A little demo using revision 202 of yabause-rr
You can have sound enable or turn off, this will also sync on revision 214
Its not optimized to the most, but its quite good i think
*How can i obtain Yabause-RR?
The only way now is to compile it yourself
*Does this movie will work on a later version of Yabause-RR?
No, r220 and later will fail to sync due to a bug in movie code corrected
*Why SOTN? (NITM)
Im an adept, one of my favorite game, its better on psx but its always nice to play it regardless the system
*Why did you picked up richter and not maria ?!? dude!!!!!!
Few reasons, first maria is reserved for yabause release, so it dont spoil my real movie, second there is pirate_sephiroth's
run witch basicly gived me all needed tactics (here youtube
), and lastly, richter have the coat he wear as a boss in psx version ! (alternate costume)
*Hum... The sound?!?
It seem theres a bit of problems with the sound, yeah, i think everybody should notice playback is too slow, or too "low" or whatever
*Red Hydrostorm ?!?
Yeah wtf, probably emulation issue
Yeah same, the start menus are all fuck up, sprite are not aligned or wrong set is displayed
*PSX run is 1 min faster, you sux
Not realy, first richter move slower apparently and have shorter airdash, secondly the load times are longer (a lot) and lastly, there is more load spots (chapel/keep)
Those who know the game also know the legendary slowyness of this version :p
More seriously this is gruefood, sort of proof of concept, nothing more, hope youll enjoy :D
In game timer at the last save room - 6:10