• Aims for fastest time
  • Takes damage to save time
  • Uses death as a shortcut
  • Manipulates luck
  • Abuses programming errors
Played on Mupen64 ReRecording v8
  • Video Plugin: Jabo's Direct3D8 1.6 (dont forget to check "Copy framebuffer to RDRAM"
  • Sound Plugin: Azimer's HLE Audio v0.56 WIP 1
  • Input Plugin: N-Rage`s Direct-Input8 V2 1.80a
  • RSP Plugin: Hacktarux/Azimer hle rsp plugin
The playback of this run comes to a speedy end by means of many glitches and using JPN rom. This rom can show the message quickly than others. They'll allow to complete this game within an hour. All of the glitches and some techniques I used are only existing one. I deeply appreciated people's great discoveries and researches.
Incidentally, this run was made as just amusing movie for Japanese video site. After the putting on view in the site, I was proposed trying to submit to TASVideos. So this run contains some joking factors, slow parts and going through old route. That's why It'll able to be clipped several minutes off the records in the run.
However, as a result of thinking, I decided to submit because I won't try again in the near future. Although opinions may vary on using JPN rom, I hope you like it.

The following glitches and techniques are mainly used:
  • Escape forest with water jumpslash ESS
  • Skip the owl with Deku Stick
  • Get Gold scale in childhood
  • Skip Door of Time
  • Steal Rod
  • Bottle Adventure
  • Skip Gerudo Bridge with Hookshot
  • Skip Ganon's Castle Trials with Bomb Hovering
  • SS to Ganon to keep Master Sword

adelikat: The ending input was way longer than necessary. I chopped it and replaced the movie file. This movie is sub 1 hour!

mmbossman: The two main goals of this site are to provide entertaining movies which are typically as fast as possible. However, sometimes one facet takes more precedence than the other. We have several well optimized movies which are less than entertaining to watch, and we have some that have known improvements but have been published because they are very entertaining. Usually these known improvements are small, however the improvements they provide to the previously published movie are usually small as well. Here, the improvement is clearly much more substantial.
So that leads us to two possible solutions: 1) accept this run for what it is, an entertaining run with some flaws that obsoletes one of the two runs we currently have which can be beat in real time, or 2) reject it due to known improvements and mildly suboptimal level of play. After reading through all the responses in the discussion thread, I feel it better benefits the site and our viewers to accept and publish this run. Do I wish this run integrated some more of the known tricks which have been pointed out? Sure I do. However I don't believe that it is a wise decision to await a "perfect" run which may never come, while in the mean time continuing to have a run published which is worse than a real time run. So I am accepting this submission.
This acceptance will not result in a change of policy regarding (U) ROMs being preferable to (J) ROMs. Any future improvements should use the (U) ROM, and any resulting time lost due to slower text screens will not be used to penalize that submission, just as any time gained from faster text screens was not factored into the judging decision for this run.

Aktan: Processing... (taking forever to audio sync it)

EZGames69: For anyone planning on encoding this in the future. Make sure you use the same plugins that are listed, especially the input plugin as using the wrong one can cause a desync. And also make sure "Raw Data" is checked in the plugin settings for the input plugin. and finally for the RSP plugin, make sure you select "set to process alists inside the rsp". That should be all.

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Joined: 8/1/2006
Posts: 40
Looks like the actual voting is totally not in line with how the thread is going. There seems to be a silent (vast) majority and a (very) loud (and quite small) minority.
Skilled player (1637)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
MrGrunz wrote:
I was picking up a normal problem, which is, that it's somehow pointless to try perfecting a run, because nobody will notice it any way.
Not a comment directed at you, but this is the difference between people who TAS for the enjoyment of TASing to perfection, and those who TAS to get ego-boosts from other people's praise. I'm sorry if I beat on this example, but it is a show of true love for TASing. While not the most popular TAS, Baxter spent ages perfecting this run. He didn't do this for massive praise, as appears to be required by so many to TAS. Don't get me wrong, I love the praise I get for doing runs, as any normal human would. However, if that is the only joy a person gets from the final completion of a run, than perhaps this hobby isn't the best choice.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
N._Harmonik
She/Her
Joined: 8/27/2006
Posts: 502
Location: Canada
It would seem the only way to defeat this run in real time now would be to find a glitch that puts you directly in Ganondorf's room right after becoming an adult.
Why, oh, why do I even <i>try</i> to understand my own species?
Joined: 5/29/2004
Posts: 757
Let me see if I can sum up this thread.. -Oooh! New Zelda OOT -Announcement of submission made, debate-a-thon commencing -Bitch, complain, moan, praise, counter praise, bitch, argue, sincere and well thought out debate, immature whines, language dispute, language barriers, insinuations, misinterpretations, ego clash, ego clash, EGO CLASH, more arguements, more reasonable debate, fair and balanced explanation of the more salient points, more arguments by those desperately clinging to 1 single tiny thread that while it won't pull the entire thing apart, they secretly pray it will, No Vote, Yes Vote, Meh, "Dear God why is this thing almost 10 Pages? Why can't we just get along?", encode, debate, more infighting, debate, reasonable thought, complaint, approval, question, delight, explanation, "Holy crap it's getting published?!", This post, End of the World. Have I missed anything? Mr. Kelly R. Flewin
Mr. Kelly R. Flewin Just another random gamer ---- <OmnipotentEntity> How do you people get bored in the span of 10 seconds? Worst ADD ever.
Joined: 11/4/2007
Posts: 1772
Location: Australia, Victoria
Mr. Kelly R. Flewin wrote:
Have I missed anything?
Apart from the Kitchen Sink getting clogged, that sums it up rather nicely.
Joined: 1/2/2010
Posts: 29
Location: China
+1 vote for bombface Link being the screenshot.
Joined: 5/17/2007
Posts: 393
Location: Sweden
This submission is a typical lose-lose scenario. Even if they decided against publishing it it would still piss people off.
"No love for the game gear"
Experienced player (599)
Joined: 2/8/2009
Posts: 656
As people telling me a super ego for some of my early statements, I have to say something about this 1. I'm not planning doing an OoT TAS and I've never planned doing one. so why should I have wanted this run to be not published for my own fame then? 2. I've been saying for 3 pages already, that I'm not against publishing this run anymore, because you guys brought good points, that convinced me 3. you often mix up stuff I said with stuff slowi or swordless said or don't look at the context enough to see, why things written. sometimes I have the impression some people (no need for names) do this to make me look even more bad. 4. the only reason why I was so much against publishing this TAS was, that in my opinion a new TAS should be on the same level or even better than the best TAS of the game on the site. In this case it is Bloob's TAS that set the base and the new TAS has not that level. This is my opinion, so respect it and don't flame me again and no, I'm not just doing TASes for fame, I do it because of my love towards Majora's Mask ;)
Banned User, Former player
Joined: 3/10/2004
Posts: 7698
Location: Finland
I think I'm leaning towards my own suggestion I made many pages ago: Publish, but penalize the technical rating because of known improvements. Publication doesn't have to make this a precedent (if someone in the future tries to allude to this, just ignore him or make an argument about exceptions not nullifying rules). After all, the site is about entertainment, not about competition (although competition can produce good results when done in good faith).
Joined: 7/2/2007
Posts: 3960
Give the encoders time. N64 encodes are always a pain to make, as I understand it, and this one's long to boot, which means that all of the processing takes longer.
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 2/1/2008
Posts: 347
Slowking wrote:
Btw. this run has been excepted for days now. When will we finally get a good encode? Nico video is really crappy.
TASVideoAgent wrote:
aktan: Processing... (taking forever to audio sync it)
Also, when have any set of rules been so strict as to not allow exceptions? Even laws can have exceptions, depending on the situation (as determined by judges, who's job is to interpret the law).
<ccfreak2k> There is no 'ctrl' button on DeHackEd's computer. DeHackEd is always in control.
Joined: 10/20/2006
Posts: 1248
If this doesn't get published, we'll have to go through all this drama again the next time a similar run comes up. xD
Publisher
Joined: 4/23/2009
Posts: 1283
blahmoomoo wrote:
TASVideoAgent wrote:
aktan: Processing... (taking forever to audio sync it)
And when have any set of rules been so strict as to not allow exceptions? Even laws can have exceptions, depending on the situation (as determined by judges, who's job is to interpret the law).
I'm a bit confused as to why I was quoted? oO. I'm saying I'm encoding, but it's taking me a long time due to audio desyncs from Mupen.
Joined: 2/1/2008
Posts: 347
I was responding to Slowking. Maybe I should make that a bit more clear. EDIT: Done. Sorry about that.
<ccfreak2k> There is no 'ctrl' button on DeHackEd's computer. DeHackEd is always in control.
Experienced player (822)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Slowking wrote:
snorlax wrote:
4. Even if you decided to make your own site just so you could do your run on the J version, this site will go on. Someone else will pick up the Ocarina of Time run because it's just too popular of a game with too much potential to just have a run sit there with clear improvements.
1. I wouldn't make my own site to use the J rom, I would make my own site because the rules on this site seem to be worth about as much as dog shit... 2. Yeah ofcourse someone else would make a great OoT run, because in the past 4 years so many people have done so. *rofl* Btw. this run has been excepted for days now. When will we finally get a good encode? Nico video is really crappy.
Yeah, one of the reasons this was accepted was because of the vaporware that has been going on for the past 4 years.
Living Well Is The Best Revenge My Personal Page
Joined: 12/6/2008
Posts: 1193
mmbossman wrote:
Slowking wrote:
snorlax wrote:
4. Even if you decided to make your own site just so you could do your run on the J version, this site will go on. Someone else will pick up the Ocarina of Time run because it's just too popular of a game with too much potential to just have a run sit there with clear improvements.
1. I wouldn't make my own site to use the J rom, I would make my own site because the rules on this site seem to be worth about as much as dog shit... 2. Yeah ofcourse someone else would make a great OoT run, because in the past 4 years so many people have done so. *rofl* Btw. this run has been excepted for days now. When will we finally get a good encode? Nico video is really crappy.
Yeah, one of the reasons this was accepted was because of the vaporware that has been going on for the past 4 years.
Uuuum and your point is? I never said anything contrary.
upthorn
He/Him
Emulator Coder, Active player (388)
Joined: 3/24/2006
Posts: 1802
Slowking wrote:
snorlax wrote:
4. Even if you decided to make your own site just so you could do your run on the J version, this site will go on. Someone else will pick up the Ocarina of Time run because it's just too popular of a game with too much potential to just have a run sit there with clear improvements.
1. I wouldn't make my own site to use the J rom, I would make my own site because the rules on this site seem to be worth about as much as dog shit... 2. Yeah ofcourse someone else would make a great OoT run, because in the past 4 years so many people have done so. *rofl*
Well, there've been three submitted. Which is an excellent rate for a game of this length. The first one was rejected because it was visibly less optimized than the original, even leaving in failed attempts to start superslides, the second was rejected because it was still slower than an existing real time run. To the best of my knowledge, neither of those is the case here. Additionally, perhaps if this one is accepted it will provide some motivation to the people who know the game better to produce some real results, by sending the message that a TAS which has been finished inherently better than a TAS that hasn't. And even if it doesn't, and discourages them from ever finishing the runs that they otherwise might never have finished anyway, the site is immediately improved by the obsoletion of the 4 year old one. So it is win/win for the site.
How fleeting are all human passions compared with the massive continuity of ducks.
Former player
Joined: 3/23/2004
Posts: 95
Can't wait to see this one encoded....since Nico Nico freezes on me as well.
Joined: 3/25/2008
Posts: 64
Giant yes vote.
.II
Skilled player (1637)
Joined: 11/15/2004
Posts: 2202
Location: Killjoy
I split all this debate crap about the use of (J) Rom to the 'Sites.' An exception to the rules was made for this submission. Any further discussion about new sites, and exceptions to the rules of this site made in this thread will be deleted by me. Take it there.
Sage advice from a friend of Jim: So put your tinfoil hat back in the closet, open your eyes to the truth, and realize that the government is in fact causing austismal cancer with it's 9/11 fluoride vaccinations of your water supply.
Active player (276)
Joined: 4/30/2009
Posts: 791
[EDIT by DarkKobold: Well thought out post. Moving it to Sites]
Publisher
Joined: 4/23/2009
Posts: 1283
After a lot of sync fixing (you can see a sample avisynth script here: http://pastebin.com/s8kBVP6T), it is finally done! I couldn't fix the sound problems at the end though =/. http://www.archive.org/download/AbeshisN64LegendOfZeldaTheOcarinaOfTimeIn5825.47/lozocarinaoftimej-tas-abeshi.mp4 http://www.archive.org/download/AbeshisN64LegendOfZeldaTheOcarinaOfTimeIn5825.47/lozocarinaoftimej-tas-abeshi.mkv HQ Stream: http://aktan.site90.com/?vid=AbeshisN64LegendOfZeldaTheOcarinaOfTimeIn5825.47/lozocarinaoftimej-tas-abeshi_512kb Edit: Removed MKV due to mistake I made. Replacing soon. Edit 2: Re-added MKV fixing the mistake. Edit 3: Added HQ Stream. Removed links due to quality not on par. The posted encode on the front page is WRONG. Edit 4: Re-added encode links to a better version. Due to this, stuff needs to be re-derive, so HQ Stream link gone temporary. Edit 5: Re-added HQ Stream.
Joined: 7/2/2007
Posts: 3960
Um...that MKV I downloaded has massive sound sync problems (example: when Navi is introducing herself to Link, the sound from the Hyrule Town drawbridge nightmare is being played). The video also appears to be massively accelerated, though the sound plays at normal speed. The MP4 appears to be fine, though. Thanks for the encode, Aktan!
Pyrel - an open-source rewrite of the Angband roguelike game in Python.
Joined: 2/1/2008
Posts: 347
I am getting the same problem with the MKV. It appears that the variable frame rate doesn't work in the MKV, but it works in the MP4. In the MP4, MediaInfo tells me that the frame rate is variable from 60 to 3, with 19.050 as the average (or the most often used value?). In the MKV, MediaInfo tells me that the frame rate is a constant 60. Since most of the game runs at about 20fps, I can see why the MKV is getting massively desynced. This sped up phenomenon happened in every media player I tried: Windows Media Player, Media Player Classic, VLC, and DivX Plus Player. I have the Haali Media Splitter too, so that is not the issue (plus VLC uses internal codecs anyway).
<ccfreak2k> There is no 'ctrl' button on DeHackEd's computer. DeHackEd is always in control.
Publisher
Joined: 4/23/2009
Posts: 1283
A big oops from me. I made a mistake, replacing now. This is what happens when you rush =p.
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