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  • I used VBA 19, 20 probably syncs.
  • Aims for fastest time
  • Manipulates luck
  • Abuses programming errors
  • Etc
This is a 61 frame improvement to mine and zggzdydp's previous run.
The improvements comes from optimized movements, most notably catching the Mercury Card in the air and sliding after the first summoning-glitch, and 5 frames were gained against Dracula.
  • Thanks to zggzdydp for helping me out the last time.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here.

adelikat: Accepting for publication and processing.

TASVideoAgent
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*kwinse Kartongs Alternate: LEVEL UP
<Zurreco> if so called professional players cant adapt to every playing field, theyre obviously not that great
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Ah, I thought you were working on the long run. The movement is good, but the run shows nothing new...
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Yeah that is being worked on but I found some new shit when doing this run = total redo from the beginning in that one :( EDIT: I basically found the totally random last 2 frames in the second room (Cleverly enough named "fall room") and had already messed up a frame in the Potion Room and 3 frames felt like too much to ignore.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
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zggzdydp wrote:
The movement is good, but the run shows nothing new...
It's a new record, anyway. So yes.
<klmz> it reminds me of that people used to keep quoting adelikat's IRC statements in the old good days <adelikat> no doubt <adelikat> klmz, they still do
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According to NesVideoAgent, chances are that you used the [t1] version with a "trainer", i.e. a hack ROM. However, possibility is also that NVA misidentified the ROM ― which is all possible because the file identification in the VBM format does not really outrule trainers. EDIT: Indeed, all of the following four ROMs match the identification in the movie file: ― Castlevania - Circle of the Moon (U) [t1].gba ― Castlevania - Circle of the Moon (U) [f1].gba ― Castlevania - Circle of the Moon (U) [!].gba ― Castlevania - Circle of the Moon (U) [f1][t1].gba Now, how would NVA distinguish them and pick the correct one for the movie? EDIT 2: Ok, resolved the issue in an unclean way: Comparing file names and *hoping* that [!] is a more likely "correct" ROM than a "[t]" or "[f]".
upthorn
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Bisqwit wrote:
EDIT: Indeed, all of the following four ROMs match the identification in the movie file: ― Castlevania - Circle of the Moon (U) [t1].gba ― Castlevania - Circle of the Moon (U) [f1].gba ― Castlevania - Circle of the Moon (U) [!].gba ― Castlevania - Circle of the Moon (U) [f1][t1].gba Now, how would NVA distinguish them and pick the correct one for the movie?
It should check against [!] roms first, because these are the ones that most commonly have the end brackets removed.
How fleeting are all human passions compared with the massive continuity of ducks.
Tompa
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It's always a big LOL when I watch this type of run. Favorite part is, without a single doubt, the leveling up. And the beginning when they say "Keso", but I don't like Keso.... Yes vooote.
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The leveling up... it... it just keeps going. I'd somehow never watched the glitched run of this game, so this was all new to me, and I liked it even though I had no idea what was going on (other than the killing of Dracula part). Anyway, yes.
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Mitjitsu
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More leveling up action, it just doesn't get any better than this. Yes vote
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Bisqwit, the real ROM name was 0045 - Castlevania - Circle of the Moon (U)(Cezar).gba but I decided to remove the (Cezar)-line for some reason, this is the same ROM as I've been using for all of my CotM-TASes and I think the checksum matched the one that OgreSlayeR had in his. Kinda.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [996] GBA Castlevania: Circle of the Moon "warp glitch" by Cardboard in 05:21.93