Published on 10/2/2023
Super Mario Bros. 3Mix is a Super Mario Bros. 3 ROM hack by Captain Southbird and originally released in 2014. It is an homage to the Mario series as a whole, featuring remade levels as well as elements from many mainline Mario games up until Super Mario Galaxy (rendered back in 2D in the case of the 3D Mario titles).
Mizumaririn attains full completion as fast as possible whilst avoiding arbitrary code execution, defined as follows:
  1. All exits
  2. All comets
  3. All 300 star coins
  4. All map enemy ambushes
  5. All arena minigames

Commentary by the author is available in the encodes as soft subtitles.
This movie has a full Atlas Map encode, which shows the standard encode overlaid on a zoomed out map.

Published on 6/3/2022
Super Orb Bros. is a difficulty-oriented ROM hack of Super Mario Bros. 3 that takes the orbs you get from defeating Boom Booms and makes a game revolving around them. While in the vein of ROM hacks like Air, this one is more like a puzzle game where various tricks have to be utilized in a specific manner or else you won't be able to progress. Thankfully, you have an infinite number of lives, but in turn, you get a death counter.
Mizumaririn decides to skip most of the intended gameplay routes through the use of glitches and obtain all 18 orbs for Old Man Grimm (don't ask what he needs them for!) in order to pet the dog in record time.
This movie has an Atlas Map encode that shows the game overlaid on a zoomed out map.

This is my main game currently.









This is my favourite game of all time.




These are the first TASes I made, which leads to my current skills.





















I was introduced to video games at 5. I played Mario Kart DS and Cooking Mama. Then I got New Super Mario Bros Wii. I am stuck to Mario games since then. I have got 3DS and Wii U also. Right now, I have a Switch and only a Switch among current generation consoles. I know little about games from GameCube or before.

It all started with SMB1...

I was lead to TASing by a Bismuth video. I started the career by TASing Super Mario Bros. but there is not much content. I TASed some ROM hacks and improved my optimisation skills which is applicable in most platforming games. I actively participated in the SMB1/2J TAS Competition (which is dead), and TASing other games as well.
Since March 2021, I have been TASing Super Mario Bros. 3Mix. This project has changed me a lot, positively and negatively.

Super Mario 3D World (probably Switch)

It would be the most painful game ever to TAS (imo).
emulation challenges
1. no savestate support / piano roll input editor with greenzone
2. no gyroscope / touchscreen recording support - the cursor is an essential element for cheesing assisting
3. no one has made game specific mods to allow TASing on console, which is the preferable method for some Switch TASers
game challenges
3D. 3D
4. character speed increases indefinitely, with the most rapid way to gain exponential speed: crouch grinding at edges
5. character differences (Toad / Luigi) -> requires double work to verify the faster character for a level
6. stick angle requires conversion
On the other hand, it is somewhat accessible
1. there is a simple working Switch TASEditor
2. deterministic: no delta time, no lag
3. camera at right angles
4. fewer useful movement options and way easier to manipulate facing angle (than SM64 and SMO)
Estimated product real time is 1h 15m, where 47m are non-gameplay.

Super Mario Bros. Wonder

Challenges
1. No savestates either
2. The route is not set. The badge "Jet Run" takes around 2.5 minutes to obtain, but saves time in subsequent levels, and the end result comes really close. Double work is required to verify the fastest route. Further discoveries are yet to be made.
3. Bubble RNG. The powerup used for 80% of the run, bubble flower, used for bubble jumps, when dispensed, variables that determine velocities are randomised, leading to non deterministic movement. However, primitive control of variables have been developed.
Otherwise, it is a very simple game to TAS.

Potential TAS works in the future

Mario Party 8 TAS ideas:

I had these goals in mind when I played MP8 as a kid yet being able to achieve it.
I am also a speedrunner who plays badly.
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HomePages/Mizumaririn last edited by Mizumaririn on 1/27/2024 3:33 PM
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