User Files from TASeditor

Upload All User Files
1 2 3 4
19 20

#45830007688951778 - GB Lion King "king" WIP

Lion King, The (USA) TAS.bk2
In 05:52.970 (21082 frames), 34374 rerecords
955 downloads
Uploaded 3/17/2018 10:47 PM by TASeditor (see all 192)

#44847733385309806 - KDL3 unfinished lua script

Kirby's Dream Land 3 (USA).lua
1113 downloads
Uploaded 2/1/2018 5:06 PM by TASeditor (see all 192)

#42160205269731287 - Kao the Kangaroo finished

Kao the Kangaroo TAS new2.bk2
In 14:12.304 (50906 frames), 231203 rerecords
1069 downloads
Uploaded 10/3/2017 4:18 PM by TASeditor (see all 192)

#41476169331335733 - Kao the Kangaroo World 3

Kao the Kangaroo TAS new2.bk2
In 14:42.123 (52687 frames), 182109 rerecords
937 downloads
Uploaded 9/2/2017 8:57 PM by TASeditor (see all 192)
Better damage boosts and clipping glitch + punch boosts

#40738458392079952 - Auto analog input lua (canvas path works)

AutoInput.lua
System: Nintendo 64
1040 downloads
Uploaded 7/31/2017 3:36 PM by TASeditor (see all 192)

#40698477572534192 - Auto analog input lua (cooler canvas)

AutoInput.lua
951 downloads
Uploaded 7/29/2017 8:23 PM by TASeditor (see all 192)
Maintaining code is impossible
  • Button to toggle canvas editing
  • Adds fancy coloring, default is green, selected one is yellow
  • Move points by selecting one and holding left mouse button
  • Delete points by selecting one and clicking right mouse button
  • Split next path by selecting one and clicking middle mouse button
  • Fix start point

#40674316283946146 - Auto analog input lua (canvas testing)

AutoInput.lua
System: Nintendo 64
915 downloads
Uploaded 7/28/2017 6:17 PM by TASeditor (see all 192)
undocumented spaghetti code
  • You can move the view by hold right mouse button and dragging
  • Clicking left mouse button adds a point
  • The red circle is the player position, values can be seen on the bottom and on the left
  • The values on top-left are the positions where the mouse courser is relative to view and player position
Nothing else happens, it doesn't work for movement yet

#40651626223804713 - Auto analog input lua (various bug fixes introduce new bugs)

AutoInput.lua
System: Nintendo 64
921 downloads
Uploaded 7/27/2017 5:45 PM by TASeditor (see all 192)
In somewhat useable state.
  • fix crash at end of movie
  • fix angle change locks at every 45 degrees
  • add simple marker control. only for angles. marker string must be "a=<number>", case sensetive else nothing happens. The function tastudio.getmarker does NOT get the markerstring above frame courser, so if you want to edit a previous segment you need to go to previous marker first.
TODOs:
  • often suboptimal angles are calculated, eg. 90.3 instead of 90.002. this isn't because of crazy camera change.
  • improve marker control
  • fix angle change lock for x/y = 2 and y/x = 2
  • maybe canvas to draw paths.

#40582759055744446 - Auto analog input lua (better tastudio support)

AutoInput.lua
System: Nintendo 64
1023 downloads
Uploaded 7/24/2017 3:19 PM by TASeditor (see all 192)

#40514324134190870 - GB Fortified Zone Lua script

Fortified Zone (USA, Europe).lua
1222 downloads
Uploaded 7/21/2017 1:21 PM by TASeditor (see all 192)
For BizHawk 1.12.0.
Map collision and TAStudio coloring.
1 2 3 4
19 20