Emulator Used Snes9x 1.43-improvement12-beta8-win32
This run is 1 minute and 43 seconds faster than the previous run. The majority of the improvement was obtained by skipping laps very much.
  • WIP 1 Timing ON
  • Left+Right/Up+Down OFF
  • Volume Envelope Height Reading OFF
  • Fake Mute desync workaround ON
  • Sync samples with sound CPU OFF
  • Aims for fastest time
  • Abuses programming errors
  • Manipulates Luck
  • Starts from SRAM to enable hard mode (150cc)
  • Uses resets to save time
Track times
  • Mushroom Cup
    • Mario Circuit 1: 39.27
    • Donut Plains 1: 08.74
    • Ghost Valley 1: 30.64
    • Bowser Castle 1: 40.65
    • Mario Circuit 2: 38.41
  • Flower Cup
    • Choco Island 1: 12.13
    • Ghost Valley 2: 28.15
    • Donut Plains 2: 48.23
    • Bowser Castle 2: 44.91
    • Mario Circuit 3: 61.43
  • Star Cup
    • Koopa Beach 1: 29.69
    • Choco Island 2: 12.33
    • Vanilla Lake 1: 29.68
    • Bowser Castle 3: 44.30
    • Mario Circuit 4: 09.82
  • Special Cup
    • Donut Plains 3: 12.03
    • Koopa Beach 2: 09.44
    • Ghost Valley 3: 30.07
    • Vanilla Lake 2: 29.48
    • Rainbow Road: 31.32

Truncated: Accepted. Improvement on published movie.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes! Feel free to clean up the list.

adelikat: Processing.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15625
Location: 127.0.0.1
This topic is for the purpose of discussing #1954: cstrakm's SNES Super Mario Kart in 21:27.02
Post subject: I am HappyLee
Expert player (2574)
Joined: 12/23/2007
Posts: 831
I am the first one who saw it,haha^_^
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Skilled player (1606)
Joined: 6/11/2006
Posts: 818
Location: Arboga, Sweden
I vote no. Too many levels doesn't look like a skilled driver, or tool-assisted driver, and they look boring. Some stages are well done, like the final ice level, but overall, this is dull and too little racing.
Warp wrote:
omg lol this is so fake!!!1 the nes cant produce music like this!
Player (25)
Joined: 4/23/2005
Posts: 435
Location: Germany
Wow, great Glitchfest. Never know so many tricks in this game. I have think in most Stages it desyncs. But it finally desync after you won the first Gold Trophy. So I try to download a new Version from the Emulator and watch the next parts and will vote then. In the moment I would vote Yes. But I saw only the first 4 Stages. Edit: New Emulator works. And yes voted.
Last TAS finished: Final Fantasy Adventure (4.0 Warp Glitch Run) WIP in the moment: Tail Gator (GB) Matty
Player (105)
Joined: 6/7/2005
Posts: 290
Location: New York
I personally thought this run was awesome. I mean the game is just simply broken. I'd be amazed if this could be improved by much, though I'd probably enjoy it if someone could find a way. heh. Never knew what was gonna happen next...the first movie I've voted on in months. YES
Soft Blue Dragon
Skilled player (1410)
Joined: 5/31/2004
Posts: 1821
Quite a significant improvement over the previous run. The stages seemed well planned, and executed. Most of the time, very entertaining, yes vote!
gocha
Any
Emulator Coder, Former player
Joined: 6/21/2006
Posts: 402
Location: Japan, Nagoya
I enjoyed the run very much (2 weeks ago). I don't know how much it can be improved, but it doesn't look so sloppy for me. Voting yes.
I am usually available on Discord server or Twitter.
Player (206)
Joined: 2/18/2005
Posts: 1451
Wow, this is a serious improvement. It shows some new strategies I have never seen before, like making entire laps without even turning around but just bouncing into a wall. And the highlights were definitely the first 2 Choco Island courses. Making 4! laps in one turn by just precisely bouncing into the double wall really made me go 0_0! Entertainment level is same good in both runs, but this one beats every course in a faster time and generally has a slightly better optimizatioin level, so I vote YES. Well done cstrakm.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
Well, personally I saw stages where you were better than Huffers, and some stages were Huffers was better. I think if both of you worked on the project together, you could achieve a level of perfection never before seen for this game. Overall, the amount of improvement is significant enough for me to vote yes, but I think you should contact Huffers to work together on a v3.
Homepage ☣ Retired
Post subject: Re: I am HappyLee
Joined: 6/26/2007
Posts: 147
HappyLee wrote:
I am the first one who saw it,haha^_^
Don't be so sure. I watched it a week or so ago on niconico. Here's a link for anyone who has a nico account: http://www.nicovideo.jp/watch/sm2974712 But yeah the run is pretty excellent, easy yes vote.
Joined: 7/28/2005
Posts: 339
Improvable, but better than the current run. Talk to Huffers about a join v3; that would be amazing. Yes, in the mean time.
Former player
Joined: 3/31/2005
Posts: 192
Location: Argentina
Wow... There's no reason to vote no, and all reasons to vote yes, so I voted yes.
Joined: 2/26/2007
Posts: 1365
Location: Minnesota
Relatively entertaining, and improved on the other movie. So, yes for this one. EDIT: Mr. Kelly R. Flewin reminded me about the luck manipulation. I was relatively disappointed with the use of pausing the game for manipulating, kind of took some entertainment from the run for me. There was also another instance, used less than pausing, but I cannot remember what that was >_>
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 5/29/2004
Posts: 757
"Why the hell is Peach humping the wall?! DAMNIT! The bloody thing desyn.... 8.74 SECONDS?! WHAT THE BLOODY HELL!" And insert more moments like that throughout. Definitely a Yes! I can not WAIT for this to be published. But as well, perhaps there could be an explanation of how those kind of moments happen? [Making the game overflow on certain calculations? Bouncing over the boundary enough to trick it?] And how likely are some of these to be done on a console.. or is it.. well insane luck required? Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Editor, Player (54)
Joined: 12/25/2004
Posts: 634
Location: Aguascalientes, Mexico
Currently, I'm playing Mario Kart Super Circuit & is nice to see that some bugs that you can do there, where since the SNES. Like the Choco Island 1 bug... I'm voting yes :D Edit: BTW, do you know if is possible to Lapskip Vanilla Lake 2 like in the gba? Would it be faster? http://wrvids.com/Mario%20Kart/MKSC/Hirano%20(emulator,%20maybe%20tas)/vl2-lapskip-2013-Hirano.mpg
I'm the best in the Universe! Remember that!
Joined: 10/3/2005
Posts: 1332
Ha ha ha... Toad at the end of the Flower Cup. Amusing, too, is that there's no sanity check against entire laps being completed in 3 hundredths of a second. Madness. Yes vote.
Dwedit
He/Him
Joined: 3/24/2006
Posts: 692
Location: Chicago
I think the low points of the run were repeatedly bumping into the wall to get laps.
Joined: 11/1/2007
Posts: 100
Dwedit wrote:
I think the low points of the run were repeatedly bumping into the wall to get laps.
Walls need lovin', too.
Editor, Expert player (2079)
Joined: 6/15/2005
Posts: 3284
This run is very entertaining. Even the 8-second tracks went through the laps in a way I never expected. It's all about speed, glitch abuse (or is it lap-definition exploit?), and heavy luck-manipulation. Yes vote.
Joined: 1/14/2005
Posts: 216
Mr. Kelly R. Flewin, people already use the wall glitches and all sorts of other glitches on console. When I watched the previous run, I said "wow this is really unoptimized but the lack of optimization is what makes this such a good watch." I figured the more this was optimized, the less I would enjoy it. I guess I'll see how wrong I am when I check out the nicovideo later.
"I think happiness is just being able to loaf without stress." http://speeddemosarchive.com/
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Enhasa wrote:
When I watched the previous run, I said "wow this is really unoptimized but the lack of optimization is what makes this such a good watch." I figured the more this was optimized, the less I would enjoy it. I guess I'll see how wrong I am when I check out the nicovideo later.
It's probably a question of goals, not optimization, though. Optimization is always good.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 5/17/2007
Posts: 393
Location: Sweden
Gonna vote meh on this, I got bored watching it
"No love for the game gear"
Joined: 7/10/2007
Posts: 280
I hadn't seen most of these tricks before, so I was absolutely impressed. For those of you saying 'meh, boring', my idea of TASes is to utterly break the game in half. This run does that in spades.
Player (121)
Joined: 2/11/2007
Posts: 1522
This is my favorite racing TAS so far. And I think it will continue to be until it becomes 20 runs-into-the-wall-by-the-finish-line-to-win tracks. Even though this is mostly glitching tracks, there is still variety within the glitching.
I make a comic with no image files and you should read it. While there is a lower class, I am in it, and while there is a criminal element I am of it, and while there is a soul in prison, I am not free. -Eugene Debs
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
I also didnt like pausing for luck manipulation, but the run was still enjoyable. yes vote.
Has never colored a dinosaur.