User Files for Castlevania: Harmony of Dissonance

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#637789629070712358 - Bug room in clock tower B

CVHOD_bug_room.bk2
In 01:01.00 (3638 frames), 284 rerecords
110 views, 37 downloads
Uploaded 1/28/2022 10:35 AM by gstick (6 files)

#69438737133593770 - CVHoD: "Maxim, 200%" in 19:16.28

CVHoD_Maxim200.bk2
In 19:16.28 (69062 frames), 198381 rerecords
2108 views, 270 downloads
Uploaded 2/13/2021 4:13 AM by gstick (6 files)

#65650966036547896 -

memory corruption visualizer.lua
2839 views, 328 downloads
Uploaded 8/26/2020 2:13 PM by hellagels (4 files)

#59515543030668421 - CVHoD: "Maxim, warpless" in 01:12.09

CVHoD_Maxim_Warpless.bk2
In 01:12.09 (4306 frames), 3724 rerecords
4454 views, 532 downloads
Uploaded 11/24/2019 6:46 AM by gstick (6 files)

About this run

Prohibits wrong-warps, over. Objects in this game can be passed through before its appearance. This run uses the specification for passing through the hatch. However, I will never submit it because I think it couldn't make any discrimination between warp run.

YouTube

Test runs (with mGBA core)

The first test run (in 01:17.64)

Investigation of another route (in 01:21.59)

#36196359877892546 -

gets flooting boots.vbm
In 04:27.26 (15963 frames), 11080 rerecords
8793 views, 1002 downloads
Uploaded 1/8/2017 2:17 AM by hellagels (4 files)
WIP for all furnitures run. Play it on VBA-rr v23.6.

#30752139149110478 - CV HoD new accelerating glitch

acc.vbm
In 00:01.70 (102 frames), 17 rerecords
9852 views, 1085 downloads
Uploaded 5/7/2016 9:55 PM by hellagels (4 files)
Play it on VBA-rr v23.6

#30700566850706364 - CVHoD - Maxim any%

biz_maxim2.bk2
In 00:28.63 (1710 frames), 703 rerecords
9493 views, 913 downloads
Uploaded 5/5/2016 2:10 PM by gstick (6 files)
There's no improvement. This is just a reproduction of Maxim any% run on BizHawk.

#30571635771739591 - Harmony of Dissonance: Maxim Any% Failure

CVHoDMaximMaybe.bk2
In 00:26.85 (1604 frames), 714 rerecords
10677 views, 888 downloads
Uploaded 4/29/2016 6:49 PM by Samsara (1 files)
This movie tries to recreate the currently published run in BizHawk, but loses frames everywhere due to needing to do different things to get the same results. Not sure if it's more accurate emulation or just my general incompetence. Note that the file is automatically 5 seconds longer due to the GBA BIOS, actual time lost compared to the published run is ~10 frames.
Stops before Drac fight.

#29659889379027098 - CVHoD - "Maxim, all bosses" WIP 2

maxim_all_32.bk2
In 02:47.62 (10012 frames), 65864 rerecords
9601 views, 864 downloads
Uploaded 3/19/2016 5:22 PM by gstick (6 files)
  • Up to Devil
  • Progress: 9/18
  • Using BizHawk 1.11.5 with mGBA core

#29517533691781811 - CVHoD - "Maxim, all bosses" WIP 1

maxim_all_19.bk2
In 01:35.28 (5691 frames), 57095 rerecords
9635 views, 895 downloads
Uploaded 3/13/2016 7:30 AM by gstick (6 files)
  • Up to Death's first form
  • Progress: 4.5/18
  • Using BizHawk 1.11.5 with mGBA core

#28247557997204162 - Castlevania HoD

CV HoD lowest kills.vbm
In 11:29.86 (41204 frames), 15606 rerecords
10278 views, 1191 downloads
Uploaded 1/16/2016 2:51 AM by hellagels (4 files)
Play it on VBA-rr 23.6.

#9030172391658819 - SRAM making

Hod_SRAM_Making_for_Hardmode.vbm
In 07:38.48 (27384 frames), 78 rerecords
11987 views, 1148 downloads
Uploaded 9/2/2013 3:47 PM by Robert_Ordis (1 files)
Prepearing to "Hard" mode.