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#31698413799812022 - WIP - 1st battle completed

Columns 3 - Revenge of Columns (U) [!].gmv
In 01:21.00 (4854 frames), 124 rerecords
Uploaded 6/19/2016 12:42 PM by Dimon12321 (see all 67)

#28991539937993319 - Bram Stoker's Dracula SEGA CD - TAS WIP - Stage 1

In 04:05.55 (14714 frames), 824 rerecords
Uploaded 2/18/2016 2:59 PM by Dimon12321 (see all 67)

#28744962139169960 - [TAS] Dead Rising: Chop Till You Drop - Case 1-1

In 09:44.08 (91134 frames), 2292 rerecords
Uploaded 2/7/2016 12:28 PM by Dimon12321 (see all 67)
This is my first TAS of Dead Rising: Chop Till You Drop for Nintendo Wii. This port is built on Resident Evil 4 engine, so this game has the same movement and shooting system as in RE4. The game is so difficult in terms of interaction with friendly NPC (survivors). Moreover, this port itself is not popular for speedrunning and I don't know the best route through the game, so I'm not going to continue my work unless someone won't help me! In conclusion, I'm not sure this TAS is optimized enough. The second mission where I rescued 2 women can be improved by 0,5-1,5 seconds because they can't bypass zombies like Ashley in RE4 and have uncertain mechanism of overcoming obstacles!
Emulator used: Dolphin 4.0-8711 x64
More info in description of the encode:

#28260824197061815 - Resident Evil 4 Wii (Verification movie) - ANY DESYNCS???

In 23:03.60 (342407 frames), 3540 rerecords
Uploaded 1/16/2016 5:11 PM by Dimon12321 (see all 67)
I have just finished the chapter 2-2 and was going to record my progress, but I got a desync in the 1-2. How that could be? After I completed the chapter 1-3 and rewatched the movie, everything was OK. I didn't change any settings!
Can somebody view my file? ROM link is in the description of this video: Recorded with Dolphin 4.0-8311
SD-card must be inserted. Ignore the fatal error massage! Write here if there is a desync or not! Thanks!

#27834009263142250 - [TAS] Resident Evil 4 Wii - Verification movie PART 1

In 05:11.77 (77135 frames), 1507 rerecords
2 comments, 797 downloads
Uploaded 12/28/2015 11:52 AM by Dimon12321 (see all 67)

#27440462808206477 - Zippy Race NES - WIP-demo

Zippy Race (J)-0.fm2
In 19:15.01 (69415 frames), 122 rerecords
Game: Zippy Race ( NES, see all files )
Uploaded 12/10/2015 6:30 PM by Dimon12321 (see all 67)
I made this TAS a month ago when I was completely bored. This TAS aims for vault (Zippy Race is not for making people entertained). At this game you must drive from the point A to the point B while surpassing cars (seems like they are racing). You get some score after each checkpoint. The more cars you surpassed, the more score (and fuel) you get. The game is pretty simple! As for as I know, there are 6 different motobikes with more powerful engines. Reaching the point B 6th time will be the main goal, so you need to do only the second part of my work!
ROM used: Zippy Race (J).nes
Emulator used: FCEUX 2.2.2

#18443409381554304 - Rambo III - Enemy spawn problem (TAS WIP)

Rambo III (JUE) (REV 01) [!].gmv
In 02:36.63 (9386 frames), 1147 rerecords
Game: Rambo III ( Genesis, see all files )
Uploaded 10/31/2014 2:03 PM by Dimon12321 (see all 67)
This is my TAS WIP of Rambo 3 for Sega Geneisis. It contains the first 2 missions and a half of 3rd mission which shows the problem with enemy spawn (RNG). Help me to solve this problem in the topic about this game: , details are also there! ROM: Rambo III (JUE) (REV 01) [!].bin Emulator: GENS 11A
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