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#75535379260905171 - Sonic Robo Blast 2 - Haunted Heights Zone (Flying Sonic) in 22.74

HHZFlyingSonic-PASRC.ltm
In 00:34.31 (1201 frames), 2037 rerecords
246 downloads
Uploaded 11/14/2021 5:46 PM by PASRC (see all 6)
The demo is included inside the ltm. You may need to rename it to .tar.gz to extract it.
Youtube encode:

Annotations

! Version info: 

libTAS version: 1.4.1

! Annotation info: 

{{To sync:

1. Compile SRB2 2.2.9 with line 108 commented out in src/sdl/i_system.c (#define NEWSIGNALHANDLER) 
More information: http://wiki.srb2.org/wiki/Source_code_compiling/Makefiles

2. Download CL_FlyingSonic-v2.3.pk3 and V_customsave-v1.soc from the SRB2 message board to your SRB2 home folder (by default ~/.srb2)
https://mb.srb2.org/addons/the-fsonic-double-combo.622/
https://mb.srb2.org/threads/custom-gamedata-allows-you-to-create-save-files-with-addons.27064/

3. Download the gamedata.dat from speedrun.com/srb2 to your SRB2 home folder and rename it to custom_gamedata.dat
https://www.speedrun.com/resourceasset/ou09x

4. Run echo "addfile CL_FlyingSonic-v2.3.pk3\naddfile V_customsave-v1.soc" > autoexec.cfg in your SRB2 home folder 
Using autoexec.cfg starts the game faster than the -file command line parameter

5. Start the game with the -skipintro command line parameter}}

#70144534948731928 - Sonic Robo Blast 2 - New Years Collab TAS in 1:48.51 by PASRC (LTM + LMP)

NewYearsCollabTAS-PASRC.ltm
In 01:59.80 (4193 frames), 3863 rerecords
287 downloads
Uploaded 3/16/2021 11:05 PM by PASRC (see all 6)
TAS of the New Years Collab Map for Sonic Robo Blast 2
Note: The LTM requires the use of this fix for the game to work properly in libTAS. The LMP Demo is included in LTM. You might need to rename the end to .tar.gz to extract it.
Youtube encode:

Annotations

! Version info: 

libTAS version: 1.4.1

#66899536652763359 - Club Penguin: Elite Penguin Force Mission 4 IL

cpepfm4.dsm
In 00:55.66 (3330 frames), 821 rerecords
359 downloads
Uploaded 10/21/2020 7:44 PM by PASRC (see all 6)
Youtube encode:
This IL run uses a new strat found by Weils that lets you skip most of the mission by doing a fade in click on the quit button and exiting a menu to use the map before you should be able to. I believe this happens because the game sets a variable for where to go after clicking the quit button, but doing a fade-in click prevents the game from actually loading it.

#61651590176634404 - Thin Ice All Solved Mazes TAS in 4:41.3

thiniceasmPandaSRC.ltm
In 04:41.57 (8447 frames), 138 rerecords
Game: Thin Ice ( Flash, see all files )
400 downloads
Uploaded 2/28/2020 11:30 AM by PASRC (see all 6)
Thin Ice (Adobe Flash) All Solved Mazes TAS in 4:41.3 (IGT). Done using ThinIceLevelImportIGTnoaudioforcedrng.swf on sdl-gnash with libTAS v1.3.5. Youtube encode:

Annotations

! Version info: 

libTAS version: 1.3.5

#61651125082996043 - Thin Ice TAS in 1:20.833

thinicePandaSRC.ltm
In 01:31.06 (2732 frames), 18 rerecords
Game: Thin Ice ( Flash, see all files )
394 downloads
Uploaded 2/28/2020 11:00 AM by PASRC (see all 6)
Thin Ice (Adobe Flash) TAS in 1:20.833 (IGT). Done using ThinIceLevelImportIGTnoaudioforcedrng.swf on sdl-gnash with libTAS v1.3.5. Youtube encode:

Annotations

! Version info: 

libTAS version: 1.3.5

#59156076059475410 - CPEPF Mission 10 IL TAS

cpepfm10.dsm
In 01:47.18 (6412 frames), 2154 rerecords
551 downloads
Uploaded 11/8/2019 2:14 AM by PASRC (see all 6)
1:25.481 in IL timing. Faster than the m10 in the Any% TAS by ~1 minute. Youtube encode: