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* It is assigned a number between 1 ~ 255 depending on ffd4 and decrements per frame. When 0, the enemy will drop his stolen gold. ** decrements by 1 each 0x40 in ffd4. When 0, door in room2 closes. *** Enemy movement, where they respawn, when they drop gold and possibly more things are dependent on the global timer. **** This value restricts camera scrolling. It is used e.g. in level 16 room2, because that room doesn't make use of all the available space.
c002 2byte player xpos c004 2byte player ypos c012 2byte enemy1 xpos c014 2byte enemy1 ypos c022 2byte enemy2 xpos c024 2byte enemy2 ypos c032 2byte enemy3 xpos c034 2byte enemy3 ypos c019 1byte enemy1 drop timer* c029 1byte enemy2 drop timer c039 1byte enemy3 drop timer c049 1byte room2 seconds timer** ffd4 1byte global timer*** ffb4 1byte amount of gold until level finished ffcc camx ffce camy ffd2 camx limitation**** ffd3 camy limitation