Movie features

  • Emulator used: dega-1.14a-win32
  • Aims for fastest time.
  • Takes damage to save time.

Plot

The main nearly naked character, Tom-Tom must rescue his beloved girlfriend (we will call her bikini-Sue) from the wicked monster (I don't think it has a name). I believe the Wonderboy series where Sega Master Systems most popular and best selling games.

About the run

At first, It was fairly easy to work on this game. Basically, all you need to do is jump over enemies and kill a few. But how wrong I was. A smile turned slowly into a said and painful face. there are two things to consider when watching this run. 1) the game lags here and there which sometimes can be avoided by avoiding killing enemies by jumping over them or sometimes actually taking fruits to minimize objects on the screen. This is why you see me occasionally getting fruits. The less fruit you get the better because the game counts them in the end at the bonus scene (I recommend fastforwarding through those boring scenes). I tried to avoid as many fruits as possible. 2) This game goes "apeshit" after a few levels. There is no chance in hell that you can move quickly with your speedy skateboard without tool-assistance.. The very frustrating and hard levels begins at 7-2 as each of your jump must be frame perfect for obstacle's and platforms ahead. I was thrilled when this game was finally over, because it really really exhausted me :(
(The rerecord count is a little messed up. It should be around 10 thousand rerecords).

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes! Feel free to clean up the list.

adelikat: Verdict: This is accepted and will obsolete the NES Adventure Island. The precedent in regards to cross platform remakes is that the original is preferred. In addition, Wonderboy seems somewhat better suited for TASing.
Bisqwit: Processing. With adelikat.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15625
Location: 127.0.0.1
This topic is for the purpose of discussing #1777: AngerFist's SMS Wonderboy in 43:05.02
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Cool, I'll watch it later. How about WB 3 next? :P I was doing it, but I haven't worked on it in ages cause I have a life and job and stuff now.
Working on: Command and Conquer PSX Nod Campaign
sgrunt
He/Him
Emulator Coder, Former player
Joined: 10/28/2007
Posts: 1360
Location: The dark horror in the back of your mind
This game and its sequels and derivatives have always annoyed me. That having been said, there are segments in here of undeniably high difficulty which are played nigh flawlessly. I will need to consider my vote, given that there are already runs of Adventure Island already up on the site and I understand it is rather closely related to this game. If that is resolved, I am presently leaning towards a yes vote.
Twisted_Eye
He/Him
Active player (410)
Joined: 10/17/2005
Posts: 636
Location: Seattle, WA
aaahh people keep popping out SMS runs and I can't get to my computer to watch or contribute. How similar is this to Adventure Island? I thought it was pretty much a clone, but I haven't played this one much.
Player (64)
Joined: 11/2/2007
Posts: 100
Location: Toronto, Canada
AngerFist with yet another SMS run! I should probably watch the Adventure Island run before voting. I'm sure there are subtle differences to consider for a TAS, but to what extent I don't know... Adventure Island is a clone of Wonder Boy, not the other way around. :)
Wikipedia wrote:
Escape/Westone had a licensing arrangement whereby they owned the rights to the game, but Sega retained rights to the main characters, bosses, and names. Because of this they teamed up with Hudson Soft to produce a conversion of the game for the NES, under a new license. To get around the licensing issue, Hudson Soft simply had the graphics of the main character and the title changed. The result was Adventure Island, which instead of featuring Tom-Tom, featured a character known as Master Higgins, who bore a striking resemblance to Tom-Tom, albeit with a hat. The game was, however, Wonder Boy in all but name. In this arrangement, once again, Hudson Soft retained the rights to the character and name, allowing them to continue to produce future games using the Adventure Island name and characters. These sequels are not based on the Wonder Boy sequels.[/quote]
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
I ampulling a FODA and am unable to watch anything but videos on youtube, due to the usage of my wii as an internet connected computer :( i will vote when i can, sometime soon i hope
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Ah.... I can't watch it :( So you didn't go pacifist? I would watch this run and my Adventure Island run side-by-side for interesting comparison. How long was my run again? hum.. 37:01... Maybe the difference is caused by level transitions, or character speed. edit: lol stickyman05.... =)
Former player
Joined: 3/30/2004
Posts: 359
Location: Borlänge - Sweden
I can understand if your happy smile went to a really sad face. I own this game and have completed it serveral times, so I KNOW your feelings and how hard the game accually are. Would be really fun to see that secret lvl sometime :) Even tho that means collect all dolls. Nice game, lots of fun, nice played. A big thumb up from me :)
Wheeeehaaa.. Yaaayy..
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Angerfirst, maybe you should TAS Alex Kidd in Miracle World.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Ogre, check your topic :) http://tasvideos.org/forum/viewtopic.php?t=5089&start=40 For visual and other minor useful comparison, feel free to check this site: http://hg101.classicgaming.gamespy.com/wonderboy/wonderboy.htm FODA, I have thought about it but I thought maybe it is better if you would work on it since you discovered some screen glitch bug or something like that. But I could start working on Miracle World provided you explain to me or show me how the glitch works (assuming it saves time). Also, for my next project, these are the candidates (no specific priority): 1. Mega Man Zero 1 for Gameboy color. 2. Mega Man 4 or 5 for Gameboy. 3. Resume working on Mega Man 4 for NES. 4. Wonder Boy III: The Dragon's Trap (this is the one I really would like to work on). 5. Wonder Boy 2 - Wonderboy in Monsterland.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 10/19/2007
Posts: 39
Location: Stockholm, Sweden
Yay Wonder Boy! Having just watched it, I can see how someone who hasn't played the game (or adventure island) wouldn't be very entertained but it was still a very good run. I didn't like that you sometimes wasted more axes than you needed to but that's my only complaint. If you're doing the rest of the series, please do WB3 first, that game is a masterpiece!
Former player
Joined: 7/12/2004
Posts: 524
Location: USA
Don't worry Angerfist and myself are working on it now.
Working on: Command and Conquer PSX Nod Campaign
Joined: 5/17/2007
Posts: 393
Location: Sweden
Voted Yes on this. Man, this game looks ugly. But then almost all sms games are EDIT: stuff
"No love for the game gear"
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
i really hate to do this, but i voted no. I was simply not entertained at all by this movie. the music was bad, the whole "skate around until you [evetually in a non-tas] hit something, then walk around, then fight boss" thing was really unappealing and, finally, i was let down by the name wonder boy for this game (i really like the other WB titles [in monster land is a good one]) sorry angerfist, but just too much negative to vote any kind of positive. Yes, i know that being let down by wonderboy is not a reason and it is also not a true reason why i voted... but i figured i would throw in my two cents anyways ;P
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Player (64)
Joined: 11/2/2007
Posts: 100
Location: Toronto, Canada
OK, I finally got the AVI of the NES version (whoever was seeding that, much appreciated) and did some comparison. In general, the SMS levels seem to go by a bit faster, but the score tallying screen and level intro screen are much faster on the NES version. Interestingly, the amount of health you have in the SMS version makes no much less difference to the score tallying time as long as your score is counted before the music stops. The level layout was not 100% the same but for the levels I looked at it was close enough to not really make a difference. Anyhow, I'm giving this movie a yes vote because I enjoyed it. But I'm not sure whether it should replace the current NES run (impossible to do a precision comparison), or be published alongside it (I don't think the games are different enough to warrant two runs, and the runs both aim for the same objectives). Or neither. I think the graphics are better in the SMS version; the sound is comparable in terms of quality.
Wockes wrote:
Man, this game looks ugly. But then almost all sms games are
Do you really think this game looks worse than the NES version?
Joined: 4/25/2004
Posts: 498
plusminus wrote:
Interestingly, the amount of health you have in the SMS version makes no difference to the score tallying time as long as your score is counted before the music stops.
Actually it does. Notice how, in levels he finishes with only 1 bar left, the last note-and-a-half of the score tally music is actually cut off as the next level loads.
Player (64)
Joined: 11/2/2007
Posts: 100
Location: Toronto, Canada
Duh, it does indeed. Good catch.
Joined: 5/17/2007
Posts: 393
Location: Sweden
plusminus wrote:
Wockes wrote:
Man, this game looks ugly. But then almost all sms games do
Do you really think this game looks worse than the NES version?
I never compared it with that, in fact I don't even remember what the NES version looks like.
"No love for the game gear"
Player (206)
Joined: 5/29/2004
Posts: 5712
All I remember is that they turned him into a slightly uglier kid in a baseball hat.
put yourself in my rocketpack if that poochie is one outrageous dude
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
It is interesting how our perception of game visuals changes based on how well we know each system's limitations...
Joined: 1/31/2005
Posts: 121
Images in Wonder Boy are really detailed and funny, much better than Adventure Island 1. Some stages like volcano, water falls with jumping fishes and cloudy sky with lightning are well produced. But the music and sound effects are poor... Generally I think you play well.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3575)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
The movie doesn't even start to get interesting until about 7-2. And even then, it is rather repetitive. I appreciate the difficulty of those levels though. Problem is that those levels come with the baggage of the first 25 levels. On top of that, we already have a TAS of Adventure Islands. It differentiates from this one in marginal ways. Sorry, but I have to vote no.
It's hard to look this good. My TAS projects
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
This post is mainly in response to adelikats post. I took the time to watch FODA's Adventure Island 1 TAS to compare with Wonderboy. I wholeheartedly tried to be objective as possible. Here are my conclusions/differences I found: The length of the bonus scene are somewhat the same. The graphic looks way better in wonderboy. I remember someone in IRC or elsewhere complained about the music in Wonderboy. Well if you take a look at Adventure Island 1, the music there does not offer variety. In Adventure Island, you can apparently destroy the rocks (even the big ones), which you cannot do in Wonderboy. Now this may seem like a very minor thing, but, if you look at my run, the rocks certainly caused more difficulty. Certain jumps must be pretty perfect in order not to bump into a rock and lose your skateboard. It appears that you have a stronger weapon in Adventure Island, which naturally makes things a lot easier for the author (FODA, in this case). Like destroying rocks, killing enemies and obviously the bosses. Adelikat complained about the lag in my run. There is noticable lag in area 3-4, 7-4, 4-4, 8-1 and 8-2 in the Adventure Island run. Seems like you travel slightly faster using the skateboard in wonderboy than in adventure island, which makes it a bit more difficult for the author of wonderboy (ME!) to maintain top speed. I hardly breathe in my run, I always seem to be jumping (to avoid getting hit, cause less lag and avoid fruits) to maintain top speed. With other words, the difficulty to maintain top speed in Wonderboy should be considered to be more harder than in Adventure Island. I seem to have used the skateboard more, even though I went through more stages. The character in Adventure Island looks different (different hair color and face), seem to move a touch slower than Tom-Tom in Wonderboy. There seemed to be more slowdowns between the moving platforms in Adventure Island than in Wonderboy.
adelikat wrote:
The movie doesn't even start to get interesting until about 7-2. And even then, it is rather repetitive.
This is a pretty unfair judgement. In comparison to Adventure Island, If anything, mine was a tad more difficult + what I said above.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Editor, Reviewer, Experienced player (980)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
I voted no because I didn't like watching this movie. Then again I didn't like the Adventure Island movie. If it's between that movie and this one, I don't care that much which one is on the site.
Skilled player (1606)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
Past mistakes do not justify making new ones. As for the run, I haven't watched it at all because I seriously can not stand SMS-runs, and I don't want to end up voting no just because I can.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!