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#63202701655134999 - Luminous Arc map bot

Luminous_Arc_coroutine_map_bot.lua

Uploaded 5/8/2020 8:01 AM by Nietono (5 files)

For

5541 views, 191 downloads


A bot for executing strategies in the USA version of Luminous Arc. For use with DeSmuME.
Corrected a lot of false assumptions regarding handling of lag frames, fixed a number of wait times, and generally cleaned up the code.
There may still be some issues when selecting a tile with buttons (though ideally tiles shouldn't need to be selected with buttons). Using items is still unfinished.

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#63157221188737656 - Luminous Arc WIP (chapters 1 and 2, redone)

Luminous Arc any (re-menu).dsm

Uploaded 5/6/2020 6:52 AM by Nietono (5 files)

For Nintendo DS

In 08:35.69 (30852 frames), 4439 rerecords

5586 views, 201 downloads


Saved 146 frames through better dialogue skipping and selecting a Vitae name sooner.
Saved 4 frames confirming destinations and starting battles with touch screen instead of buttons.
Lost 6 frames waiting to start the 1st battle for better AI RNG.
Saved 1 frame starting the 2nd battle sooner.
Saved 2495 frames with a better 1st battle (though some of this is a false time save since less EXP and fewer levels were gained).
Saved 25 frames with a better 2nd battle (would've saved more but Alph leveled an extra time due to not leveling in the 1st battle).
2665 frames saved overall (down to 30852 from 33517).
Theo attacking Leon is RNG manipulation to avoid a miss later in the fight.
The most interesting trick is probably touch screen storage; touching the screen while switching input mode to button mode results in that touch input being executed when switching back to touch screen mode. Changing the input mode can also be done during certain menu sections without losing any frames. Together these are used to save a frame when waiting in a different direction to the one selected by default.

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#47012472401979611 - Luminous Arc map bot

Luminous_Arc_coroutine_map_bot.lua

Uploaded 5/10/2018 4:51 AM by Nietono (5 files)

For

10630 views, 500 downloads


A bot for executing strategies in the USA version of Luminous Arc.

Download (36.11 KB) Info

#46135984484470019 - Luminous Arc WIP (chapters 1 and 2)

Luminous Arc any 2.dsm

Uploaded 3/31/2018 5:30 PM by Nietono (5 files)

For Nintendo DS

In 09:20.24 (33517 frames), 4269 rerecords

10633 views, 583 downloads


Dialogue skipping for this section should still be extremely close to if not optimal (shouldn't be more than a few frames off across the movie so far).
Both fights should be optimal or extremely close to for the chosen strats and the frames each fight starts on. In each case this was the fastest frame I found to start the fight on so far, but it's not impossible there's a faster frame for one or both fights.
Strat used in the first fight still intentionally takes an extra action for better exp distribution. I don't believe any unnecessary actions are taken in the second fight.

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#45743289398929593 - Luminous Arc WIP (chapter 1)

Luminous Arc any.dsm

Uploaded 3/14/2018 1:04 AM by Nietono (5 files)

For Nintendo DS

In 05:39.71 (20324 frames), 3326 rerecords

10410 views, 544 downloads


Dialogue skipping for this section should be extremely close to if not optimal (shouldn't be more than a few frames off across the movie so far).
Fight should be optimal or extremely close to for the chosen strat and the frame it starts on. This was the fastest frame I found to start the fight on so far, but it's not impossible there's a faster frame.
Strat used intentionally takes an extra action for better exp distribution.

Download (469.01 KB) Info