Final Fantasy Crystal Chronicles

  • Action
  • RPG

Publications

Final Fantasy: Crystal Chronicles is an action role playing game developed by The Game Designers Studio and published by Square Enix in 2003 for the Nintendo GameCube. This was the first Final Fantasy game to include real-time fighting, which has since become a staple of Final Fantasy games.
You control a caravan and its members, and travel in a hostile world with dungeons and monsters. You collect drops of Myrrh to protect your village, and go on a quest to find and destroy the source of the miasma that corrupts the world.
Wobmiar further improves on their previous movie's record by by opting not to craft the Master's weapon early on and instead go for the Valiant Weapon, which saves some item farming time and allows the first trip to Marr's Pass to be completely skipped.

Note that this movie was done on a newer version of Dolphin (than the previous run) that has longer and more accurate load times. As a result, this movie's time appears to be slower than the previous run, but is actually faster when load times are discounted.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

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TypeNameTitle OverrideRegionVersionPlatformHashes
Good Final Fantasy - Crystal Chronicles (Japan).iso J GC SHA1: c62a0320b473a122b8bc9284fcfb4fb7a45fcd5d
MD5: 04E85610877150DD2D3F1097DE6B09AE
Good Final Fantasy - Crystal Chronicles (USA).iso U GC SHA1: 3aced85176e0d3299fc86e06fece2fc25996e914
MD5: A6D6064396B20C0D0D836AFAD97D3A4C