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#34212908305724846 - Chameleon Twist WIP2

Chameleon Twist TAS.bk2
In 00:21.10 (1266 frames), 10034 rerecords
944 downloads
Uploaded 10/10/2016 6:29 PM by TASeditor (see all 188)
(18.2421875, 24.8269043)u faster and lower angle, but lower speed than last WIP.

#34163158154653466 - Chameleon Twist WIP1

Chameleon Twist TAS WIP1.bk2
In 00:21.10 (1266 frames), 6390 rerecords
913 downloads
Uploaded 10/8/2016 12:42 PM by TASeditor (see all 188)
(10561/512, 117.3620605)u faster in XZ-plane at frame 943. Higher speed and lower angle too. Not jumping into the wall at frame 746 is better.
Sometimes jumping can alter speed, either in one direction, about 0.00001u.
When ledge-boosting delaying? movement in the direction perpendicular to the wall can give a higher speed; Delay by increasing optimality in the other, X or Z, direction, usually by changing angle.
Changing angle after boost can slow down speed decrease.
TODO: Optimize stuff from above, maybe 0.2u can be saved.
Old TAS can be converted to a bk2 file.

#33675239111524897 - Kirby's Adventure finished

Kirby's Adventure non-glitched any%.fm2
In 34:22.21 (123937 frames), 1226400 rerecords
1373 downloads
Uploaded 9/16/2016 1:20 PM by TASeditor (see all 188)
8393f faster.
Bad TAS, rerecords < 10x frame-count.

#33349935510030253 - Kirby's Adventure World 7

Kirby's Adventure non-glitched any% World 7.fm2
In 32:51.57 (118489 frames), 1195621 rerecords
1072 downloads
Uploaded 9/1/2016 9:44 PM by TASeditor (see all 188)
8242f faster.

#33116410821020285 - Kirby's Adventure 7-5

Kirby's Adventure non-glitched any% 7-5 WIP.fm2
In 31:21.39 (113069 frames), 1141430 rerecords
1 comment, 1065 downloads
Uploaded 8/22/2016 9:20 AM by TASeditor (see all 188)
7971 frames faster

#32592003068343037 - Kirby's Adventure 7-3

Kirby's Adventure non-glitched any% 7-3 WIP.fm2
In 30:04.50 (108448 frames), 1073367 rerecords
1047 downloads
Uploaded 7/29/2016 6:32 PM by TASeditor (see all 188)
7771 frames faster.

#32258951958459996 - long title stage 5

theStick.bk2
In 05:49.55 (20973 frames), 35278 rerecords
921 downloads
Uploaded 7/14/2016 6:33 PM by TASeditor (see all 188)
lost 2f in the last section of stage 5 due to lag, probably not removable.

#32095991338763706 - long title

theStick.bk2
In 00:30.27 (1816 frames), 6799 rerecords
933 downloads
Uploaded 7/7/2016 10:25 AM by TASeditor (see all 188)
first stage in 17.716, old was 17.950

#31808100852997545 - Kirby's Adventure 7-2

Kirby's Adventure non-glitched any% 7-2 WIP.fm2
In 29:23.36 (105976 frames), 1052535 rerecords
1036 downloads
Uploaded 6/24/2016 11:15 AM by TASeditor (see all 188)
7679 frames faster.

#31749184060201519 - quake64 e1-m3p (complete bullshit)

Quake 64 TAS n.bk2
In 04:34.67 (16480 frames), 43315 rerecords
Game: Quake 64 ( N64, see all files )
644 downloads
Uploaded 6/21/2016 7:34 PM by TASeditor (see all 188)
The grenade jump didn't work, so I tried the long route, but the door is blocked, which didn't happen in my testing.

#31633952658470542 - quake64 e1-m3p

Quake 64 TAS E1-M3p.bk2
In 04:34.68 (16481 frames), 12718 rerecords
Game: Quake 64 ( N64, see all files )
665 downloads
Uploaded 6/16/2016 3:01 PM by TASeditor (see all 188)
I can't do the grenade yump.
I give up.

#31505441632623121 - Kirby's Adventure 7-1

Kirby's Adventure non-glitched any% 7-1 WIP.fm2
In 28:36.02 (103131 frames), 1037349 rerecords
1065 downloads
Uploaded 6/10/2016 8:07 PM by TASeditor (see all 188)
7615 frames faster.

#30990592730867075 - Kage 1 player 4-3

Kage 1player TAS WIP 4-3.fm2
In 06:44.57 (24314 frames), 486515 rerecords
1052 downloads
Uploaded 5/18/2016 3:39 PM by TASeditor (see all 188)
235 frames faster.

#30813489787326649 - ESB glitch demo

Super Star Wars - The Empire Strikes Back (USA).tasproj.bk2
In 00:36.34 (2184 frames), 3846 rerecords
674 downloads
Uploaded 5/10/2016 4:14 PM by TASeditor (see all 188)

#30678553802671306 - Kage 1 player 3-1v2

Kage 1player TAS WIP 3-1v2.fm2
In 04:52.14 (17557 frames), 384020 rerecords
1057 downloads
Uploaded 5/4/2016 2:23 PM by TASeditor (see all 188)
Now 33 frames faster than last WIP. Better zipping and killing enemies with shurikens.

#30591054592508470 - Kage 1 player 3-1

Kage 1player TAS WIP 3-1.fm2
In 04:57.52 (17881 frames), 361442 rerecords
1030 downloads
Uploaded 4/30/2016 3:49 PM by TASeditor (see all 188)
Some very rough WIP, 109 frames faster, due to attacking first enemy, better zip and more aggressive use of the shurikens.

#30435288475639490 - Kage 1 player 2-3v3

Kage 1player TAS WIP 2-3v3.fm2
In 03:02.12 (10945 frames), 332112 rerecords
1073 downloads
Uploaded 4/23/2016 3:27 PM by TASeditor (see all 188)
Now 4 frames faster due to removed lag. No more lag reduction is possible.

#30393818963135101 - Kirby's Adventure World 6

Kirby's Adventure non-glitched any% World 6.fm2
In 35:29.98 (128010 frames), 1003140 rerecords
1092 downloads
Uploaded 4/21/2016 6:38 PM by TASeditor (see all 188)
7431 frames faster.

#30366827465404101 - Kirby's Adventure 6-6

Kirby's Adventure non-glitched any% 6-6 WIP.fm2
In 27:18.60 (98478 frames), 997827 rerecords
1039 downloads
Uploaded 4/20/2016 1:27 PM by TASeditor (see all 188)
7323 frames faster so far.

#30342538623093304 - smw64 level 1 another second saved

Super Mario World 64 (Unl) (Fixed).tasproj.bk2
In 00:54.80 (3284 frames), 4335 rerecords
Game: Super Mario World 64 ( Genesis, see all files )
636 downloads
Uploaded 4/19/2016 11:12 AM by TASeditor (see all 188)

#30323342024299211 - super mario world 64 level 1 219f improvemt

Super Mario World 64 (Unl) (Fixed).tasproj.bk2
In 00:55.84 (3346 frames), 2783 rerecords
Game: Super Mario World 64 ( Genesis, see all files )
678 downloads
Uploaded 4/18/2016 2:27 PM by TASeditor (see all 188)

#30238325825325998 - Kirby's Adventure 6-4 v2

Kirby's Adventure non-glitched any% 6-4 v2 WIP.fm2
In 25:46.25 (92928 frames), 955466 rerecords
1028 downloads
Uploaded 4/14/2016 6:34 PM by TASeditor (see all 188)
83 frames faster than last WIP.

#30015422586248270 - Batman Beyond (N64) lua script (hitboxes and stuff)

Batman Beyond - Return of the Joker (U) [!].lua
754 downloads
Uploaded 4/4/2016 5:38 PM by TASeditor (see all 188)
  • Players hitbox is a guess, since I haven't found an address for it yet as well as for attacks and items.
  • The numbers are distance and angle.
  • The line in the circle indicates Y rotation

#29901080252622824 - Kage 1 player 2-3v2

Kage 1player TAS WIP 2-3v2.fm2
In 04:55.73 (17773 frames), 327702 rerecords
1072 downloads
Uploaded 3/30/2016 2:03 PM by TASeditor (see all 188)
Frame rule is beaten. 50 frames faster than xipos movie.

#29830059089586277 - Batman 64 (or however this game is called)

Batman Beyond - Return of the Joker TAS.tasproj.bk2
In 02:15.33 (8120 frames), 4730 rerecords
656 downloads
Uploaded 3/27/2016 9:17 AM by TASeditor (see all 188)
Quality game. Not super optimized, just some testing.
It's not possible to make inputs lower than 25 or higher than 63 on the analog stick.
Offensive suit is probably fastest, due to fast attacks and more damage.
Attacks can be cancelled by moving the analog stick.
Boosting of an horizontal egde increases speed for a moment
Walking along an egde after boosting increased speed holds.
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