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#639077631893827777 - RoadBlasters - DrD2k9 - Congrats Screen Fastest with HS Initials

RoadBlasters - DrD2k9 - Congrats Screen Fastest with HS Initials.bk2
In 21:45.284 (78446 frames), 12056 rerecords
Game: Roadblasters ( NES, see all files )
12 downloads
Uploaded 10 days ago by DrD2k9 (see all 62)
Included High Score initials for submission.

#639077631525408085 - RoadBlasters - end input early with HS Initials

RoadBlasters - end input early with HS Initials.bk2
In 22:01.524 (79422 frames), 11559 rerecords
Game: Roadblasters ( NES, see all files )
13 downloads
Uploaded 10 days ago by DrD2k9 (see all 62)
Includes High Score initials.

#639077629404201073 - Roadblasters - End Input Early

RoadBlasters - DrD2k9 - end input early.bk2
In 21:33.686 (77749 frames), 11556 rerecords
Game: Roadblasters ( NES, see all files )
12 downloads
Uploaded 10 days ago by DrD2k9 (see all 62)
This version ends input as soon as possible to still reach the end of the game.

#639019469184683964 - Improved final boss for [10089S]

Spacegulls-1.1 - final boss improvement to 10089S.bk2
In 04:44.897 (17122 frames), 74172 rerecords
Game: Spacegulls ( NES, see all files )
80 downloads
Uploaded 12/21/2025 8:48 PM by DrD2k9 (see all 62)

#638948828272868553 - Movie to Display Pokedex for 9866S

Pokemon Pinball Complete Pokedex displayed.bk2
In 1:41:48.218 (366819 frames), 65472 rerecords
126 downloads
Uploaded 10/1/2025 2:33 AM by DrD2k9 (see all 62)
This file includes the inputs necessary to display the completed pokedex as confimation that the goal for #9866: KusogeMan's GBC Pokémon Pinball "complete Pokédex" in 1:41:48.22 was actually met.
It also adds a few unecessary "L" presses after the end of the necessary inputs in order to trigger the final evolution a few frames quicker in order to get the the save point/pokedex faster.

#638948827993431145 - Properly truncated file for original 9866S submitted movie

Pokemon Pinball (USA) RED tests for 100 - truncated.bk2
In 1:41:21.903 (365243 frames), 65473 rerecords
112 downloads
Uploaded 10/1/2025 2:33 AM by DrD2k9 (see all 62)
Trims 863 blank frames from the end of the run

#638860535137851114 - Improvement for 9751S

mailbird - Improvement.bk2
In 11:03.216 (39666 frames), 8635 rerecords
139 downloads
Uploaded 6/20/2025 9:58 PM by DrD2k9 (see all 62)
This is 343 frame improvement to 9751S

#638782521127755852 - Extended input movie for 9583S

gr100v1 - Extended Input for Encode.bk2
In 51:44.483 (185423 frames), 162627 rerecords
176 downloads
Uploaded 3/22/2025 2:55 PM by DrD2k9 (see all 62)
Use this for encoding 9583S. This contains extra inputs beyond what is needed to reach the credits. It accomplishes both getting through the credit sequence faster as well as showing the tally screen for item collection.

#638654774085396451 - Original .bk2 from 9348S that was made with BizHawk 2.9.2 (2.10 RC)

PL1 TAS.bk2
In 1:15:50.222 (272222 frames), 6092 rerecords
183 downloads
Uploaded 10/25/2024 6:23 PM by DrD2k9 (see all 62)

#638621089745294919 - Extended input for 9180S

10th Frame - 9180S extended input.bk2
In 07:29.202 (26874 frames), 668 rerecords
Game: 10th Frame ( C64, see all files )
248 downloads
Uploaded 9/16/2024 6:42 PM by DrD2k9 (see all 62)
This contains the extra "N" keypress to get to the large scoresheet

#638469962612124404 - Credits advance for S8945

DLX - Shadowrun - Credits.bk2
In 21:00.056 (75506 frames), 39816 rerecords
Game: Shadowrun ( Genesis, see all files )
277 downloads
Uploaded 3/25/2024 8:44 PM by DrD2k9 (see all 62)
This file includes button presses to advance through the credits. Each credit screen is allowed to be present for approximately 5 seconds.

#638451808283104760 - [8910S] Improvement Demonstration

drs1 testing 3.bk2
In 00:59.036 (3548 frames), 7778 rerecords
253 downloads
Uploaded 3/4/2024 8:27 PM by DrD2k9 (see all 62)

#638451807609033785 - [8910S] Intro/Cutscene Skip Demonstration

drs1 testing.bk2
In 00:22.114 (1329 frames), 6349 rerecords
233 downloads
Uploaded 3/4/2024 8:26 PM by DrD2k9 (see all 62)

#638451707389246648 - Truncated movie for [8910S]

drs1 truncated.bk2
In 39:05.121 (140939 frames), 6177 rerecords
242 downloads
Uploaded 3/4/2024 5:38 PM by DrD2k9 (see all 62)

#638391531478510885 - Augury Red Code Improvements

Augury Red Code testing.bk2
In 00:37.253 (2225 frames), 2983 rerecords
239 downloads
Uploaded 12/26/2023 2:05 AM by DrD2k9 (see all 62)

#638244330771068987 - Improvement for NES Underground Adventure

undergroundadventure - DrD2k9 update.bk2
In 00:19.501 (1172 frames), 1721 rerecords
308 downloads
Uploaded 7/8/2023 5:11 PM by DrD2k9 (see all 62)
Improvement from modifying first jump and allowing for earlier jump into the floor clip.

#638186429605620614 - bk2 with fixed header for NES DK - All Items

Donkey Kong - All Items - Header fix.bk2
In 01:15.026 (4509 frames), 0 rerecords
Game: Donkey Kong ( NES, see all files )
243 downloads
Uploaded 5/2/2023 4:49 PM by DrD2k9 (see all 62)

#638173539835299852 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Score Rollover - ending with a complete loop.bk2
In 1:43:50.075 (372721 frames), 10419 rerecords
301 downloads
Uploaded 4/17/2023 6:46 PM by DrD2k9 (see all 62)
Sammy Lightfoot score attack variation.

#638173539600783634 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Max Score Display - ending at full loop.bk2
In 1:47:30.881 (385931 frames), 10601 rerecords
281 downloads
Uploaded 4/17/2023 6:46 PM by DrD2k9 (see all 62)
Sammy Lightfoot score attack variation.

#638173539408226376 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Earliest Max Score Display.bk2
In 1:42:30.360 (367952 frames), 10569 rerecords
299 downloads
Uploaded 4/17/2023 6:45 PM by DrD2k9 (see all 62)
Sammy Lightfoot score attack variation.

#638173539235128765 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Earliest Possible Score Rollover.bk2
In 1:42:07.862 (366606 frames), 10045 rerecords
278 downloads
Uploaded 4/17/2023 6:45 PM by DrD2k9 (see all 62)
Sammy Lightfoot score attack variation.

#638159052639336140 - "Loading" skips for "A Simple Platformer Game"

simpleplatformer - skip loading.bk2
In 03:06.027 (11180 frames), 946 rerecords
304 downloads
Uploaded 4/1/2023 12:21 AM by DrD2k9 (see all 62)
The "loading" sections can be skipped by pressing start. This does not impact gameplay input, but still saves 333 frames.

#638158505487141072 - Carpet Shark Improvement Test

CarpetShark-Improvement Test.fm2
In 01:18.404 (4712 frames), 1241 rerecords
Game: Carpet Shark ( NES, see all files )
261 downloads
Uploaded 3/31/2023 9:09 AM by DrD2k9 (see all 62)
This is an example of improvement possibilities for Carpet Shark.

#638154828818041350 - .bk2 with Fixed header for 8147S

uridium - fixed header.bk2
In 15:56.439 (57220 frames), 9470 rerecords
Game: Uridium ( C64, see all files )
315 downloads
Uploaded 3/27/2023 3:01 AM by DrD2k9 (see all 62)
The original submission .bk2 has PAL region in the header for an unknown reason even though the run was created and runs in NTSC mode. This unfortunately caused the site parser to time that run using PAL framerate standards instead of NTSC as it should have been. This file was made via copy/paste of the original inputs into a new .tasproj file and exported to a .bk2 with a fixed header. Rerecord count was carried over.

#638153915933412104 - Update to 8047S

Uzebox Iros - enderpal7 & DrD2k9.bk2
In 07:42.241 (27742 frames), 8490 rerecords
Game: Iros ( Uzebox, see all files )
311 downloads
Uploaded 3/26/2023 1:39 AM by DrD2k9 (see all 62)
208 frame improvement