User Files for Bugs Bunny: Lost in Time

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#638004792329477740 - BBLIT "roll action" autoinput

Roll.lua
0 views, 16 downloads
Uploaded 10/4/2022 11:20 AM by AleMastroianni (3 files)
Raw script meant to be used with the autowalk one, still might need manual tas adjustments after each use in trajectories

#637995400857393216 - UI with in-game awards

UI.lua
0 views, 17 downloads
Uploaded 9/23/2022 2:28 PM by AleMastroianni (3 files)
Script i developed on my own to help the tas development. Can be vastly improved, but it does the job, uploading in case i lose it locally

#637788982150691225 - BBLIT Script (Autowalker, XY/XYZ Speed, Global Requirements Check) - Nymashock Support

BBLIT_TASING_nyma.lua
3 views, 19 downloads
Uploaded 1/27/2022 4:36 PM by AleMastroianni (3 files)
Keybinds: - J: Set waypoint destination - K: Remove waypoint destination - L: Activate/Deactivate Autowalk
Works both with octoshock and nymashock UI Fixes Added xyz pointers
Originally and mostly made by Noxxa and Warepire, Korky Fixed some UI things, AleMastroianni put global check requirements and pointers. Noxxa thankfully fixed it for Nyma diverse analog range and scheme. He did most of the job, im just uploading this in case i lose it locally.

#32501723906487738 - Bugs Bunny Lost in Time Lua

bblit.lua
7823 views, 900 downloads
Uploaded 7/25/2016 4:57 PM by Warepire (12 files)
Now with Waypoint lists, J adds waypoint, K drops it, L autowalks. The list works like a stack.
Also handles controller dead zones.

#32371288816853050 - Bugs Bunny Lost in Time Lua

bblit.lua
7893 views, 833 downloads
Uploaded 7/19/2016 7:58 PM by Warepire (12 files)
Improved and cleaned up Autowalk(), fixed the issue where Bugs would randomly not move when Autowalk() was enabled.
Comes with some pretty LStick visualization, just because.

#30274265400688966 - BBLiT.lua v2

bblit.lua
9568 views, 1033 downloads
Uploaded 4/16/2016 9:24 AM by Noxxa (5 files)
BBLiT.lua v2

#30262211085623266 - BBLiT.lua v1

bblit.lua
9631 views, 1049 downloads
Uploaded 4/15/2016 8:23 PM by Noxxa (5 files)
BBLiT lua v1

#26173542235309721 - Bugs Bunny - Lost in Time Lua PSXHawk v5

Bugs Bunny - Lost in Time.lua
8632 views, 955 downloads
Uploaded 10/14/2015 5:09 PM by Warepire (12 files)
Added camera angle, and a conversion for Bugs' angle to the same notation. Fixed the hud updating to work properly and not leave garbage data when Bugs isn't moving.
Please excuse the hud-function, adding the internal camera angle support made quite a mess.

#25687919691700613 - Bugs Bunny - Lost in Time - Strength meter normal

Bugs Bunny - Lost in Time - Strength meter normal.bk2
In 00:11.24 (667 frames), 63 rerecords
8707 views, 901 downloads
Uploaded 9/22/2015 8:16 PM by Warepire (12 files)

#25687905630094106 - Bugs Bunny - Lost in Time - Strength meter with box

Bugs Bunny - Lost in Time - Strength meter with box.bk2
In 00:11.68 (693 frames), 31 rerecords
8783 views, 979 downloads
Uploaded 9/22/2015 8:15 PM by Warepire (12 files)

#25154338211580258 - Bugs Bunny: Lost in Time - The Conquest of Planet X - All items testrun

bblit-tcfpx.bk2
In 01:42.66 (6160 frames), 1560 rerecords
10554 views, 973 downloads
Uploaded 8/29/2015 7:33 PM by Noxxa (5 files)
Bugs Bunny: Lost in Time - The Conquest of Planet X - All items testrun

#25013761807241683 - Bugs Bunny - Lost in Time - Box Zip

BugsBunny-LostInTime-BoxZip.bk2
In 00:06.98 (419 frames), 0 rerecords
12176 views, 663 downloads
Uploaded 8/23/2015 11:36 AM by Warepire (12 files)
"TNT tree", using a setup where the box is further from the tree.

#24944560609703812 - Bugs Bunny: Lost in Time - The Carrot Factory - All items testrun

bugsbunny-thecarrotfactory.bk2
In 06:05.75 (21945 frames), 7593 rerecords
10610 views, 1005 downloads
Uploaded 8/20/2015 8:49 AM by Noxxa (5 files)
Bugs Bunny: Lost in Time - The Carrot Factory - All items testrun

#24752021115216437 - Bugs Bunny: Lost in Time - What's Cookin', Doc? - All items testrun

bugsbunny-whatscookindoc.bk2
In 10:00.00 (36000 frames), 9468 rerecords
10532 views, 1021 downloads
Uploaded 8/11/2015 4:42 PM by Noxxa (5 files)
Bugs Bunny: Lost in Time - What's Cookin', Doc? - All items testrun

#14027044970595970 - PSX Bugs Bunny - Lost in Time lua v3

bugsbunny.lua
12613 views, 867 downloads
Uploaded 4/15/2014 4:39 PM by Warepire (12 files)
Most recent lua script for PSX Bugs Bunny - Lost in Time NTSC (SLUS-00838).
New: In-level total golden carrots, clocks and ACME boxes. Music-ability check from abilities.

#11431017349789927 - PSX Bugs Bunny - Lost in Time lua v2

bugsbunny.lua
12589 views, 823 downloads
Uploaded 12/19/2013 6:44 PM by Warepire (12 files)
New lua script for PSX Bugs Bunny - Lost in Time NTSC (SLUS-00838).
New: Displays Angle (Thanks FatRatKnight), fixed Speed so it shows correctly.

#11121845087737973 - PSX Bugs Bunny - Lost in Time lua v1

bugsbunny.lua
12468 views, 845 downloads
Uploaded 12/5/2013 8:34 PM by Warepire (12 files)

#11121287892615633 - PSX Bugs Bunny - Lost in Time ramwatch V3

Bugs Bunny Lost In Time.wch
12573 views, 840 downloads
Uploaded 12/5/2013 7:58 PM by Warepire (12 files)

#10944999499280942 - PSX Bugs Bunny - Lost in Time ramwatch

Bugs Bunny Lost In Time.wch
12747 views, 871 downloads
Uploaded 11/27/2013 9:25 PM by Warepire (12 files)
Improved RAM watch for PSX Bugs Bunny - Lost in Time NTSC (SLUS-00838), new features: In-level carrots, golden carrots and clocks collected, in-level ACME boxes broken, Abilities bitfield (the only known bit for now is super-jump which is 0x08).

#8897786702384958 - PSX Bugs Bunny: Lost In Time

Bugs Bunny Lost In Time.wch
13303 views, 875 downloads
Uploaded 8/27/2013 4:42 PM by Warepire (12 files)
RAM watch file for Bugs Bunny: Lost In Time NTSC (SLUS-00838). Contains addresses for: X/Y/Z speed (Y appears unused?), Health, Total normal carrots collected, Total golden carrots collected, Total clocks collected.