Joined: 4/13/2009
Posts: 431
Don't worry! Good things come to those who wait, they say. I will be waiting :)
Joined: 6/9/2006
Posts: 614
Location: Mettmann
well :(! they will never find the time for prime again :<! *buhuhu *cry looked so awesome thought you gonna go straight for a run ;D
Joined: 8/15/2008
Posts: 13
Location: homee
I am hoping one day there wil be a run. Will Samus take damage in this run, if it's situations that dodging is slower? And the final% of completion?
N/A?
Joined: 7/2/2007
Posts: 3960
Almost certainly; the Metroid series frequently benefits from taking damage.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
He has already taken damage to save time in his wip.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
http://www.youtube.com/watch?v=SpJ-HtxZVwc&feature=em-uploademail-new Ladies and gentlemen, for many many years, avid fans have looooooonged for a sub hour run. This has been my dream. This has most certainly been the dream of many many metroid prime speedrunners, fans and followers. Now, as I said to Tompa, I can rest in peace :) I wanted this run soooo much that I offered thousand dollars to anyone who managed to get sub hour on this shit. That was years ago lol :) This is the epiphany of... everything! This run was done in a single FUCKING segment! Can you believe it? You better believe it son! :) If you listened to the audio commentary on his live stream, you could hear Miles was crying like a sweet little baby and shivering :) This is the moment we've all been waiting for. I want you to watch this. I want you to witness history. Miles, congratulations my man! You deserve it all and more. I've gathered that Miles wants to achieve a :57 run (single segment) before sending it to SDA :( His goal for an any% segmented run is (as far as I'm concerned) :53.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Skilled player (1738)
Joined: 9/17/2009
Posts: 4980
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
AngerFist wrote:
Ladies and gentlemen, for many many years, avid fans have looooooonged for a sub hour run. This has been my dream. This has most certainly been the dream of many many metroid prime speedrunners, fans and followers. Now, as I said to Tompa, I can rest in peace :) I wanted this run soooo much that I offered thousand dollars to anyone who managed to get sub hour on this shit. That was years ago lol :) This is the epiphany of... everything!
I wonder how much faster a TAS of this would be? Assuming Dolphin load times ever get close to the real console, of course.
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
jlun2 wrote:
I wonder how much faster a TAS of this would be? Assuming Dolphin load times ever get close to the real console, of course.
Although its a vague method of measurement. When I was comparing my Duke 64 TAS to WRs where identical strats were used. They were on average 10% faster, which would make me believe that 45-46 might be realistically obtainable.
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
Well, the current Segmented run gets to Parasite Queen around 2:10 (game time) and the TAS gets there at about 1:53, so 10% faster is pretty accurate guess, I guess :P you have to keep in mind though, that the frigate is pretty much the most optimal part of any non-TAS speedrun.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
Editor, Player (44)
Joined: 7/11/2010
Posts: 1029
How much is that due to loading differences? I guess it'd make the most sense to compare times for the Frigate escape. Not only is that very heavily competed/optimised in realtime, but I don't think it has any TAS-only tricks, so the difference there would just come down to loading times and optimization. And I'd expect optimization would have a much smaller effect than the loading times in that section (although, of course, it would matter).
Joined: 11/13/2007
Posts: 30
Most of it is loading differences. You really can't compare TASes to a realtime run. TASes have a ridiculously unfair advantage that has nothing to do with optimization. Also
If you listened to the audio commentary on his live stream, you could hear Miles was crying like a sweet little baby and shivering :)
wtf
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Paraxade wrote:
If you listened to the audio commentary on his live stream, you could hear Miles was crying like a sweet little baby and shivering :)
wtf
Well it sounded as if he was crying out of joy :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
Paraxade wrote:
Most of it is loading differences. You really can't compare TASes to a realtime run. TASes have a ridiculously unfair advantage that has nothing to do with optimization.
Well obviously some of the save is from loading, but I don't like how that's worded. There where only like 4-6 seconds saved due to loading in so far, so no, most of it is not due to loading <_< the 18000+ rerecords weren't spent on nothing. This TAS is very heavily optimized regardless of what you or Miles may think.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
Editor, Player (44)
Joined: 7/11/2010
Posts: 1029
Hmm. I guess perhaps a better way to check would be to subtract the time it takes for the doors to open from when the load lines are crossed from the run time during the Frigate escape. That's going to give both runs a shorter than correct time, but it should also be one that has no loading difference. You'd need to know where the load lines were to do that, though.
Joined: 11/21/2006
Posts: 94
...It saves around 9-10 seconds, probably. Hard to judge properly when no loads would completely change the strat in some rooms.
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
Miles wrote:
Hard to judge properly when no loads would completely change the strat in some rooms.
Well that's the problem right there: Dolphin HAS loading, in fact some rooms take longer to load on Dolphin than on a Gamecube/Wii <_<
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
THC98
He/Him
Experienced player (920)
Joined: 8/7/2012
Posts: 279
Location: Brazil
itsPersonnal wrote:
Miles wrote:
Hard to judge properly when no loads would completely change the strat in some rooms.
Well that's the problem right there: Dolphin HAS loading, in fact some rooms take longer to load on Dolphin than on a Gamecube/Wii <_<
Aren't you using Speed Up Disc Transfer Rate??
Youtube Channel | Twitch Channel • Finished projects: GC Sonic Adventure DX - Sonic | GC Sonic Adventure DX - Tails | GC Sonic Adventure 2: Battle - Hero Story | GC Sonic Heroes - Team Sonic • Current projects: GC Sonic Adventure 2: Battle - Dark Story - 1st WIP • Paused projects: GC Sonic Adventure DX - Knuckles - 1st WIP • Individual levels records: Sonic Adventure DX | Sonic Adventure 2: Battle • My Discord: Tales98#0408
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
no.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
Joined: 11/21/2006
Posts: 94
itsPersonnal wrote:
Miles wrote:
Hard to judge properly when no loads would completely change the strat in some rooms.
Well that's the problem right there: Dolphin HAS loading,
I know, I tried to factor that out.
in fact some rooms take longer to load on Dolphin than on a Gamecube/Wii <_<
What?
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
Cargo Freight Lift to Deck Gamma takes almost a second longer to load on Dolphin, there are a few other rooms like that too but afaik its the only room the TAS has made it to so far.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY
Former player
Joined: 4/16/2011
Posts: 33
Location: Canada
http://www.youtube.com/watch?v=9O6Qzu70BSg Here's video comparing the non-TAS run with our TAS so far with removed loads so you can get an idea of how much time has been saved so far.
www.youtube.com/user/ptorflaxendrosis
Post subject: That's amazing!
Moderator, Senior Ambassador, Experienced player (907)
Joined: 9/14/2008
Posts: 1014
ptorflaxendrosis wrote:
Here's video comparing the non-TAS run with our TAS so far with removed loads so you can get an idea of how much time has been saved so far.
This makes the differences much more obvious - the TAS is clearly ahead. Having said that, I have to give credit to the SDA folks - that 's some pretty impressive playing right there. The fact that you had to make this to prove it, well, proves the point. :) Thanks for creating this, A.C. ******
I was laid off in May 2023 and became too ill to work this year and could use support via Patreon or onetime donations as work on TASBot Re: and TASBot HD is stalled. I'm dwangoAC, TASVideos Senior Ambassador and BDFL of the TASBot community; when healthy, I post TAS content on YouTube.com/dwangoAC based on livestreams from Twitch.tv/dwangoAC.
Skilled player (1738)
Joined: 9/17/2009
Posts: 4980
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
From here.
Paraxade0 wrote:
I figured. It's annoying seeing stuff like the Metroid Prime TAS being on NG for no reason other than tasvideos rules.
Uh...I don't have twitter, and I can't be bothered to make one for just 1 post, so uh... You do know that the run doesn't have to be a New Game run, right? As long as the New Game+ run has a verification movie, you can do it. For example, Castlevania: Symphony of the Night obsoleted a run that didn't utilize "New Game+" to skip cutscenes. I know CoolKirby mentioned it before here, but according to the twitter date, you seem to be unaware you can do this. :P
Player (118)
Joined: 5/13/2009
Posts: 700
Location: suffern, ny
Has there been Progress made? I know I have been quiet, but I eagerly await completion!
[19:16] <scrimpy> silly portuguese [19:16] <scrimpy> it's like spanish, only less cool
itsPersonnal
He/Him
Player (230)
Joined: 1/20/2012
Posts: 537
I'd say we're taking a break, but I don't think we'll be coming back to work on so, yeah progress has been stopped, mainly due to loading times / TASvideo rules. if we ever start it up again we'll be starting on a card that already beat the game and hopefully someone will have somewhat fixed the horrible loading times by then.
Completed: 2010-Current | Sonic Adventure 2: Battle - Individual Level TASes 2014 | Spongebob: Battle For Bikini Bottom - Any% in 1:05:03.23 2014 | Sonic Adventure 2: Battle - Hero Story (w/ THC98) in 25:11.87 2016 | Metroid Prime - Any% in 00:37 (In-Game Time) 2018 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:42.350 2020 | Spongebob: Battle For Bikini Bottom - Any% in 0:39:20.10 2022 | Spongebob: Battle For Bikini Bottom - Cheat% in 1:25.567 Currently working on: SA2:B DARK STORY