User Files for Pokota

All User Files Profile for Pokota Upload

#52814877475500744 - Blackthorne 1-4 Royal

1-4 Royal.bk2

Uploaded 1/26/2019 12:22 PM by Pokota (10 files)

For Super NES

In 08:47.71 (31715 frames), 30 rerecords

10162 views, 415 downloads


SNES Blackthorne
No Kyles or Civilians were harmed in the filming of this theatrical production.
(The re-record count proves that to be a lie)

Download (201.55 KB) Info

#52814862482032282 - Blackthorne - 1-3 Royal

1-3 Royal.bk2

Uploaded 1/26/2019 12:21 PM by Pokota (10 files)

For Super NES

In 06:51.73 (24745 frames), 22 rerecords

10176 views, 394 downloads


SNES Blackthorne
No civilians or Kyles were harmed in the making of this movie.
The Beebomb Shield was done completely by accident but it worked out so I'm running with it.

Download (191.03 KB) Info

#52805044788198469 - Blackthorne - 1-2 Royal

Royal 1-2.bk2

Uploaded 1/26/2019 1:45 AM by Pokota (10 files)

For Super NES

In 03:17.65 (11879 frames), 30 rerecords

10191 views, 409 downloads


Blackthorne (SNES) - stage 1-2
Takes no damage. No civilians are killed.
Royal 1-2 is slightly less trivial than 1-1, but still plausible realtime.

Download (206.16 KB) Info

#52805030460564633 - Blackthorne - 1-1 Royal

Royal 1-1.bk2

Uploaded 1/26/2019 1:44 AM by Pokota (10 files)

For Super NES

In 01:52.26 (6747 frames), 1 rerecords

10175 views, 405 downloads


Blackthorne (SNES) - stage 1-1
Takes no damage. No civilians are killed.

Download (4.56 KB) Info

#39590405151669726 - FFTA - the boring bits (most definitely not optimized)

FFTA The Boring Bits.bk2

Uploaded 6/9/2017 10:44 PM by Pokota (10 files)

For Game Boy Advance

In 07:40.30 (27493 frames), 0 rerecords

11151 views, 599 downloads


Uploading this so that I don't LOSE it again...

Download (11.66 KB) Info

#37946152225969986 - Pokemon Gen 1 Datafile

pkmn_g1_data.lua

Uploaded 3/27/2017 9:33 PM by Pokota (10 files)

For

11248 views, 583 downloads


a lua file containing data for G1 pokemon games.

Download (19.32 KB) Info

#33109931985169565 - Link's Awakening DX - LP inputs

Pokota.LADX.lp.bk2

Uploaded 8/22/2016 2:20 AM by Pokota (10 files)

For The Legend of Zelda: Link's Awakening DX (GBC)

In 4:12:28.41 (904777 frames), 41 rerecords

9819 views, 802 downloads


OH MAN SOMETHING THAT'S NOT ACTUALLY A TAS

Download (297.66 KB) Info

#31610989902497318 - RTC Woes

Boktai-RTC.bk2

Uploaded 6/15/2016 2:12 PM by Pokota (10 files)

For Game Boy Advance

In 02:06.82 (7575 frames), 0 rerecords

11952 views, 581 downloads


What's the point of consulting an almanac for potentially optimal RTC start time if BizHawk is going to force 20:00 anyway?

Download (4.71 KB) Info

#30066700268521847 - keymashing intensifies

keymashing intensifies.bk2

Uploaded 4/7/2016 1:04 AM by Pokota (10 files)

For The Legend of Zelda (NES)

In 03:21.90 (12134 frames), 0 rerecords

12662 views, 830 downloads


this is just to test how my url checker script in mirc handles userfiles links.

Download (6.13 KB) Info

#29017813746273226 - Breaking the wrong block

GB-NNS-Breaking The Wrong Block.bk2

Uploaded 2/19/2016 7:23 PM by Pokota (10 files)

For Game Boy

In 03:14.88 (11640 frames), 52 rerecords

11683 views, 571 downloads


Finally got this on camera. Relevant frames are 6300 to 7000.

Download (5.39 KB) Info