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#638983070931809010 - banjo kazooie project

Banjo-Kazooie (Europe) (En,Fr,De).2025-10-07 21.02.09.2025-10-25 22.20.27.2025-11-09 12.36.47.bk2
In 08:24.980 (25249 frames), 20340 rerecords
Game: Banjo-Kazooie ( N64, see all files )
38 downloads
Uploaded 11/9/2025 5:44 PM by Katistrofic2 (see all 7)
Just putting this on tasvideos in case something happens to the file on my computer. I have a script that allows me to get bitclips more optimally, in my previous movie post I used an unoptimal strategy that used 2 punch cancels to reach the needed position. But now I have a script that can just bruteforce diffrent joystick inputs untill it gets the position, It works well! also I found a way to adjust my position mid air and then come to a dead stop, which is needed to skip the 50 note door. but the game just wont give me the lag frame at the right time for now. Im sure ill figure something out though.

Annotations

By this point (about to do 50 note door skip) Bizhawk 2.11 released. I downloaded it and it made some of my scripts not work, and i also saved the tasproj on that bizhawk version so it wouldn't work going back onto 2.10. I had to copy and pace the inputs on a new file that had 14100 records but when I got to this point the rerecords where about 50000. That means final rerecord count will be off by about 35000 rerecords.


#638947033488688981 - Abandoned Banjo Kazooie project because 50 note door skip might not be possible.

Banjo-Kazooie (Europe) (En,Fr,De).bk2
In 08:33.840 (25692 frames), 15110 rerecords
Game: Banjo-Kazooie ( N64, see all files )
76 downloads
Uploaded 9/29/2025 12:42 AM by Katistrofic2 (see all 7)
Everyone that has done this glitch did it by setting their position mid air to get the floating point precise bit-clip Position. I found an easy and consistent method to get these positions without cheats. The reason you cant go though the ground and skip the 50 note door is because when you punch cancel and jump on the frame after, you fall for a frame and go about 5 units lower. This messes up the Ypos alignment and makes it to where you cant be on top of the floor on 1 frame and through it on the next.
The only way to do this glitch would be to set your position up mid air to prevent falling that little bit from the punch cancel
also use PAL rom for this movie. If you're interested in trying to do it yourself

Annotations

By this point (about to do 50 note door skip) Bizhawk 2.11 released. I downloaded it and it made some of my scripts not work, and i also saved the tasproj on that bizhawk version so it wouldn't work going back onto 2.10. I had to copy and pace the inputs on a new file that had 14100 records but when I got to this point the rerecords where about 50000. That means final rerecord count will be off by about 35000 rerecords.


#638805999540720822 - Escape from the MindMaster RAM watch

Escape from the Mindmaster (1982) (Starpath).wch
101 downloads
Uploaded 4/18/2025 7:05 PM by Katistrofic2 (see all 7)
useful RAM watch for Escape from the MindMaster TASING

#637956695904941401 - adventure level 2 in 3000 frames

adventure level 2 in 3000 frames.bk2
In 00:49.900 (2990 frames), 3941 rerecords
Game: Adventure ( A2600, see all files )
274 downloads
Uploaded 8/9/2022 7:19 PM by Katistrofic2 (see all 7)
there might be some improvements but this is the best i could do for now this showcases a new glitch with the bat and the dragon its pretty cool and useful after im done with level 2 im going to try to make an improved level 3

#637855505079819264 - smb over the flagpole tas improved

Super Mario Bros. (World).fm2
In 01:25.760 (5154 frames), 3661 rerecords
266 downloads
Uploaded 4/14/2022 4:28 PM by Katistrofic2 (see all 7)
yeah

#637848660572265635 - smb over the flagpole tas

Super Mario Bros. (World).fm2
In 01:27.870 (5281 frames), 3589 rerecords
1 comment, 273 downloads
Uploaded 4/6/2022 6:20 PM by Katistrofic2 (see all 7)
why do i need a description aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

#637820328619096302 - a2600 escape from the mind master WIP by Katistrofic2 and doug g#9315 on discord idk what his tasvideos acc is srry

Escape from the Mindmaster (1982) (Starpath).bk2
In 00:18.520 (1110 frames), 2087 rerecords
1 comment, 270 downloads
Uploaded 3/4/2022 11:21 PM by Katistrofic2 (see all 7)
this was fun to make I used a script to find what I believe to be the best possible rng value for the shape positions (80 and rng in ram is at 0x20) Doug found out how the rng worked and I found out how to quickly manipulate it (only 40 frames where used manipulating rng) there are currently no published movies for this game and I'm nowhere close to finishing this I have 7 more levels :0