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#33432859985546088 - Rockman EXE WS - WIP 5

Rockman EXE WS (Japan).bk2
In 09:06.87 (41273 frames), 47601 rerecords
Game: Rockman EXE WS ( WSWAN, see all files )
823 downloads
Uploaded 9/5/2016 3:22 PM by Noxxa (see all 118)
WIP 5: FireManV2.EXE

#33363338782040242 - Rockman EXE WS - WIP 4

Rockman EXE WS (Japan).bk2
In 07:21.66 (33333 frames), 42868 rerecords
Game: Rockman EXE WS ( WSWAN, see all files )
872 downloads
Uploaded 9/2/2016 12:13 PM by Noxxa (see all 118)
Redone the previous three stages, so all previous WIPs are hereby invalidated for this run.
WIP 4: BombMan.EXE

#33210575022196473 - Rockman EXE WS - WIP 3

Rockman EXE WS (Japan).bk2
In 05:39.55 (25626 frames), 18403 rerecords
Game: Rockman EXE WS ( WSWAN, see all files )
840 downloads
Uploaded 8/26/2016 3:07 PM by Noxxa (see all 118)
WIP 3: PharaohMan.EXE

#33173287368779843 - Rockman EXE WS - WIP 2

Rockman EXE WS (Japan).bk2
In 03:36.78 (16361 frames), 12288 rerecords
Game: Rockman EXE WS ( WSWAN, see all files )
811 downloads
Uploaded 8/24/2016 10:48 PM by Noxxa (see all 118)
WIP 2: ColorMan.EXE

#33153162796568079 - Rockman EXE WS - WIP 1

Rockman EXE WS (Japan).bk2
In 02:07.60 (9630 frames), 8196 rerecords
Game: Rockman EXE WS ( WSWAN, see all files )
844 downloads
Uploaded 8/24/2016 1:03 AM by Noxxa (see all 118)
WIP 1: FireMan.EXE

#33030385929251042 - Rockman & Forte: Mirai Kara no Chousensha "Rockman" in 17:19.61

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 17:19.60 (78461 frames), 91842 rerecords
912 downloads
Uploaded 8/18/2016 12:21 PM by Noxxa (see all 118)
Improvement on the first version (submission) in a few ways:
  • Fixes a jump off a conveyor belt in Compas Man's stage. 8 frames saved, then 1 frame lost a few rooms later by a bad x subpixel from jumping off the conveyor belt, 4 frames lost to RNG for the weapon drop for Doppel Crash later in the stage, and 3 frames lost to RNG for the R-Shadow miniboss. Net gain: zero. (lol)
  • Fixes not jumping off a platform next to a ladder near the end of the R-Shadow stage. Saves 16 frames.
  • Thanks to above timesaver, there's a better RNG to get a drop off the final enemy, losing only 1 frame as opposed to 8 earlier in the stage. Net gain: 7 frames.
Total frames saved: 23 (00:00.30 seconds)

#33030282274499121 - Rockman & Forte: Mirai Kara no Chousensha "Rockman" in 17:19.91

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 17:19.91 (78484 frames), 90952 rerecords
859 downloads
Uploaded 8/18/2016 12:14 PM by Noxxa (see all 118)

#32729291149874439 - Rockman & Forte WSWAN - Komuso Man v2

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 10:23.90 (47087 frames), 54262 rerecords
890 downloads
Uploaded 8/4/2016 10:55 PM by Noxxa (see all 118)
WIP 5.5 - Komuso Man again
233 frames (00:03.09 seconds) saved over the previous WIP due to a different mini-boss strat, which also required redoing half the stage.

#32704637629406985 - Rockman & Forte WSWAN - Komuso Man

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 10:26.99 (47320 frames), 49531 rerecords
795 downloads
Uploaded 8/3/2016 8:16 PM by Noxxa (see all 118)
WIP 5 - Komuso Man

#32186484563848958 - Rockman & Forte WSWAN - Dangan Man

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 07:53.04 (35701 frames), 36795 rerecords
853 downloads
Uploaded 7/11/2016 12:13 PM by Noxxa (see all 118)
WIP 4 - Dangan Man

#31952988456987387 - Rockman & Forte WSWAN - Konro Man

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 06:00.69 (27222 frames), 25308 rerecords
823 downloads
Uploaded 6/30/2016 11:51 PM by Noxxa (see all 118)
WIP 3 - Konro Man

#31620542753029361 - Rockman & Forte WSWAN - Aircon Man

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 04:01.04 (18192 frames), 18641 rerecords
785 downloads
Uploaded 6/16/2016 12:32 AM by Noxxa (see all 118)
WIP 2 - Aircon Man

#30941730322035645 - Rockman & Forte WSWAN - Intro stage

Rockman & Forte - Mirai Kara no Chousensha (Japan).bk2
In 01:45.58 (7968 frames), 4444 rerecords
840 downloads
Uploaded 5/16/2016 10:50 AM by Noxxa (see all 118)

#30476630539246610 - Mario 4: Space Odyssey (Unl) - Testrun

Mario 4 Космическая одиссея (Unl)[Rus].bk2
In 07:40.63 (27602 frames), 4059 rerecords
1138 downloads
Uploaded 4/25/2016 12:08 PM by Noxxa (see all 118)

#30476626582604542 - Mario 3: Around the World (Unl) - Testrun

Mario 3 Вокруг света (Unl) [Rus].bk2
In 09:05.90 (32712 frames), 2825 rerecords
1097 downloads
Uploaded 4/25/2016 12:08 PM by Noxxa (see all 118)

#30287233727317090 - Mario 3: Around the World (Unl) - World 1&2 testrun

Mario 3 Вокруг света (Unl) [Rus].bk2
In 07:10.54 (25799 frames), 2824 rerecords
1014 downloads
Uploaded 4/16/2016 11:25 PM by Noxxa (see all 118)
17 stages out of 21

#30274265400688966 - BBLiT.lua v2

bblit.lua
1109 downloads
Uploaded 4/16/2016 9:24 AM by Noxxa (see all 118)
BBLiT.lua v2

#30262211085623266 - BBLiT.lua v1

bblit.lua
1129 downloads
Uploaded 4/15/2016 8:23 PM by Noxxa (see all 118)
BBLiT lua v1

#30197884377322461 - Mario 4: Space Odyssey (Unl) - World 1 testrun

Mario 4 Космическая одиссея (Unl)[Rus].bk2
In 02:02.11 (7317 frames), 846 rerecords
982 downloads
Uploaded 4/12/2016 10:51 PM by Noxxa (see all 118)
First 5 stages of this game (out of 20ish)
testrun thrown together in one evening, so very unoptimized
Fire flowers are easier to get here than in Mario 3. In stage 1, at least.

#30196800716383898 - Mario 3: Around the World (Unl) - World 1 testrun

Mario 3 Вокруг света (Unl) [Rus].bk2
In 04:39.44 (16745 frames), 1413 rerecords
1013 downloads
Uploaded 4/12/2016 9:41 PM by Noxxa (see all 118)
like 12 stages of Egypt (which is actually over half of the game, it has 21 stages total)
testrun thrown together in one evening so very very unoptimized
notes:
  • fire flowers are very useful
  • mushrooms/fire flowers are very out of the way everywhere, hard to get them without losing seconds going off route

#28601423233692735 - Castlevania: Portrait of Ruin - Old Axe Armor unlock movie

CV-PoR-OAA-unlock.dsm
In 1:09:02.84 (247850 frames), 53956 rerecords
1116 downloads
Uploaded 2/1/2016 1:19 AM by Noxxa (see all 118)
Uses input from #3657: mtbRc's DS Castlevania: Portrait of Ruin "all bosses" in 25:19.52, then spends 40 minutes killing 1000 Old Axe Armors to unlock Old Axe Armor mode, and clears save file 1 and creates a save in slot 2 (there has to be at least 1 save file present to retain unlock data)
Uses DeSmuME 0.9.7 with advanced bus timing off.
To be used as verification movie for Old Axe Armor mode TASes

#28487922472747685 - Zook Hero Z - WIP 10

zook-wip10.bk2
In 21:17.44 (76298 frames), 51207 rerecords
Game: Zook Hero Z ( GBC, see all files )
975 downloads
Uploaded 1/26/2016 10:39 PM by Noxxa (see all 118)
WIP 10: Fire Stage ~ Body Arm, Fire Boss
Double WIP this time. Putting these two together since both are the same stage.
On to Dr. Mitt's Fortress now!

#28281863338337459 - Zook Hero Z - WIP 9

zook-wip9.bk2
In 18:24.61 (65976 frames), 39593 rerecords
Game: Zook Hero Z ( GBC, see all files )
955 downloads
Uploaded 1/17/2016 3:56 PM by Noxxa (see all 118)
WIP 9: Ice boss
This stage is pretty long.

#28110975145369230 - Zook Hero Z - WIP 8

zook-wip8.bk2
In 15:41.19 (56215 frames), 33550 rerecords
Game: Zook Hero Z ( GBC, see all files )
954 downloads
Uploaded 1/9/2016 11:13 PM by Noxxa (see all 118)
WIP 8: Earth Stage ~ Head Arm
Zook has arms growing in weird places.

#27950773390987327 - Zook Hero Z - WIP 7

Luoke Ren DX6 (Unlicensed, Japanese) (CBA091) [Fixed].bk2
In 14:02.04 (50293 frames), 31389 rerecords
Game: Zook Hero Z ( GBC, see all files )
973 downloads
Uploaded 1/2/2016 6:04 PM by Noxxa (see all 118)
WIP 7: Cannon boss
Another stage rerun, this time with some faster movement partially thanks to the Foot upgrade.
It's been way too long since the last one.