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#638391531478510885 - Augury Red Code Improvements

Augury Red Code testing.bk2
In 00:37.25 (2225 frames), 2983 rerecords
System: Game Boy Color
17 downloads
Uploaded 12/26/2023 2:05 AM by DrD2k9 (see all 48)

#638244330771068987 - Improvement for NES Underground Adventure

undergroundadventure - DrD2k9 update.bk2
In 00:19.50 (1172 frames), 1721 rerecords
42 downloads
Uploaded 7/8/2023 5:11 PM by DrD2k9 (see all 48)
Improvement from modifying first jump and allowing for earlier jump into the floor clip.

#638186429605620614 - bk2 with fixed header for NES DK - All Items

Donkey Kong - All Items - Header fix.bk2
In 01:15.03 (4509 frames), 0 rerecords
Game: Donkey Kong ( NES, see all files )
55 downloads
Uploaded 5/2/2023 4:49 PM by DrD2k9 (see all 48)

#638173539835299852 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Score Rollover - ending with a complete loop.bk2
In 1:43:50.08 (372721 frames), 10419 rerecords
59 downloads
Uploaded 4/17/2023 6:46 PM by DrD2k9 (see all 48)
Sammy Lightfoot score attack variation.

#638173539600783634 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Max Score Display - ending at full loop.bk2
In 1:47:30.88 (385931 frames), 10601 rerecords
58 downloads
Uploaded 4/17/2023 6:46 PM by DrD2k9 (see all 48)
Sammy Lightfoot score attack variation.

#638173539408226376 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Earliest Max Score Display.bk2
In 1:42:30.36 (367952 frames), 10569 rerecords
63 downloads
Uploaded 4/17/2023 6:45 PM by DrD2k9 (see all 48)
Sammy Lightfoot score attack variation.

#638173539235128765 - Sammy Lightfoot score attack variation.

Sammy Lightfoot - Earliest Possible Score Rollover.bk2
In 1:42:07.86 (366606 frames), 10045 rerecords
55 downloads
Uploaded 4/17/2023 6:45 PM by DrD2k9 (see all 48)
Sammy Lightfoot score attack variation.

#638159052639336140 - "Loading" skips for "A Simple Platformer Game"

simpleplatformer - skip loading.bk2
In 03:06.03 (11180 frames), 946 rerecords
56 downloads
Uploaded 4/1/2023 12:21 AM by DrD2k9 (see all 48)
The "loading" sections can be skipped by pressing start. This does not impact gameplay input, but still saves 333 frames.

#638158505487141072 - Carpet Shark Improvement Test

CarpetShark-Improvement Test.fm2
In 01:18.40 (4712 frames), 1241 rerecords
Game: Carpet Shark ( NES, see all files )
46 downloads
Uploaded 3/31/2023 9:09 AM by DrD2k9 (see all 48)
This is an example of improvement possibilities for Carpet Shark.

#638154828818041350 - .bk2 with Fixed header for 8147S

uridium - fixed header.bk2
In 15:56.44 (57220 frames), 9470 rerecords
Game: Uridium ( C64, see all files )
50 downloads
Uploaded 3/27/2023 3:01 AM by DrD2k9 (see all 48)
The original submission .bk2 has PAL region in the header for an unknown reason even though the run was created and runs in NTSC mode. This unfortunately caused the site parser to time that run using PAL framerate standards instead of NTSC as it should have been. This file was made via copy/paste of the original inputs into a new .tasproj file and exported to a .bk2 with a fixed header. Rerecord count was carried over.