User Files from Samsara

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#33372555150178562 - still the best theme

gunstartestything3.bk2
In 01:08.61 (4111 frames), 5369 rerecords
Game: Gunstar Heroes ( Genesis, see all files )
834 downloads
Uploaded 9/2/2016 10:11 PM by Samsara (see all 72)
boy howdy gosh and golly i love me some weapon management

#33353116652920969 - Dragster - still 5.57

dragsterfailsagain.bk2
In 00:08.06 (483 frames), 236 rerecords
Game: Dragster ( A2600, see all files )
725 downloads
Uploaded 9/2/2016 1:11 AM by Samsara (see all 72)
dragster is the ultimate stress test because it tests how stressed i can get over a video game older than i am

#30571635771739591 - Harmony of Dissonance: Maxim Any% Failure

CVHoDMaximMaybe.bk2
In 00:26.86 (1604 frames), 714 rerecords
937 downloads
Uploaded 4/29/2016 6:49 PM by Samsara (see all 72)
This movie tries to recreate the currently published run in BizHawk, but loses frames everywhere due to needing to do different things to get the same results. Not sure if it's more accurate emulation or just my general incompetence. Note that the file is automatically 5 seconds longer due to the GBA BIOS, actual time lost compared to the published run is ~10 frames.
Stops before Drac fight.

#30029762613802913 - SHOOOOOWTIME

axearmorlevel1-s2.dsm
In 01:05.77 (3935 frames), 2199 rerecords
1076 downloads
Uploaded 4/5/2016 9:08 AM by Samsara (see all 72)
Old Axe Armor "hard, level 1", resynced.

#29891664882382926 - OAA Hard Level 1

axearmorlevel1-s.dsm
In 01:01.60 (3685 frames), 1884 rerecords
1073 downloads
Uploaded 3/30/2016 3:53 AM by Samsara (see all 72)
16 frames faster. Everything up to Behemoth chase is arandomgameTASer's input.

#29512988504990262 - strategies

nintendoentertainmentsystempack.tasproj.bk2
In 00:09.09 (546 frames), 510 rerecords
Game: NES-Pack ( NES, see all files )
876 downloads
Uploaded 3/13/2016 2:35 AM by Samsara (see all 72)
.15 seconds faster than TASeditor in level 2

#28903289443097871 - Gunstar...

GSH-blue.tasproj.bk2
In 00:40.00 (2389 frames), 1338 rerecords
934 downloads
Uploaded 2/14/2016 3:36 PM by Samsara (see all 72)
Global timers are the bane of my existence.
6 frames faster than published run by direct comparison: Actually about 19 frames faster but 7 are lost due to the emulator and 6 are lost due to enemy spawning being on a global timer. Because ugh.

#28848621944006843 - YYYYYYYYYEAH

GSH-red.tasproj.bk2
In 00:48.71 (2909 frames), 626 rerecords
942 downloads
Uploaded 2/12/2016 4:30 AM by Samsara (see all 72)
Red's shouting is basically how I react whenever anyone asks me "Hey Samsara, do you like Gunstar Heroes?"
No comparison to the published run, this is only a test anyway.

#28761844779977989 - wah wah waaaah wah wah waaaaah waaaaaaaaaaah

man why you even got to do a thing.bk2
In 00:48.17 (2877 frames), 50 rerecords
605 downloads
Uploaded 2/8/2016 6:43 AM by Samsara (see all 72)
speaking of garbage you can't understand, SNOOPY MAGIC SHOW

#27827501887050042 - King of Demons backup

majyuunew2-redfirst1.tasproj.bk2
In 05:47.63 (20892 frames), 494 rerecords
Game: Majyuuou ( SNES, see all files )
614 downloads
Uploaded 12/28/2015 4:50 AM by Samsara (see all 72)
Had to copy-paste my original input to a new blank file to properly switch the core from Performance to Compatibility, which wiped the re-record count. Actual count is ~5000.
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