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#65083085390942935 - Mario's Picross - All Puzzles

MP-All-Puzzles-v1.bk2

Uploaded 8/1/2020 12:26 AM by RetroEdit (4 files)

For Game Boy Color

In 1:11:12.09 (255941 frames), 55 rerecords

4673 views, 173 downloads


Finishes all puzzles: Easy, Kinoko, Star, and Time Trial.
Still many improvements to be made.

Download (79.19 KB) Info

#64941625601488011 - Picross - Scripting - No ELF

Picross-Scripting-No-ELF-SoftReset.bk2

Uploaded 7/25/2020 3:32 PM by RetroEdit (4 files)

For Game Boy Color

In 52:44.93 (189618 frames), 104 rerecords

4699 views, 190 downloads


Not using equal-length frames apparently saves a notable amount of time. Inputs are probably pressed earlier, which apparently reduces level lag as a secondary benefit. This also eliminates all the differences between soft-resetting and power-on. By simply replacing the soft-reset with a power-cycle, and then inserting 146 frames, the movie will still sync perfectly.

Download (57.22 KB) Info

#60416331345833027 - Fire luck manipulation (Game & Watch Gallery 4)

Game & Watch Gallery 4 (USA)_fire_luck1.bk2

Uploaded 1/3/2020 8:23 PM by RetroEdit (4 files)

For Game Boy Advance

In 00:56.89 (3398 frames), 1286 rerecords

7437 views, 233 downloads


A short movie showing proof-of-concept for luck manipulation in the Fire subgame in Game & Watch Gallery 4. More details are available here.

Download (2.25 KB) Info

#60416329994559409 - Fire-related addresses (Game & Watch Gallery 4)

Game & Watch Gallery 4 (USA)_fire.wch

Uploaded 1/3/2020 8:23 PM by RetroEdit (4 files)

For

7414 views, 227 downloads


Some Fire-related addresses, particularly those related to luck manipulation. A related movie is available here, and more details are available here.

Download (365 bytes) Info