add simple marker control. only for angles. marker string must be "a=<number>", case sensetive else nothing happens. The function tastudio.getmarker does NOT get the markerstring above frame courser, so if you want to edit a previous segment you need to go to previous marker first.
TODOs:
often suboptimal angles are calculated, eg. 90.3 instead of 90.002. this isn't because of crazy camera change.
Small improvements in 1-2, double damage boosting with only losing one HP in 1-3 and optimizing punch boosts on invisible walls, boss redone for having more gloves for second boss.
#39718914128034213 - Super 3D Portals 6 loses many frames