This is a 168 frame improvement over the previous movie by myself and laughing_gas. There were 3 parts to this improvement, the intro level / Big Bowser / minor optimizations.
New MovieFrames Gained
Intro55
2-310
6-8 p19
6-8 p213
6-8 p30
Auto-Scroller11
Baby Bowser3
Big Bowser60
Menu7
Total168
Thanks to Comicalflop for a 2 frame gain, and thanks to laughing_gas for about 6 frames as well.
Enjoy
  • This has been a JXQ gang production.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Oh! I also replaced the ROM name.
  • You indicated Super Mario World 2 - Yoshi's Island (U) (V1.0) [!].smc
  • I updated it to Super Mario World 2 - Yoshi's Island (U) (M3) (V1.0) [!].smc

adelikat: Accepting for publication as an improvement to the published movie.


TASVideoAgent
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Mitjitsu
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Posts: 2997
You know what else is annoying? Seeing the same motherfucking game ran 2 seconds faster than the previous version, even when the run before was near perfect and is relativley short. (I vote yes)
Editor, Experienced player (734)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Massive precision, new tricks, funnier autoscroller, timed music hops at the final boss, a shyguy falling from the sky.... I really can't give this no, yes all the way. See? laziness can be beaten. "This has been a JXQ gang production." LOL
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Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Very nice improvement, clear yes vote. (Now do the 100% run please :P)
sgrunt
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Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
The original run left my head spinning. That it's been improved upon is a true feat.
Experienced player (614)
Joined: 4/24/2005
Posts: 612
Good improvement, time-wise and entertainment-wise. Yes vote.
Player (246)
Joined: 8/6/2006
Posts: 784
Location: Connecticut, USA
Voting yes for obvious reasons!
Joined: 10/15/2007
Posts: 685
Much more entertaining than the DVD I was watching. What's to critique? Clearly a yes vote.
Kirby said so, so it must be true. ( >'.')>
Experienced player (828)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Having never played it, I had no idea what the hell was going on most of the time, but I know I was entertained. I especially like the final boss, and the autoscroller antics. Yessir from me.
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Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
WTF at the downed Toady at the very end. O_o Yes vote.
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
extremely impressed/suprised... great looking run and a yes vote
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 3/17/2006
Posts: 243
Location: Back to good old Germany
Can you explain how you could save time in 6-8? That level is extremely straight-lined, especially the helicopter part. Voting yes, of course.
Joined: 10/24/2005
Posts: 1080
Location: San Jose
Nice improvement to a run that I don't really enjoy as much as some others, but I appreciate the amount of effort involved in obseleting a behemoth of a TAS such as this. Voting a luke-warm yes. Good job Deign.
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Tompa
Any
Editor, Expert player (2214)
Joined: 8/15/2005
Posts: 1941
Location: Mullsjö, Sweden
Go go the JXQ crew! Nice run Deign. I just was as confused when I saw it this time as in the last run ;D. Yeeed.
Active player (437)
Joined: 7/23/2006
Posts: 389
Location: Washington
spockybiemmichab wrote:
Can you explain how you could save time in 6-8? That level is extremely straight-lined, especially the helicopter part. Voting yes, of course.
Minor Optimizations mostly, watching my speed in memory helped ensure that I kept the best speed possible. Also, luck manipulation plays a role as always.
I'm sciencing as fast as I can ! ______________________________________ <adelikat> once more balls enter the picture, everything gets a lot more entertraining <adelikat> mmmmm yummy penises
Joined: 4/3/2006
Posts: 269
Very entertaining to watch, didn't realize that after bowser was killed, you can drop down to the cliff and still count as a "you win". At least I know that now. Voting yes. As Baxter mentioned, "Now do the 100% run please :P".
Skilled player (1605)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Amusing enough. Now don't do 100% because I enjoy seeing TASes from you.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Skilled player (1826)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
I watched this yesterday, but forgot to vote. I enjoyed watching it, so here's another "yes".
Joined: 12/29/2006
Posts: 119
Location: Japan, Anjo
yes
DiffCalc .NET Frameworks 3.5 required.
Joined: 10/19/2007
Posts: 39
Location: Stockholm, Sweden
Interesting glitch but I much prefer watching a full game run with entertaining tricks and acrobatics. So meh.
Joined: 7/28/2005
Posts: 339
PresidentLeever wrote:
Interesting glitch but I much prefer watching a full game run with entertaining tricks and acrobatics. So meh.
It's fair that you vote meh, but keep in mind that "I prefer 100% runs so I'm going to vote meh because this isn't one" isn't the greatest of arguments. :P
Joined: 11/15/2004
Posts: 804
Location: Canada
That was pretty good for what it was. I liked the suicide ending. As others have noted, I much prefer the warpless run, which is absolutely packed with amazing feats. Still, it's interesting that a game that long can be beaten this quickly. Voting Yes.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [994] SNES Super Mario World 2: Yoshi's Island "warp glitch" by Deign in 06:11.45
Joined: 11/20/2007
Posts: 22
Best Kamek humiliation ever. :)
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