Post subject: Batman: Return Of The Joker
Skilled player (1307)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
Player (147)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
Very nice. This looks like it will make a very nice addition to the site's collection of "grapple game" TASes. Any progress in the past few days?
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3585)
Joined: 11/3/2004
Posts: 4738
Location: Tennessee
Wow, this is going to be an awesome TAS :)
It's hard to look this good. My TAS projects
Skilled player (1307)
Joined: 9/7/2007
Posts: 1354
Location: U.S.
RT-55J wrote:
Any progress in the past few days?
Well, I need to revise the second half of the third section of Level 1. The boss will be a big pain in the ass because of this awful hit detection.
adelikat wrote:
Wow, this is going to be an awesome TAS :)
Thanks for the encouragement adelikat! Now if there are any tricks that I am missing, tell me! This game looks like it will be more epic with glitches! Here is the latest WIP in Microstorage! http://dehacked.2y.net/microstorage.php/info/1762029659/Batman%20-%20Return%20of%20the%20Joker%20.vbm
Alyosha
He/Him
Editor, Expert player (3522)
Joined: 11/30/2014
Posts: 2727
Location: US
http://tasvideos.org/userfiles/info/66828727632451057 Here is a resync and minor improvement of this game. It is console verified. I saved a few frames in a few spots, but the last boss will need to be redone probably. I wanted to try this game because it had a lot of interesting graphical elements to test GBHawk with. Also it is very short, a perfect combo for testing. I'll have to put a bit more work into this before it's submittable, but it's a start. EDIT: WIP 2, about 150 frames saved. Better movement in levels 1 and 2 saved the most time. Boss 1 was slightly improved. http://tasvideos.org/userfiles/info/66858681884594734