Mega Man

  • Rockman,MM,MM1,Megaman
  • Action
  • Platformer

Publications

On this site, we make perfect movies, and then we surpass them. Of course, if we can surpass them, they were not perfect in the first place, but who would have known?
When "perfection" is defined as "as fast as possible", it requires some sacrifices. Indeed, this movie sacrifices a lot in the playability of the game. Full of tricks to pass through walls, tricks to avoid mandatory battles, tricks to pass through enemies relatively unharmed, tricks to acquire weapon refills in little time — there is very little in this movie left that resembles normal playing. Even death is used as a viable playing strategy that saves time. All of the tricks are still performed by the means of mere controller input, even though significant portions of the input were calculated by a computer program.
This movie improves the previous movie by a tremendous 2 minutes and 37.99 seconds, thanks to a new route and better optimisation. Please read the authors' comments for more details.
Of course, upon watching this movie, one does have to question something... is it Mega Man saving the world? Or Dr. Wily trying to save it from absolute destruction?

The second set of encodes leads to a version where the graphics have been fixed.
Mega Man is the first game in the famous series that now comprises games on many different systems as well as several television shows and comic books.
While the other run of this game uses lots of tricks to reach the ending impressively quickly, pirohiko and FinalFighter decided it just wasn't fast enough. In this run, they manipulate an object to appear which allows them to execute arbitrary code and warp to the credits, all using only controller input. For an advanced explanation of how it works, check out the submission text.
Watch this run on a real console (played back on the US version).
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.


Game Versions

Type Name Title Override Region Version Platform Hashes
Good Rockman (Japan) (En).nes J NES
Sha1: 5914D409EA027A96C2BB58F5136C5E7E9B2E8300
Md5: 8824842070A569E9BA7287BCDEA045A3
Good Rockman (J) (En).nes J NES
Sha1: EA93F3F2FD561C1CEE59AD51CFCB10F3DD83766F
Md5: 8D5A61F42D92EE61D05083263A11FCA1
Good Mega Man (USA).nes U NES
Sha1: 2F88381557339A14C20428455F6991C1EB902C99
Md5: 4D4FFDFE7979B5F06DEC2CF3563440AD
Good Mega Man (Europe).nes E NES
Sha1: 0FE255649359ECE8CB64B6F24ACAF09F17AF746C
Md5: CC513C22115D95691656270930E7963B