
Posts: 465
Location: Turku, Finland
I think Shinryuu has also found a way in Pharaoh Man to make it a bit more faster. That's in the "floating enemies/platforms" screen. Somehow he was able to take damage and then walk through the spikes. Correct me if I'm wrong, Shinryuu :)
Which run should I encode next? :)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Correct. Edit: So our new goal is: sub 35 min.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 8/15/2004
Posts: 422
Location: Minnesota
Truncated wrote:
But I could really have done without all that jittering whenever megaman fell downwards. I really could have.
Agreed. This got annoying fast. Otherwise, it was a good run.
Experienced player (544)
Joined: 5/12/2005
Posts: 707
hmm.. You are planning new TAS. :) Someday when i have time i'll finish my mm4 run. But it's awesome you are planning mm4/mm6 runs. so Keep your Work up. :)
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15584
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [442] NES Mega Man 4 by AngerFist & DeHackEd in 35:11.48