Movie for GBA Castlevania: Harmony of Dissonance

#9030172391658819 - SRAM making

Hod_SRAM_Making_for_Hardmode.vbm

Uploaded 9/2/2013 3:47 PM by Robert_Ordis (1 files)

For Castlevania: Harmony of Dissonance (GBA)

In 07:38.48 (27384 frames), 78 rerecords

11879 views, 1104 downloads


Prepearing to "Hard" mode.

Download (55.24 KB) Info

#28247557997204162 - Castlevania HoD

CV HoD lowest kills.vbm

Uploaded 1/16/2016 2:51 AM by hellagels (4 files)

For Castlevania: Harmony of Dissonance (GBA)

In 11:29.86 (41204 frames), 15606 rerecords

10232 views, 1148 downloads


Play it on VBA-rr 23.6.

Download (82.67 KB) Info

#29517533691781811 - CVHoD - "Maxim, all bosses" WIP 1

maxim_all_19.bk2

Uploaded 3/13/2016 7:30 AM by gstick (5 files)

For Castlevania: Harmony of Dissonance (GBA)

In 01:35.28 (5691 frames), 57095 rerecords

9604 views, 856 downloads


  • Up to Death's first form
  • Progress: 4.5/18
  • Using BizHawk 1.11.5 with mGBA core

Download (6.08 KB) Info

#29659889379027098 - CVHoD - "Maxim, all bosses" WIP 2

maxim_all_32.bk2

Uploaded 3/19/2016 5:22 PM by gstick (5 files)

For Castlevania: Harmony of Dissonance (GBA)

In 02:47.62 (10012 frames), 65864 rerecords

9563 views, 826 downloads


  • Up to Devil
  • Progress: 9/18
  • Using BizHawk 1.11.5 with mGBA core

Download (10.19 KB) Info

#30571635771739591 - Harmony of Dissonance: Maxim Any% Failure

CVHoDMaximMaybe.bk2

Uploaded 4/29/2016 6:49 PM by Samsara (1 files)

For Castlevania: Harmony of Dissonance (GBA)

In 00:26.85 (1604 frames), 714 rerecords

10637 views, 850 downloads


This movie tries to recreate the currently published run in BizHawk, but loses frames everywhere due to needing to do different things to get the same results. Not sure if it's more accurate emulation or just my general incompetence. Note that the file is automatically 5 seconds longer due to the GBA BIOS, actual time lost compared to the published run is ~10 frames.
Stops before Drac fight.

Download (2.63 KB) Info

#30700566850706364 - CVHoD - Maxim any%

biz_maxim2.bk2

Uploaded 5/5/2016 2:10 PM by gstick (5 files)

For Castlevania: Harmony of Dissonance (GBA)

In 00:28.63 (1710 frames), 703 rerecords

9443 views, 867 downloads


There's no improvement. This is just a reproduction of Maxim any% run on BizHawk.

Download (2.68 KB) Info

#30752139149110478 - CV HoD new accelerating glitch

acc.vbm

Uploaded 5/7/2016 9:55 PM by hellagels (4 files)

For Castlevania: Harmony of Dissonance (GBA)

In 00:01.70 (102 frames), 17 rerecords

9817 views, 1049 downloads


Play it on VBA-rr v23.6

Download (68.25 KB) Info

#36196359877892546 -

gets flooting boots.vbm

Uploaded 1/8/2017 2:17 AM by hellagels (4 files)

For Castlevania: Harmony of Dissonance (GBA)

In 04:27.26 (15963 frames), 11080 rerecords

8749 views, 959 downloads


WIP for all furnitures run. Play it on VBA-rr v23.6.

Download (32.18 KB) Info

#59515543030668421 - CVHoD: "Maxim, warpless" in 01:12.09

CVHoD_Maxim_Warpless.bk2

Uploaded 11/24/2019 6:46 AM by gstick (5 files)

For Castlevania: Harmony of Dissonance (GBA)

In 01:12.09 (4306 frames), 3724 rerecords

4398 views, 494 downloads


About this run

Prohibits wrong-warps, over. Objects in this game can be passed through before its appearance. This run uses the specification for passing through the hatch. However, I will never submit it because I think it couldn't make any discrimination between warp run.

YouTube

Test runs (with mGBA core)

The first test run (in 01:17.64)

Investigation of another route (in 01:21.59)


Download (5.19 KB) Info

#65650966036547896 -

memory corruption visualizer.lua

Uploaded 8/26/2020 2:13 PM by hellagels (4 files)

For Castlevania: Harmony of Dissonance (GBA)

2795 views, 275 downloads



Download (2.92 KB) Info

#69438737133593770 - CVHoD: "Maxim, 200%" in 19:16.28

CVHoD_Maxim200.bk2

Uploaded 2/13/2021 4:13 AM by gstick (5 files)

For Castlevania: Harmony of Dissonance (GBA)

In 19:16.28 (69062 frames), 198381 rerecords

2035 views, 235 downloads



Download (41.78 KB) Info